/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsitec.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ #pragma once // Modules inlcude #include "CBot/CBotInstr/CBotInstr.h" // Local include // Global include /*! * \brief The CBotInstrMethode class A call of method. Compile a method call. */ class CBotInstrMethode : public CBotInstr { public: /*! * \brief CBotInstrMethode */ CBotInstrMethode(); /*! * \brief ~CBotInstrMethode */ ~CBotInstrMethode(); /*! * \brief Compile * \param p * \param pStack * \param pVar * \return */ static CBotInstr* Compile(CBotToken* &p, CBotCStack* pStack, CBotVar* pVar); /*! * \brief Execute * \param pj * \return */ bool Execute(CBotStack* &pj) override; /*! * \brief ExecuteVar Execute the method call. * \param pVar * \param pj * \param prevToken * \param bStep * \param bExtend * \return */ bool ExecuteVar(CBotVar* &pVar, CBotStack* &pj, CBotToken* prevToken, bool bStep, bool bExtend) override; /*! * \brief RestoreStateVar * \param pj * \param bMain */ void RestoreStateVar(CBotStack* &pj, bool bMain) override; private: //! The parameters to be evaluated. CBotInstr *m_Parameters; //! Complete type of the result. CBotTypResult m_typRes; //! Name of the method. CBotString m_NomMethod; //! Identifier of the method. long m_MethodeIdent; //! Name of the class. CBotString m_ClassName; };