# Using Visual studio code to compile and install project ### Prerequisites Before compilation you have to install tools and dependencies (points 1,2,3): [Installing tools and dependencies](https://github.com/colobot/colobot/wiki/How-to-Build-Colobot%3A-Gold-Edition-Using-MSVC#installing-tools-and-dependencies). ### Cloning project In order to clone the project execute the following command: ``` git clone https://github.com/colobot/colobot.git ``` In order to clone the `data` submodule you also have to execute: **(this module is needed to launch the game)** ``` git submodule update --init ``` If you want you can combine this commands and execute: ``` git clone https://github.com/colobot/colobot.git --recurse-submodules ``` ### Configuring vscode 1. Open project folder in vscode. 2. Install extension [CMake Tools](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools). 3. Install extension [C/C++](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools). 4. On the status line at the bottom you can choose cmake configuration and compiler (for reference see the image at the bottom). ### Adding cmake settings: Create folder .vscode if there is none. Inside that folder create a file settings.json with the following content: ```json { "cmake.configureSettings": { "name": "x64-Debug", "generator": "Ninja", "configurationType": "Debug", "inheritEnvironments": ["msvc_x64_x64"], "CMAKE_TOOLCHAIN_FILE": "input your path to the toolchain file", "VCPKG_TARGET_TRIPLET": "x64-windows-static", "BOOST_STATIC": "1", "GLEW_STATIC": "1", "MSVC_STATIC": "1" }, "cmake.buildDirectory": "${workspaceFolder}\\out\\build\\x64-Debug", "cmake.installPrefix": "${workspaceFolder}\\out\\build\\x64-Debug", "cmake.generator": "ninja" } ``` ### Compilation and installation 1. Open cmake extension in the left menu and click on `build all projects` ![alt text](../docimg/cmake-build-all.png "cmake build all screenshot") 2. On the status line at the bottom change the compilation target to `install`. 3. Click `build` to build the project. 4. After the project is built, click on `launch` to run a game. ![alt text](../docimg/vscode-screenshot.png "compilation and installation screenshot") If you have any problems create an issue or talk to us on our [Discord channel](https://discord.gg/56Fm9kb).