/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsitec.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ #pragma once #include "math/point.h" #include "object/object_type.h" class CRobotMain; class CObjectManager; class CSoundInterface; struct Event; namespace Gfx { class CEngine; } namespace Ui { class CInterface; class CDebugMenu { public: CDebugMenu(CRobotMain* main, Gfx::CEngine* engine, CObjectManager* objMan, CSoundInterface* sound); virtual ~CDebugMenu(); void ToggleInterface(); bool EventProcess(const Event& event); protected: void CreateInterface(); void CreateSpawnInterface(); void UpdateInterface(); void DestroyInterface(); bool HandleSpawnObject(ObjectType type, Math::Point mousePos); bool HandleLightning(Math::Point mousePos); bool HandleTeleport(Math::Point mousePos); protected: CRobotMain* m_main; CInterface* m_interface; Gfx::CEngine* m_engine; CObjectManager* m_objMan; CSoundInterface* m_sound; ObjectType m_spawningType = OBJECT_NULL; bool m_lightningActive = false; bool m_teleportActive = false; }; }