/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsiteс.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ #pragma once #include "common/singleton.h" namespace Gfx { struct DeviceConfig; } class CSettings : public CSingleton { public: CSettings(); void SaveResolutionSettings(const Gfx::DeviceConfig& config); void SaveSettings(); void LoadSettings(); void SetTooltips(bool tooltips); bool GetTooltips(); void SetInterfaceGlint(bool interfaceGlint); bool GetInterfaceGlint(); void SetInterfaceRain(bool interfaceRain); bool GetInterfaceRain(); void SetSoluce4(bool soluce4); bool GetSoluce4(); void SetMovies(bool movies); bool GetMovies(); void SetNiceReset(bool niceReset); bool GetNiceReset(); void SetHimselfDamage(bool himselfDamage); bool GetHimselfDamage(); protected: bool m_tooltips; bool m_interfaceGlint; bool m_interfaceRain; bool m_soluce4; bool m_movies; bool m_niceReset; bool m_himselfDamage; };