/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2021, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsitec.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ /** * \file graphics/core/renderers.h * \brief Abstract classes representing renderers */ #pragma once #include "graphics/core/vertex.h" #include // Graphics module namespace namespace Gfx { enum PrimitiveType; struct Texture; /** * \class CRenderer * \brief Common abstract interface for renderers */ class CRenderer { public: virtual ~CRenderer() { } //! Flush buffered content virtual void Flush() = 0; }; /** * \class CRenderer * \brief Abstract interface for UI renderers */ class CUIRenderer : public CRenderer { public: virtual ~CUIRenderer() { } //! Sets ortographic projection with given parameters virtual void SetProjection(float left, float right, float bottom, float top) = 0; //! Sets texture, setting texture 0 means using white texture virtual void SetTexture(const Texture& texture) = 0; //! Draws primitive virtual void DrawPrimitive(PrimitiveType type, int count, const Vertex2D* vertices) = 0; }; } // namespace Gfx