/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsitec.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ #include "object/auto/autolabo.h" #include "graphics/engine/engine.h" #include "level/robotmain.h" #include "level/parser/parserline.h" #include "level/parser/parserparam.h" #include "math/geometry.h" #include "object/object_manager.h" #include "object/old_object.h" #include "object/interface/slotted_object.h" #include "sound/sound.h" #include "ui/controls/interface.h" #include "ui/controls/window.h" const float LABO_DELAY = 20.0f; // duration of the analysis // Object's constructor. CAutoLabo::CAutoLabo(COldObject* object) : CAuto(object) { for (int i = 0; i < 3; i++) { m_partiRank[i] = -1; } m_partiSphere = -1; m_soundChannel = -1; Init(); assert(object->GetNumSlots() == 1); } // Object's destructor. CAutoLabo::~CAutoLabo() { } // Destroys the object. void CAutoLabo::DeleteObject(bool bAll) { for (int i = 0; i < 3; i++) { if ( m_partiRank[i] != -1 ) { m_particle->DeleteParticle(m_partiRank[i]); m_partiRank[i] = -1; } } if ( m_partiSphere != -1 ) { m_particle->DeleteParticle(m_partiSphere); m_partiSphere = -1; } if ( m_soundChannel != -1 ) { m_sound->FlushEnvelope(m_soundChannel); m_sound->AddEnvelope(m_soundChannel, 0.0f, 1.0f, 1.0f, SOPER_STOP); m_soundChannel = -1; } CAuto::DeleteObject(bAll); } // Initialize the object. void CAutoLabo::Init() { m_time = 0.0f; m_timeVirus = 0.0f; m_lastParticle = 0.0f; m_phase = ALAP_WAIT; // waiting ... m_progress = 0.0f; m_speed = 1.0f/2.0f; CAuto::Init(); } // Starts an action Error CAutoLabo::StartAction(int param) { if ( m_phase != ALAP_WAIT ) { return ERR_OBJ_BUSY; } m_research = static_cast(param); if ( m_main->IsResearchDone(m_research, m_object->GetTeam()) ) { return ERR_LABO_ALREADY; } CObject* power = dynamic_cast(*m_object).GetSlotContainedObject(0); if (power == nullptr) { return ERR_LABO_NULL; } if ( m_research != RESEARCH_TARGET && power->GetType() != OBJECT_BULLET ) { return ERR_LABO_BAD; } if ( m_research == RESEARCH_TARGET && power->GetType() != OBJECT_TNT ) { return ERR_LABO_BAD; } SetBusy(true); InitProgressTotal(1.0f+1.5f+1.5f+LABO_DELAY+1.5f+1.5f+1.0f); UpdateInterface(); power->SetLock(true); // ball longer usable SoundManip(1.0f, 1.0f, 1.0f); m_phase = ALAP_OPEN1; m_progress = 0.0f; m_speed = 1.0f/1.0f; return ERR_OK; } // Management of an event. bool CAutoLabo::EventProcess(const Event &event) { CObject* power; glm::vec3 pos, goal, speed; glm::vec2 dim, rot; float angle; int i; CAuto::EventProcess(event); if ( m_engine->GetPause() ) return true; if ( event.type == EVENT_UPDINTERFACE ) { if ( m_object->GetSelect() ) CreateInterface(true); } if ( m_object->GetSelect() ) // center selected? { Error err = ERR_UNKNOWN; if ( event.type == EVENT_OBJECT_RTARGET ) err = StartAction(RESEARCH_TARGET); if ( event.type == EVENT_OBJECT_RiPAW ) err = StartAction(RESEARCH_iPAW); if ( event.type == EVENT_OBJECT_RiGUN ) err = StartAction(RESEARCH_iGUN); if( err != ERR_OK && err != ERR_UNKNOWN ) m_main->DisplayError(err, m_object); if( err != ERR_UNKNOWN ) return false; } if ( event.type != EVENT_FRAME ) return true; m_progress += event.rTime*m_speed; m_timeVirus -= event.rTime; if ( m_object->GetVirusMode() ) // contaminated by a virus? { if ( m_timeVirus <= 0.0f ) { m_timeVirus = 0.1f+Math::Rand()*0.3f; } return true; } EventProgress(event.rTime); if ( m_phase == ALAP_WAIT ) { if ( m_progress >= 1.0f ) { m_phase = ALAP_WAIT; // still waiting ... m_progress = 0.0f; m_speed = 1.0f/2.0f; } } if ( m_phase == ALAP_OPEN1 ) { if ( m_progress < 1.0f ) { angle = 80.0f-(35.0f*m_progress); m_object->SetPartRotationZ(3, angle*Math::PI/180.0f); m_object->SetPartRotationZ(4, angle*Math::PI/180.0f); m_object->SetPartRotationZ(5, angle*Math::PI/180.0f); } else { m_object->SetPartRotationZ(3, 45.0f*Math::PI/180.0f); m_object->SetPartRotationZ(4, 45.0f*Math::PI/180.0f); m_object->SetPartRotationZ(5, 45.0f*Math::PI/180.0f); SoundManip(1.5f, 1.0f, 0.7f); m_phase = ALAP_OPEN2; m_progress = 0.0f; m_speed = 1.0f/1.5f; } } if ( m_phase == ALAP_OPEN2 ) { if ( m_progress < 1.0f ) { pos.x = -9.0f; pos.y = 3.0f+m_progress*10.0f; pos.z = 0.0f; m_object->SetPartPosition(1, pos); } else { m_object->SetPartPosition(1, glm::vec3(-9.0f, 13.0f, 0.0f)); SoundManip(1.5f, 1.0f, 0.5f); m_phase = ALAP_OPEN3; m_progress = 0.0f; m_speed = 1.0f/1.5f; } } if ( m_phase == ALAP_OPEN3 ) { if ( m_progress < 1.0f ) { angle = (1.0f-m_progress)*Math::PI/2.0f; m_object->SetPartRotationZ(1, angle); } else { m_object->SetPartRotationZ(1, 0.0f); goal = m_object->GetPosition(); goal.y += 3.0f; pos = goal; pos.x -= 4.0f; pos.y += 4.0f; for ( i=0 ; i<3 ; i++ ) { m_partiRank[i] = m_particle->CreateRay(pos, goal, Gfx::PARTIRAY2, { 2.9f, 2.9f }, LABO_DELAY); } m_soundChannel = m_sound->Play(SOUND_LABO, m_object->GetPosition(), 0.0f, 0.25f, true); m_sound->AddEnvelope(m_soundChannel, 1.0f, 0.60f, 2.0f, SOPER_CONTINUE); m_sound->AddEnvelope(m_soundChannel, 1.0f, 2.00f, 8.0f, SOPER_CONTINUE); m_sound->AddEnvelope(m_soundChannel, 1.0f, 0.60f, 8.0f, SOPER_CONTINUE); m_sound->AddEnvelope(m_soundChannel, 0.0f, 0.25f, 2.0f, SOPER_STOP); pos = m_object->GetPosition(); pos.y += 4.0f; speed = glm::vec3(0.0f, 0.0f, 0.0f); dim.x = 4.0f; dim.y = dim.x; m_partiSphere = m_particle->CreateParticle(pos, speed, dim, Gfx::PARTISPHERE2, LABO_DELAY, 0.0f, 0.0f); m_phase = ALAP_ANALYSE; m_progress = 0.0f; m_speed = 1.0f/LABO_DELAY; } } if ( m_phase == ALAP_ANALYSE ) { if ( m_progress < 1.0f ) { power = dynamic_cast(*m_object).GetSlotContainedObject(0); if ( power != nullptr ) { power->SetScale(1.0f-m_progress); } angle = m_object->GetPartRotationY(2); if ( m_progress < 0.5f ) { angle -= event.rTime*m_progress*20.0f; } else { angle -= event.rTime*(20.0f-m_progress*20.0f); } m_object->SetPartRotationY(2, angle); // rotates the analyzer angle += m_object->GetRotationY(); for ( i=0 ; i<3 ; i++ ) { rot = Math::RotatePoint(-angle, -4.0f); pos = m_object->GetPosition(); pos.x += rot.x; pos.z += rot.y; pos.y += 3.0f+4.0f;; m_particle->SetPosition(m_partiRank[i], pos); // adjusts ray angle += Math::PI*2.0f/3.0f; } if ( m_lastParticle+m_engine->ParticleAdapt(0.05f) <= m_time ) { m_lastParticle = m_time; if ( m_progress > 0.25f && m_progress < 0.80f ) { pos = m_object->GetPosition(); pos.y += 3.0f; pos.x += (Math::Rand()-0.5f)*2.0f; pos.z += (Math::Rand()-0.5f)*2.0f; speed.y = Math::Rand()*5.0f+5.0f; speed.x = (Math::Rand()-0.5f)*10.0f; speed.z = (Math::Rand()-0.5f)*10.0f; dim.x = Math::Rand()*0.4f*m_progress+1.0f; dim.y = dim.x; m_particle->CreateTrack(pos, speed, dim, Gfx::PARTITRACK2, 2.0f+2.0f*m_progress, 10.0f, 1.5f, 1.4f); } } } else { m_main->MarkResearchDone(m_research, m_object->GetTeam()); // research done m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE)); UpdateInterface(); power = dynamic_cast(*m_object).GetSlotContainedObject(0); if ( power != nullptr ) { dynamic_cast(*m_object).SetSlotContainedObject(0, nullptr); CObjectManager::GetInstancePointer()->DeleteObject(power); } m_main->DisplayError(INFO_LABO, m_object); SoundManip(1.5f, 1.0f, 0.5f); m_phase = ALAP_CLOSE1; m_progress = 0.0f; m_speed = 1.0f/1.5f; } } if ( m_phase == ALAP_CLOSE1 ) { if ( m_progress < 1.0f ) { angle = m_progress*Math::PI/2.0f; m_object->SetPartRotationZ(1, angle); } else { m_object->SetPartRotationZ(1, Math::PI/2.0f); SoundManip(1.5f, 1.0f, 0.7f); m_phase = ALAP_CLOSE2; m_progress = 0.0f; m_speed = 1.0f/1.5f; } } if ( m_phase == ALAP_CLOSE2 ) { if ( m_progress < 1.0f ) { pos.x = -9.0f; pos.y = 3.0f+(1.0f-m_progress)*10.0f;; pos.z = 0.0f; m_object->SetPartPosition(1, pos); } else { m_object->SetPartPosition(1, glm::vec3(-9.0f, 3.0f, 0.0f)); SoundManip(1.0f, 1.0f, 1.0f); m_phase = ALAP_CLOSE3; m_progress = 0.0f; m_speed = 1.0f/1.0f; } } if ( m_phase == ALAP_CLOSE3 ) { if ( m_progress < 1.0f ) { angle = 45.0f+(35.0f*m_progress); m_object->SetPartRotationZ(3, angle*Math::PI/180.0f); m_object->SetPartRotationZ(4, angle*Math::PI/180.0f); m_object->SetPartRotationZ(5, angle*Math::PI/180.0f); } else { m_object->SetPartRotationZ(3, 80.0f*Math::PI/180.0f); m_object->SetPartRotationZ(4, 80.0f*Math::PI/180.0f); m_object->SetPartRotationZ(5, 80.0f*Math::PI/180.0f); SetBusy(false); UpdateInterface(); m_phase = ALAP_WAIT; m_progress = 0.0f; m_speed = 1.0f/2.0f; } } return true; } // Returns an error due the state of the automation. Error CAutoLabo::GetError() { if ( m_object->GetVirusMode() ) { return ERR_BAT_VIRUS; } CObject* obj = dynamic_cast(*m_object).GetSlotContainedObject(0); if (obj == nullptr) return ERR_LABO_NULL; ObjectType type = obj->GetType(); if ( type != OBJECT_BULLET && type != OBJECT_TNT ) return ERR_LABO_BAD; return ERR_OK; } // Creates all the interface when the object is selected. bool CAutoLabo::CreateInterface(bool bSelect) { Ui::CWindow* pw; glm::vec2 pos, dim, ddim; float ox, oy, sx, sy; CAuto::CreateInterface(bSelect); if ( !bSelect ) return true; pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0)); if ( pw == nullptr ) return false; dim.x = 33.0f/640.0f; dim.y = 33.0f/480.0f; ox = 3.0f/640.0f; oy = 3.0f/480.0f; sx = 33.0f/640.0f; sy = 33.0f/480.0f; if( !m_object->GetTrainer() ) { pos.x = ox+sx*6.0f; pos.y = oy+sy*0.5f; pw->CreateButton(pos, dim, 192+8, EVENT_OBJECT_RTARGET); pos.x = ox+sx*7.0f; pos.y = oy+sy*0.5f; pw->CreateButton(pos, dim, 64+45, EVENT_OBJECT_RiPAW); pos.x = ox+sx*8.0f; pos.y = oy+sy*0.5f; pw->CreateButton(pos, dim, 64+46, EVENT_OBJECT_RiGUN); } pos.x = ox+sx*0.0f; pos.y = oy+sy*0; ddim.x = 66.0f/640.0f; ddim.y = 66.0f/480.0f; pw->CreateGroup(pos, ddim, 111, EVENT_OBJECT_TYPE); UpdateInterface(); return true; } // Updates the status of all interface buttons. void CAutoLabo::UpdateInterface() { Ui::CWindow* pw; if ( !m_object->GetSelect() ) return; CAuto::UpdateInterface(); pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0)); if ( pw == nullptr ) return; DeadInterface(pw, EVENT_OBJECT_RTARGET, m_main->IsResearchEnabled(RESEARCH_TARGET)); DeadInterface(pw, EVENT_OBJECT_RiPAW, m_main->IsResearchEnabled(RESEARCH_iPAW)); DeadInterface(pw, EVENT_OBJECT_RiGUN, m_main->IsResearchEnabled(RESEARCH_iGUN)); OkayButton(pw, EVENT_OBJECT_RTARGET); OkayButton(pw, EVENT_OBJECT_RiPAW); OkayButton(pw, EVENT_OBJECT_RiGUN); VisibleInterface(pw, EVENT_OBJECT_RTARGET, !m_bBusy); VisibleInterface(pw, EVENT_OBJECT_RiPAW, !m_bBusy); VisibleInterface(pw, EVENT_OBJECT_RiGUN, !m_bBusy); } // Indicates the research conducted for a button. void CAutoLabo::OkayButton(Ui::CWindow *pw, EventType event) { Ui::CControl* control; control = pw->SearchControl(event); if ( control == nullptr ) return; control->SetState(Ui::STATE_OKAY, TestResearch(event)); } // Test whether a search has already been done. bool CAutoLabo::TestResearch(EventType event) { if ( event == EVENT_OBJECT_RTARGET ) return m_main->IsResearchDone(RESEARCH_TARGET, m_object->GetTeam()); if ( event == EVENT_OBJECT_RiPAW ) return m_main->IsResearchDone(RESEARCH_iPAW, m_object->GetTeam()); if ( event == EVENT_OBJECT_RiGUN ) return m_main->IsResearchDone(RESEARCH_iGUN, m_object->GetTeam()); return m_main; } // Plays the sound of the manipulator arm. void CAutoLabo::SoundManip(float time, float amplitude, float frequency) { int i; i = m_sound->Play(SOUND_MANIP, m_object->GetPosition(), 0.0f, 0.3f*frequency, true); m_sound->AddEnvelope(i, 0.5f*amplitude, 1.0f*frequency, 0.1f, SOPER_CONTINUE); m_sound->AddEnvelope(i, 0.5f*amplitude, 1.0f*frequency, time-0.1f, SOPER_CONTINUE); m_sound->AddEnvelope(i, 0.0f, 0.3f*frequency, 0.1f, SOPER_STOP); } // Saves all parameters of the controller. bool CAutoLabo::Write(CLevelParserLine* line) { if ( m_phase == ALAP_WAIT ) return false; line->AddParam("aExist", std::make_unique(true)); CAuto::Write(line); line->AddParam("aPhase", std::make_unique(static_cast(m_phase))); line->AddParam("aProgress", std::make_unique(m_progress)); line->AddParam("aSpeed", std::make_unique(m_speed)); line->AddParam("aResearch", std::make_unique(static_cast(m_research))); return true; } // Restores all parameters of the controller. bool CAutoLabo::Read(CLevelParserLine* line) { if ( !line->GetParam("aExist")->AsBool(false) ) return false; CAuto::Read(line); m_phase = static_cast< AutoLaboPhase >(line->GetParam("aPhase")->AsInt(ALAP_WAIT)); m_progress = line->GetParam("aProgress")->AsFloat(0.0f); m_speed = line->GetParam("aSpeed")->AsFloat(1.0f); m_research = static_cast< ResearchType >(line->GetParam("aResearch")->AsInt(0)); m_lastParticle = 0.0f; return true; }