/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsiteс.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ #include "ui/screen/screen.h" #include "app/app.h" #include "graphics/engine/engine.h" #include "object/robotmain.h" namespace Ui { CScreen::CScreen() { m_main = CRobotMain::GetInstancePointer(); m_interface = m_main->GetInterface(); m_app = CApplication::GetInstancePointer(); m_eventQueue = m_app->GetEventQueue(); m_engine = Gfx::CEngine::GetInstancePointer(); m_sound = m_app->GetSound(); } CScreen::~CScreen() { } void CScreen::SetBackground(const std::string& filename, bool scaled) { m_engine->SetBackground(filename, Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f), true, scaled); m_engine->SetBackForce(true); } } // namespace Ui