add_executable(CBot_console console.cpp) target_link_directories(CBot_console PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR} ) target_link_libraries(CBot_console PRIVATE CBot Colobot-Base # Needed for error strings (TODO: why are they on Colobot side? :/) ) add_executable(CBot_compile_graph compile_graph.cpp) target_link_directories(CBot_compile_graph PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR} ) target_link_libraries(CBot_compile_graph CBot) if(COLOBOT_LINT_BUILD) add_fake_header_sources("test/cbot" CBot_console) add_fake_header_sources("test/cbot" CBot_compile_graph) endif()