/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2020, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsitec.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ #pragma once #include "object/auto/auto.h" class CObject; enum AutoVaultPhase { ASAP_WAIT = 1, ASAP_OPEN = 2, ASAP_FINISH = 3, }; class CAutoVault : public CAuto { public: CAutoVault(COldObject* object); ~CAutoVault(); void DeleteObject(bool bAll=false) override; void Init() override; bool EventProcess(const Event &event) override; Error GetError() override; bool CreateInterface(bool bSelect) override; bool Write(CLevelParserLine* line) override; bool Read(CLevelParserLine* line) override; protected: int CountKeys(); void LockKeys(); void DownKeys(float progress); void DeleteKeys(); CObject* SearchVehicle(); protected: AutoVaultPhase m_phase = ASAP_WAIT; float m_progress = 0.0f; float m_speed = 0.0f; float m_timeVirus = 0.0f; float m_lastParticle = 0.0f; int m_channelSound = 0; bool m_bLock = false; int m_countKeys = 0; float m_actualAngle = 0.0f; float m_finalAngle = 0.0f; bool m_bKey[4] = {}; Math::Vector m_keyPos[4]; int m_keyParti[4] = {}; };