/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsitec.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ /** * \file common/restext.h * \brief Translation and string resource utilities */ #pragma once #include /** * \enum ResType * \brief Types of text resources */ enum ResType { RES_TEXT = 0, //! < RT_* RES_EVENT = 1, //! < EVENT_* (EventMsg) RES_OBJECT = 2, //! < OBJECT_* (ObjectType) RES_ERR = 3, //! < ERR_* (Error) RES_KEY = 4, //! < KEY() (keys) RES_CBOT = 5, //! < TX_* (CBot) }; /** * \enum ResTextType * \brief Text resources available for translation */ enum ResTextType { RT_WINDOW_MAXIMIZED = 3, RT_WINDOW_MINIMIZED = 4, RT_WINDOW_STANDARD = 5, RT_WINDOW_CLOSE = 6, RT_STUDIO_TITLE = 10, RT_SCRIPT_NEW = 20, RT_NAME_DEFAULT = 21, RT_IO_NEW = 22, RT_KEY_OR = 23, RT_TITLE_APPNAME = 40, RT_TITLE_TRAINER = 42, RT_TITLE_DEFI = 43, RT_TITLE_MISSION = 44, RT_TITLE_FREE = 45, RT_TITLE_CODE_BATTLES = 46, RT_TITLE_SETUP = 47, RT_TITLE_NAME = 48, RT_TITLE_PERSO = 49, RT_TITLE_WRITE = 50, RT_TITLE_READ = 51, RT_TITLE_USER = 52, RT_TITLE_PLUS = 53, RT_TITLE_MODS = 54, RT_TITLE_CAREER = 55, RT_PLAY_CHAP_CHAPTERS = 60, RT_PLAY_CHAP_PLANETS = 61, RT_PLAY_CHAP_USERLVL = 62, RT_PLAY_LIST_LEVELS = 63, RT_PLAY_LIST_EXERCISES = 64, RT_PLAY_LIST_CHALLENGES = 65, RT_PLAY_LIST_MISSIONS = 66, RT_PLAY_LIST_FREEGAME = 67, RT_PLAY_RESUME = 68, RT_SETUP_MODE = 81, RT_SETUP_KEY1 = 82, RT_SETUP_KEY2 = 83, RT_PERSO_FACE = 90, RT_PERSO_GLASSES = 91, RT_PERSO_HAIR = 92, RT_PERSO_COMBI = 93, RT_PERSO_BAND = 94, RT_DIALOG_ABORT = 103, RT_DIALOG_CONTINUE = 104, RT_DIALOG_DELOBJ = 105, RT_DIALOG_DELGAME = 106, RT_DIALOG_YES = 107, RT_DIALOG_NO = 108, RT_DIALOG_LOADING = 109, RT_DIALOG_OK = 110, RT_DIALOG_NOUSRLVL_TITLE = 111, RT_DIALOG_NOUSRLVL_TEXT = 112, RT_DIALOG_OPEN_PATH_FAILED_TITLE = 113, RT_DIALOG_OPEN_PATH_FAILED_TEXT = 114, RT_DIALOG_OPEN_WEBSITE_FAILED_TITLE = 115, RT_DIALOG_OPEN_WEBSITE_FAILED_TEXT = 116, RT_DIALOG_CHANGES_QUESTION = 117, RT_STUDIO_LISTTT = 120, RT_STUDIO_COMPOK = 121, RT_STUDIO_PROGSTOP = 122, RT_STUDIO_CLONED = 123, RT_PROGRAM_READONLY = 130, RT_PROGRAM_EXAMPLE = 131, RT_IO_OPEN = 150, RT_IO_SAVE = 151, RT_IO_LIST = 152, RT_IO_NAME = 153, RT_IO_DIR = 154, RT_IO_PRIVATE = 155, RT_IO_PUBLIC = 156, RT_IO_REPLACE = 157, RT_IO_SELECT_DIR = 158, RT_GENERIC_DEV1 = 170, RT_GENERIC_DEV2 = 171, RT_GENERIC_EDIT1 = 172, RT_GENERIC_EDIT2 = 173, RT_INTERFACE_REC = 180, RT_LOADING_INIT = 210, RT_LOADING_PROCESSING = 211, RT_LOADING_LEVEL_SETTINGS = 212, RT_LOADING_MUSIC = 213, RT_LOADING_TERRAIN = 214, RT_LOADING_OBJECTS = 215, RT_LOADING_OBJECTS_SAVED = 216, RT_LOADING_CBOT_SAVE = 218, RT_LOADING_FINISHED = 219, RT_LOADING_TERRAIN_RELIEF = 220, RT_LOADING_TERRAIN_RES = 221, RT_LOADING_TERRAIN_TEX = 222, RT_LOADING_TERRAIN_GEN = 223, RT_SCOREBOARD_RESULTS = 230, RT_SCOREBOARD_RESULTS_TEXT= 231, RT_SCOREBOARD_RESULTS_TIME= 232, RT_SCOREBOARD_RESULTS_LINE= 233, RT_MOD_LIST = 234, RT_MOD_DETAILS = 235, RT_MOD_SUMMARY = 236, RT_MOD_ENABLE = 237, RT_MOD_DISABLE = 238, RT_MOD_UNKNOWN_AUTHOR = 239, RT_MOD_AUTHOR_FIELD_NAME = 240, RT_MOD_VERSION_FIELD_NAME = 241, RT_MOD_WEBSITE_FIELD_NAME = 242, RT_MOD_CHANGES_FIELD_NAME = 243, RT_MOD_NO_SUMMARY = 244, RT_MOD_NO_CHANGES = 245, RT_MAX //! < number of values }; // TODO: move to CRobotMain void InitializeRestext(); void SetGlobalGamerName(std::string name); bool GetResource(ResType type, unsigned int num, std::string& text);