/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsitec.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ /** * \file common/config_file.h * \brief Class for loading profile (currently for loading ini config file) */ #pragma once #include "common/singleton.h" #include #include /** * \class CConfigFile * * \brief Class for loading config file * */ class CConfigFile : public CSingleton { public: CConfigFile(); virtual ~CConfigFile(); /** Set flag to force using ini file from current directory */ void SetUseCurrentDirectory(bool useCurrentDirectory); /** Loads colobot.ini * \return return true on success */ bool Init(); /** Saves colobot.ini * \return return true on success */ bool Save(); /** Sets string value in section under specified key * \return return true on success */ bool SetStringProperty(std::string section, std::string key, std::string value); /** Gets string value in section under specified key * \return return true on success */ bool GetStringProperty(std::string section, std::string key, std::string& value); /** Sets int value in section under specified key * \return return true on success */ bool SetIntProperty(std::string section, std::string key, int value); /** Sets bool value in section under specified key * \return return true on success */ bool SetBoolProperty(std::string section, std::string key, bool value); /** Gets int value in section under specified key * \a value will only be changed if key exists * \return return true on success */ bool GetIntProperty(std::string section, std::string key, int &value); /** Sets float value in section under specified key * \a value will only be changed if key exists * \return return true on success */ bool SetFloatProperty(std::string section, std::string key, float value); /** Gets float value in section under specified key * \a value will only be changed if key exists * \return return true on success */ bool GetFloatProperty(std::string section, std::string key, float &value); /** Gets bool value in section under specified key * \a value will only be changed if key exists * \return return true on success */ bool GetBoolProperty(std::string section, std::string key, bool &value); private: boost::property_tree::ptree m_propertyTree; bool m_needsSave; bool m_useCurrentDirectory; bool m_loaded; }; //! Global function to get config file instance inline CConfigFile & GetConfigFile() { return CConfigFile::GetInstance(); }