/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsitec.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ #pragma once #include "common/event.h" class COldObject; class CTaskExecutorObject; class CProgrammableObject; class CProgramStorageObject; class CPhysics; class CMotion; class CRobotMain; class CSoundInterface; struct Program; namespace Gfx { class CEngine; class CTerrain; class CWater; class CCamera; class CParticle; } /* Gfx */ namespace Ui { class CStudio; class CInterface; class CWindow; class CObjectInterface { public: CObjectInterface(COldObject* object); ~CObjectInterface(); void DeleteObject(bool all=false); bool EventProcess(const Event &event); bool CreateInterface(bool bSelect); void UpdateInterface(float rTime); void UpdateInterface(); protected: bool EventFrame(const Event &event); /** * \brief Start the program editor * \param program Program instance to edit * \param name Program name, used only if the program is empty to insert main function stub code * \remarks If the editor is already open, the behaviour is undefined */ void StartEditScript(Program* program, std::string name); /** * \brief Close the program editor * \param closeWithErrors If true, the editor will be forced to close even if the program contains errors * \remarks If the editor isn't open, the behaviour is undefined */ void StopEditScript(bool closeWithErrors); void GroundFlat(); void ColorFlag(int color); void UpdateScript(CWindow *pw); int GetSelScript(); void SetSelScript(int index); void BlinkScript(bool bEnable); void CheckInterface(CWindow *pw, EventType event, bool bState); void EnableInterface(CWindow *pw, EventType event, bool bState); void DeadInterface(CWindow *pw, EventType event, bool bState); void DefaultEnter(CWindow *pw, EventType event, bool bState=true); protected: Gfx::CEngine* m_engine; Gfx::CTerrain* m_terrain; Gfx::CWater* m_water; Gfx::CCamera* m_camera; Gfx::CParticle* m_particle; CRobotMain* m_main; CInterface* m_interface; CSoundInterface* m_sound; COldObject* m_object; CTaskExecutorObject* m_taskExecutor; CProgrammableObject* m_programmable; CProgramStorageObject* m_programStorage; CPhysics* m_physics; CMotion* m_motion; std::unique_ptr m_studio; int m_selScript; // rank of the selected script EventType m_manipStyle; EventType m_defaultEnter; float m_time; float m_lastUpdateTime; float m_lastAlarmTime; int m_soundChannelAlarm; int m_flagColor; bool m_buildInterface; }; } // namespace Ui