krzys-h
14f784646b
Refactored Scribbler recorder to std::string
2015-07-17 11:52:11 +02:00
krzys-h
999c35e46b
Fixed Alt+Enter starting not runnable programs, fixes #510
2015-07-16 22:12:44 +02:00
krzys-h
c8f6e8124e
Replaced CLogger::GetInstancePointer() calls with GetLogger()
2015-07-16 22:12:44 +02:00
krzys-h
c115d72d71
More TraceColor refactoring
2015-07-16 22:09:50 +02:00
krzys-h
2b9811d225
Movie lock refactoring
2015-07-16 22:09:50 +02:00
krzys-h
a0e0ee3631
Separate shortcut bars for teams
2015-07-16 13:46:40 +02:00
Piotr Dziwinski
31bc740f4b
Fix focusing issues with controls and cheat console
2015-07-15 19:11:48 +02:00
krzys-h
61ea372e51
Fixed enemy ruins not becoming neutral on destruction
2015-07-15 18:49:15 +02:00
krzys-h
80963f1a2b
Added global magnifyDamage setting
2015-07-15 18:15:26 +02:00
Piotr Dziwinski
94ea1ff106
DeselList refactoring
...
Make CRobotMain hold selected object history instead of
every object holding some part of it
2015-07-15 18:09:23 +02:00
Piotr Dziwinski
9af1422589
Fix setting wrong explosion type
2015-07-14 22:14:14 +02:00
krzys-h
730319ba20
Fixed Robby (OBJECT_TOTO) animations
2015-07-14 21:40:07 +02:00
Piotr Dziwinski
d5da68d59a
Refactor old Get/SetAngle/Zoom -> Get/SetPartRotation/Scale
2015-07-14 21:35:43 +02:00
krzys-h
e1223ff881
Fixed shortcuts behavior
...
It was kinda broken after implementing code battles
Also, fixed overlap of shortcuts bar with cheat console
2015-07-14 21:32:08 +02:00
krzys-h
a1a96c62ab
Fixed system mouse setting
2015-07-14 21:03:40 +02:00
Piotr Dziwinski
1183ed1980
Refactor old Get/SetPosition -> Get/SetPartPosition
2015-07-14 19:40:39 +02:00
Piotr Dziwinski
3f41555a61
Better exception handling in CRobotMain
2015-07-14 18:46:22 +02:00
Piotr Dziwinski
0d1b97510d
Add exception handling when creating new objects on level loading
2015-07-14 18:28:42 +02:00
krzys-h
4506a4b8bd
TraceColor enum
2015-07-14 13:53:50 +02:00
Piotr Dziwinski
fdc0081bb8
Fix checking boolean like int
2015-07-13 23:04:11 +02:00
Piotr Dziwinski
62fdfc9f92
Refactor ResetCap -> AnimateOnReset
2015-07-13 22:47:11 +02:00
Piotr Dziwinski
20dbb8320b
Remove unused reset code
2015-07-13 22:46:51 +02:00
krzys-h
79c131394d
Separate DoneResearch for teams
2015-07-13 18:13:28 +02:00
krzys-h
3479c51bb9
Refactored EnableBuild, EnableResearch and DoneResearch
...
* Moved from global variables to CRobotMain members
* Added functions for accessing the values
* Cleaned up some code related to building objects, BotFactory, ResearchCenter and AutoLab
2015-07-13 17:38:19 +02:00
Piotr Dziwinski
9023aac960
Fix for #504
2015-07-12 20:49:00 +02:00
Piotr Dziwinski
6c7a79de5a
Fix for #503
2015-07-12 20:44:46 +02:00
Piotr Dziwinski
e72936c240
Clean up more functions from COldObjectInterface
2015-07-12 20:05:12 +02:00
Piotr Dziwinski
394f911d7b
Remove unnecessary #include "object/object.h"
2015-07-12 14:23:18 +02:00
Piotr Dziwinski
3ed8980c46
Make CTask classes use COldObject
2015-07-12 14:22:12 +02:00
Piotr Dziwinski
45302a3f4e
Make CPhysics and CBrain use COldObject
2015-07-12 14:19:09 +02:00
Piotr Dziwinski
2c474d7c06
Make CMotion classes use COldObject
2015-07-12 14:01:14 +02:00
Piotr Dziwinski
16883fcdc4
Make CAuto classes use COldObject
2015-07-12 14:01:07 +02:00
Piotr Dziwinski
fdb594b9f7
Fix crash when replacing power cell
2015-07-12 13:19:41 +02:00
Piotr Dziwinski
a1e5812740
Make object deletion safe while iterating through their list
...
Perhaps a bit of a hack but there is no other way to implement this now
2015-07-12 13:16:07 +02:00
Piotr Dziwinski
9a7c1961a4
GetPostion(), GetRotation() and GetScale() in CObject interface
...
Also replace old calls like GetPosition(0) to GetPosition()
2015-07-12 11:05:50 +02:00
Piotr Dziwinski
57e3e16517
Added check to avoid possible object deletion bug
...
Objects must not be deleted while iterating through their list
2015-07-12 10:34:00 +02:00
Piotr Dziwinski
fcbbbcb83c
Fix some more CObject interface issues
...
* fix mission 1.3
* fix saving/loading missions
* fix compile warnings
2015-07-12 00:03:57 +02:00
Piotr Dziwinski
e8582d214c
CStaticObject subclass using new model framework
...
* added reading/writing working version of new model format V3
* added CStaticObject with minial interface intended for
non-interactive static objects like trees
* converted first model, tree0, to new format
2015-07-11 19:52:38 +02:00
Piotr Dziwinski
6dcef71802
GlobalSphere -> CameraCollisionSphere refactoring
2015-07-11 13:52:04 +02:00
Piotr Dziwinski
f4b2f3468d
CPoweredObject interface
2015-07-11 13:38:27 +02:00
krzys-h
36d08e852c
Better splashscreen scaling on widescreen resolutions
2015-07-11 12:57:18 +02:00
Piotr Dziwinski
4c10730f87
CCarrierObject interface
2015-07-10 23:16:55 +02:00
Piotr Dziwinski
8d5ddd848d
CJostleableObject interface
2015-07-10 23:04:30 +02:00
Piotr Dziwinski
5d30de0d09
CProgrammableObject interface
2015-07-10 20:46:33 +02:00
Tomasz Kapuściński
17ae31e639
Added 'speed ###' cheat for changing simulation speed to arbitrary value
2015-07-10 20:45:50 +02:00
krzys-h
24db675d3f
Added x6 speed option
2015-07-10 20:17:00 +02:00
Piotr Dziwinski
0dfbb00491
Remove unused variable
2015-07-10 19:55:18 +02:00
Piotr Dziwinski
93479af188
CTransportableObject interface
2015-07-10 19:51:49 +02:00
krzys-h
52f809b8bb
Removed cmdline limit
2015-07-10 13:40:29 +02:00
Piotr Dziwinski
b84130e067
Fix not updating track texture mapping
2015-07-10 12:22:00 +02:00
krzys-h
ad08d50bea
Renamed some CAuto and CMotion classes
2015-07-10 12:18:21 +02:00
krzys-h
26619e3f88
Removed old level parser functions (cmdtoken.cpp)
2015-07-10 11:51:59 +02:00
krzys-h
e6c6b77be2
Removed old Teen objects
...
The models for them were removed a looong time ago, but the code was left for no reason
2015-07-10 11:37:32 +02:00
krzys-h
c63efeca46
Fixed EndMissionTake conditions (again)
2015-07-10 10:45:30 +02:00
krzys-h
3d5bc5c563
Fixed unused variable warnings
2015-07-10 10:11:40 +02:00
Piotr Dziwinski
b0ac2f8326
Refactor CObject interface related to crash spheres
2015-07-10 09:38:53 +02:00
krzys-h
bd4a661a06
Made autosave timer independent from simulation speed, closes #485
2015-07-09 23:23:38 +02:00
krzys-h
b7c3a8a30b
Don't hardcode script4Runnable=in exercises, closes #493
2015-07-09 23:09:08 +02:00
krzys-h
978fc8f1fb
Remove program limit in scene files, closes #494
2015-07-09 23:01:18 +02:00
Piotr Dziwinski
93e950584a
Refactor model-related code
...
* refactored model loading code based on code from dev-models
* support new model format V2 (without LOD levels)
* removed LOD levels support in CEngine and from model files
* preparations for new model format V3:
- support for multiple meshes in one model file
- support for saving crash spheres and shadow spots
- removed all direct dependencies on CEngine enum values
- quantized model rendering states to new flags and enums
2015-07-09 21:37:04 +02:00
Piotr Dziwinski
9b232ee3f5
Sound enum refactoring
...
* rename Sound -> SoundType
* add parsing string to SoundType
2015-07-09 21:32:25 +02:00
krzys-h
dae7cdf229
Fixed build() particles
2015-07-09 18:45:52 +02:00
krzys-h
7c20bb4bf6
Fixed counting of nautral objects in EndMissionTake
2015-07-09 18:28:09 +02:00
krzys-h
ce760aa9a3
Added All back to ObjectType parser
...
I throught this was unused, but it's actually used in NewScript
2015-07-08 20:21:30 +02:00
krzys-h
1361473358
Renamed Mission -> Level, MissionController -> LevelController
...
As suggested by @CoLoRaptor
2015-07-08 20:20:46 +02:00
krzys-h
c18b5daf57
Don't use binary literals in radar filters
...
@tomaszkax86 noticed that this syntax is valid only in C++14 and Visual Studio 2013 doesn't support that
2015-07-08 19:05:11 +02:00
krzys-h
b75ab7d8f6
Fixed radar() detecting neutral objects as enemies
2015-07-07 22:27:44 +02:00
krzys-h
a6ccd7f270
Added TeamName
2015-07-07 21:25:44 +02:00
krzys-h
79c5fabfe6
Support for team filters in radar()
2015-07-07 18:54:36 +02:00
krzys-h
9a873c9bea
Added object.team in CBot
2015-07-07 18:11:28 +02:00
krzys-h
f94519b240
Don't finish mission if there are no win conditions
...
This replaces the old EndMissionNever hack
2015-07-07 18:04:17 +02:00
krzys-h
a3726799c4
Added support for teams in EndMissionTake
...
Also fixed a bug in previous commit that caused lost= conditions to be skipped if previous min= max= condition was not met
2015-07-07 17:48:49 +02:00
krzys-h
a32efc09a2
Refactored EndMissionTake and AudioChange
2015-07-07 16:17:19 +02:00
dreamer.dead
b3c2d2c450
Set CBotVar::m_binit type to specific enum instead of plain int.
2015-07-05 23:39:55 +03:00
Piotr Dziwinski
f1684f85be
Introduce new CObject base class and mixin class framework
2015-07-02 23:50:50 +02:00
Piotr Dziwinski
80d93c0fea
Fix comment changed by mistake
2015-06-30 18:47:35 +02:00
Piotr Dziwinski
f6bc8f94bf
Rename fret/truck to cargo/transporter
2015-06-29 23:11:02 +02:00
Piotr Dziwinski
b00d62b9bb
Further cleaning of CObject interface
...
* remove unused functions/members
* delegate some functions to other objects
* change some names to be more meaningful
2015-06-29 22:46:13 +02:00
Piotr Dziwinski
f871ba4729
Create CExchangePost subclass
2015-06-27 23:22:55 +02:00
Tomasz Kapuściński
1ccb807091
Fix for issues #486 and #487
2015-06-27 18:06:49 +02:00
krzys-h
78e09c757d
Basic support for teams and code battle missions
2015-06-26 22:07:55 +02:00
krzys-h
2a672482a5
Vault now locks only objects created during level loading ( fixed #164 )
2015-06-26 20:19:16 +02:00
krzys-h
4fc8364136
Fixed Destroyer object destruction ( fixes #308 )
2015-06-26 19:20:16 +02:00
Tomasz Kapuściński
efd0b2b28f
Corrected energy cell's angle when created with robot
2015-06-26 18:07:54 +02:00
Tomasz Kapuściński
ba3c049077
Corrected problem with loading level background images
2015-06-26 14:32:44 +02:00
Piotr Dziwinski
88ec9aaae3
Drop GCC 4.6 support
2015-06-26 00:24:32 +02:00
Piotr Dziwinski
67be6fca2a
CObject interface cleanup
...
* remove unused functions and members
* make protected functions used only locally or in factory
* rename some functions to be more meaningful
* refactor some enums to enum classes
2015-06-25 20:43:50 +02:00
Piotr Dziwinski
7814c0c7bd
Remove unused field "material" from CObject class in CBot
2015-06-25 18:07:48 +02:00
Piotr Dziwinski
8806d1708d
Proper CAuto, CBrain, CMotion, CPhysics, CPyro lifetime management
...
* change manual memory manament to std::unique_ptr
* create CPyroManager
* finally get rid of CInstanceManager
2015-06-22 21:58:58 +02:00
Piotr Dziwinski
7ae308cc75
Fix saving addresses instead of data in user profile
2015-06-22 21:25:00 +02:00
Piotr Dziwinski
02ffdcfe23
Refactor level parser code
...
* replace manual memory management with std::unique_ptr
* remove unnecessary dynamic allocations
* make coding style consistent
2015-06-21 20:59:23 +02:00
Piotr Dziwinski
2513052260
Fix setting position of power cells
2015-06-21 16:29:46 +02:00
Piotr Dziwinski
304542afe2
Some syntax sugar for iterating through all objects
2015-06-21 16:22:09 +02:00
Piotr Dziwinski
0c9a9bce98
Proper CObject lifetime management
...
CObjectManager is now the only class responsible for storing CObjects
2015-06-21 15:13:55 +02:00
Piotr Dziwinski
fed67e6640
Rename objman.h/cpp -> object_manger.h/cpp
2015-06-20 20:02:40 +02:00
Piotr Dziwinski
f9b09d08f0
Create CObjectFactory
...
* move functions creating objects to new class CObjectFactory
* replace calls to CObject::Create*() with CObjectManager::Create()
* move creation/deletion of some objects to better places
* make CModelManager non-singleton
* clean up some code in changed functions
2015-06-20 19:37:25 +02:00
Tomasz Kapuściński
3a1dffd8df
Fixing some warnings
2015-05-19 17:15:08 +02:00
Piotr Dziwinski
fcd904faf7
Fix non-integer expressions in #if
2015-04-27 18:17:03 +02:00
Piotr Dziwinski
3dce58c0fa
Replace override and noexcept with macros
2015-04-27 18:07:42 +02:00
krzys-h
df4cb110b5
Made example programs not directly runnable ( #450 )
2015-04-17 22:39:57 +02:00
krzys-h
be74b61ad3
Fixed Vault not unlocking vehicle ( #459 )
2015-04-17 21:28:30 +02:00
krzys-h
6d88dd5957
Allow autosave only in missions, free game and userlevels ( fixes #457 )
2015-04-17 21:11:07 +02:00
krzys-h
9bc7c47d77
Fixed saving readonly attribute ( #454 )
2015-04-07 13:27:11 +02:00
krzys-h
a4bf622053
Fixed starting programs from saved games ( #455 )
2015-04-07 13:18:34 +02:00
krzys-h
73a12ea7db
Changed default autosave interval from 15 to 5 minutes ( #451 )
2015-04-06 22:04:23 +02:00
krzys-h
fa13d2bb72
Fixed compilation on old versions of GCC
...
It's the first time I saw gcc complain about something being not implemented IN THE COMPILER ITSELF o.O
In file included from /home/travis/build/colobot/colobot/src/object/auto/autoegg.cpp:25:0:
/home/travis/build/colobot/colobot/src/object/brain.h:81:28: sorry, unimplemented: non-static data member initializers
/home/travis/build/colobot/colobot/src/object/brain.h:81:28: error: ISO C++ forbids in-class initialization of non-const static member ‘readOnly’
2015-04-06 19:22:26 +02:00
krzys-h
2f5d4e3b2f
Fixed cheat console in main menu
2015-04-06 17:23:18 +02:00
krzys-h
1dd3a4d57e
Fixed loading challenge solutions and made them read-only
2015-04-06 17:00:22 +02:00
krzys-h
66ea5fd92b
Fixed NewScript
2015-04-06 16:41:05 +02:00
krzys-h
1a8bb9c0fb
Marked programs from SatCom with a star
2015-04-06 16:21:19 +02:00
krzys-h
58016c6c69
Made programs from SatCom read-only; added program cloning
2015-04-06 16:07:49 +02:00
krzys-h
0ce72bdce0
ovf's OCD
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> ovf: krzys_h: i'm sorry, your last commit triggered a random ocd fit. http://vpaste.net/S6u62
> ovf: (you don't need to apply this, i already feel better now)
2015-03-29 20:30:29 +02:00
krzys-h
6844b2170f
Fixed occasional crash in CRobotMain::DeleteAllObjects
2015-03-29 15:50:47 +02:00
krzys-h
1b18b145cc
Changed default of countTransported to true
...
This causes failure conditions to trigger in some exercises
#412
2015-03-29 15:38:50 +02:00
krzys-h
30f7075f4e
Fixed program selection shortcuts
2015-03-29 14:31:43 +02:00
krzys-h
a3ae7802a2
New scripts interface, removed script limit
...
This is a big change in game structure and requires more testing!
2015-03-29 14:21:02 +02:00
krzys-h
72196b252c
Made powermin and powermax work with cells that are not in bot's power slot
2015-03-28 12:21:56 +01:00
krzys-h
14068ce54b
Don't count transported items by default ( #412 )
2015-03-28 12:19:40 +01:00
krzys-h
fd17e104ed
Removed mission file versioning
...
We've decided there is no need to keep combatibility with original Colobot.
Closes #206
2015-03-28 11:23:32 +01:00
krzys-h
498a5ca4cd
Reapplied temporary fix for #94
2015-03-22 17:40:08 +01:00
krzys-h
a0097a0e53
Copying info about selected object to clipboard ( #391 )
2015-03-22 16:32:21 +01:00
krzys-h
56d66b3417
Added bots/buildings switch shortcut ( #391 )
2015-03-22 16:02:05 +01:00
krzys-h
23c734c3c1
Implemented shortcuts for starting programs ( #391 )
2015-03-22 15:49:33 +01:00
krzys-h
7e3e1c00d2
Made sniffer flatground button available only with EnableBuild
2015-03-22 14:56:35 +01:00
krzys-h
7578f3c118
Made bf55691e44
work with new CObjectManager
2015-03-22 14:50:54 +01:00
Piotr Walkusz
bf55691e44
Issue #399 : Sniffer can delete mark and probe ground
2015-03-22 14:40:19 +01:00
krzys-h
33fcdbbef5
Removed unused CRobotMain::BuildScenePath
2015-03-22 14:12:41 +01:00
krzys-h
d2d0886b76
Implemented %cat%
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and renamed BuildSceneName to BuildScenePath
2015-03-22 13:51:14 +01:00
krzys-h
c3b9c3ce4d
Changed std::vector default value, should fix compilation errors on GCC 4.6
...
Fixes #393
2015-03-21 17:21:26 +01:00
krzys-h
3c2b0a8206
Probably fixed null CObject* instances in object list, should fix #440 , #441 , #442 and #443
2015-03-08 16:14:45 +01:00
krzys-h
6d85db5314
Fixed weird Converter behaviour, closes #431
2015-03-08 16:05:14 +01:00
krzys-h
f54b46b61d
CPathManager
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* Moved path management from CApplication to CPathManager
* Moved %lvl% replacements from CParserParam to CPathManager
* Added %lvl% support in produce(), closes #426
2015-03-08 15:22:21 +01:00
krzys-h
61b186343f
Fixed #424 , #423 and probably #421
2015-01-08 18:56:26 +01:00
krzys-h
986cf98aaf
CController - entry point into CRobotMain and CMainDialog
2014-12-22 10:36:36 +01:00
krzys-h
4fef3af9ef
Moved all CObject management from CInstanceManager to CObjectManager
2014-12-21 19:04:31 +01:00
krzys-h
e8a0dc8ddb
CObjectManager::Radar
2014-12-20 20:36:09 +01:00
krzys-h
c5b6faea05
Refactored CObjectManager to std::map
2014-12-20 19:09:53 +01:00
krzys-h
07c651bd0a
Moved all CBot functions into a separate class
2014-12-20 18:45:46 +01:00
krzys-h
af9960d41e
Fixed saving files from CBot
2014-12-20 18:20:59 +01:00
krzys-h
ce27a80caa
Moved "file" CBot class (CRobotMain -> CScript)
2014-12-20 18:03:49 +01:00
krzys-h
fb07691790
New speed keybindings
2014-12-14 17:05:28 +01:00
krzys-h
be0f4c2ffe
Refactored keybindings UI and added some keybindings
2014-12-14 16:54:32 +01:00
krzys-h
eec6041104
Refactoring of input and input bindings, CInput class
2014-12-11 19:14:33 +01:00
Piotr Dziwinski
f30592bf56
Better fix for #94
2014-11-22 13:30:50 +01:00
krzys-h
e0448825a8
Fixed reading cmdline=, closes #388
2014-11-12 17:01:31 +01:00
krzys-h
fd28dfd9bb
Fixed Apperance textures
...
Issue #94
I beleive there is a better fix, I just can't find it because I don't fully understand the graphics engine.
I'll leave this issue open for @piotrdz to take a look at when he comes back
2014-11-12 16:47:40 +01:00
krzys-h
c509bc1709
Fixed PowerCell/Tracked animations ( closes #389 )
2014-11-12 15:05:02 +01:00
krzys-h
a50da4f5de
Loading texturesfrom objects/ subdirectory
...
Closes #381
2014-11-11 15:52:08 +01:00
krzys-h
fa4c70d1fe
Resetting fields in scene to defaults
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Fixes #218
2014-11-11 15:38:11 +01:00
krzys-h
fa2bd7901a
Translations for autosave
2014-11-11 14:56:19 +01:00