Commit Graph

195 Commits (dec12fb977e7cb4d3e72f276c10a2645c3168d0e)

Author SHA1 Message Date
MrSimbax a61da7404b Added fall damage
+ changed window title
2014-03-08 22:36:35 +01:00
krzys-h bb2a9bcfd3 Added option to set pause audio in Scene 2014-02-21 14:19:58 +01:00
Piotr Dziwinski 70b18cc4c0 Move engine frame update after game state update
This should finally fix #225
2014-01-18 21:35:32 +01:00
krzys-h 130c4fd941 Fixed log level in 8d30791595 2014-01-01 16:46:28 +01:00
krzys-h 8d30791595 Ability to set language via ini file
If language autodetection doesn't work, someone might want to manually force the game to use correct language without using -language parameter every time
2013-12-31 17:20:03 +01:00
krzys-h 999490e88b Code for changing music in pause mode
As requested by @Emxx52. Only code for now, we don't have the music yet. Temporairly in developements builds music will change to Prototype (in CBot editor) and Constructive Destruction (in SatCom)
2013-12-31 16:58:21 +01:00
krzys-h 4a237f5925 CPauseManager 2013-12-31 13:24:09 +01:00
krzys-h 246b7e107e Removed prototypes support 2013-12-27 20:36:11 +01:00
krzys-h 01cbc4177e Whoops 2013-12-26 22:14:53 +01:00
krzys-h 0f57809f51 Added scene test mode
... and fixed a "small" bug in previous commit ;)
2013-12-26 22:13:04 +01:00
erihel fe3f9ea38c Sound support changes
* removed 2d sound
* fixed listener orientation (propably issue #235)
* removed unused code and minor refactoring
2013-12-19 22:46:29 +01:00
Didier 'OdyX' Raboud 114cbec8a9 Never cache Data, Sound and Music paths
Let them always be either auto-detected, defined on the command-line
or written in the configuration file
2013-12-09 17:39:39 +01:00
Piotr Dziwinski fdd7c22591 Updated README and INSTALL files 2013-11-26 00:38:32 +01:00
Didier 'OdyX' Raboud aeefdbd1be On MacOSX, define the LangPath as being i18n in the Resources path of the bundle 2013-11-13 09:35:32 +01:00
Didier 'OdyX' Raboud b32f87bac7 Abstract the definition of LangPath to CSystemUtils 2013-11-13 09:35:32 +01:00
Didier 'OdyX' Raboud 93727a3fdf On MacOSX, don't cache the Data, Sound and Music paths
As users can potentially move the bundle around, it doesn't make sense to cache these

(It would probably make sense to drop this caching on all architectures, but it's only on MacOSX where it hurts most)
2013-11-13 09:35:32 +01:00
Didier 'OdyX' Raboud e78d2cce18 On MacOSX, define the DataPath as being the Resources path in the bundle 2013-11-13 09:35:32 +01:00
Didier 'OdyX' Raboud 17ad3e5a90 Abstract the definition of DataPath to CSystemUtils 2013-11-13 09:35:31 +01:00
Didier 'OdyX' Raboud 8f7f56f1ea On Mac OS X, write colobot.ini and savegames to Application Support directories 2013-11-13 09:35:31 +01:00
Didier 'OdyX' Raboud 8b65e9b56f Add russian language support 2013-11-07 14:44:12 +01:00
Didier 'OdyX' Raboud 9e9a9937ba Revert "Include SDL.h in main.cpp to make sure the main loop is SDL's main loop"
This was the wrong fix for the problem.

This reverts commit f31a570d96.
2013-10-29 14:43:29 +01:00
Didier 'OdyX' Raboud f31a570d96 Include SDL.h in main.cpp to make sure the main loop is SDL's main loop
This allows the MacOSX program to start.
2013-10-26 13:19:13 +02:00
Didier 'OdyX' Raboud 97baf7242e Fix system_other implementation by adding an Init() and fixing the wrong const 2013-10-24 21:12:52 +02:00
krzys-h 39866db502 Fixed @Emxx52 's fail :P
Merge branch 'master' into dev
Conflicts:
	src/app/app.cpp
2013-09-08 17:55:48 +02:00
Emxx52 2891c2ea4c Added '-game' launch option 2013-09-08 17:05:11 +02:00
erihel b5e87aa91f Datadir in command line didn't work with config.
Values from config file overwrote datadir
2013-07-16 16:00:06 +02:00
Piotr Dziwinski 3e989c96df Fixed auto-detecting locale on Windows
* localename library is now used to determine the actual locale used
 * added patched version of FindGettext.cmake to fix
   installation path of translation files
2013-06-24 14:16:39 +02:00
krzys-h 868b592706 Added -proto to options[] 2013-06-17 16:26:25 +02:00
Piotr Dziwinski 7874aca10c Enhanced logging, option to auto-start mission
* added logging of application events
 * changed debug mode flag to independent debug modes
 * added option to auto-start mission (load a mission immediately
   after startup)
 * removed "enum value out of range" prints
 * some refactoring
2013-06-16 21:54:36 +02:00
Piotr Dziwinski 7cf8811888 Fix for #195
* loading time now is not counted in elapsed time
2013-06-13 17:25:58 +02:00
Piotr Dziwinski 8765d58b02 Fixed code formatting
* moved braces to new lines
 * fixed some function/variable names
 * fixed whitespace issues
2013-05-27 10:19:16 +02:00
Piotr Dziwinski 8f6fd2a131 Changes in texture code & refactoring
* refactored and altered slightly the texture pack code
 * added flushing of texture cache
 * some refactoring and const-correctness in CApplication methods
2013-05-26 14:50:23 +02:00
Piotr Dziwinski ff101c6973 Fix for #213
Was caused by invalid options for getopt
2013-05-26 10:24:35 +02:00
krzys-h 04f747b00b Added simple texturepack support (#208) 2013-05-12 14:55:41 +02:00
Piotr Dziwinski cc8ed2979b Fixed deleting of CObjectManager
* fix in CApplication destructor
 * re-enabled unit tests
2013-05-11 21:22:03 +02:00
krzys-h 6333d2d38e Removed most of "No such node" messages 2013-05-04 11:56:03 +02:00
krzys-h c3e95d40a2 Added relative install paths for MXE build 2013-05-03 22:23:36 +02:00
krzys-h 64ebda0ab9 Added creating ini file with default values 2013-05-03 21:35:33 +02:00
erihel af24aba899 * Key repeating in edit fields 2013-04-18 21:02:25 +02:00
krzys-h 9485e1a95f Improved log levels 2013-04-01 12:58:55 +02:00
krzys-h a6d68d58e5 And it compiled and worked? o.O 2013-03-31 10:26:37 +02:00
krzys-h 90301e24c0 Added field "item" to class "object" in CBot 2013-03-31 10:21:22 +02:00
krzys-h 8777c126de Added SatCom translations 2013-03-29 10:03:35 +01:00
krzys-h b284fd74f3 Changes to fix multilanguage on Windows
Issue #118
2013-03-28 15:59:13 +01:00
krzys-h 3402219438 Changed savegame & profile dir on Windows 2013-03-27 20:24:05 +01:00
Didier Raboud 4c1a7057bb Add Linux-specific savegame and profile settings according to the XDG Base Directory Specification
http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
2013-03-27 10:29:58 +01:00
Didier Raboud 991dbd1e37 Add profile and savegame fetchers in SystemUtils
This breaks the tests compilation. :/
2013-03-27 10:20:06 +01:00
Piotr Dziwinski 195d6cded0 Fixed timer functions on win32
* changed win32 implementation to QueryPerformaceTimer system function
 * refactored system utils code
 * proper tests for time utils and update event creation in application
 * should fix issue #134
2013-03-24 12:00:12 +01:00
Piotr Dziwinski 4a30800cf1 Fixes for compiling on MSYS
* fixed SDL_main() and putenv() issues
 * disabled desktop subdir for MSYS
 * disabled building CBot_console for now
2013-03-22 19:17:08 +01:00
Piotr Dziwinski 3bb83e5595 Changed Linux time function
With CLOCK_MONOTONIC_RAW, the timer should never go back in time.
2013-03-19 23:08:39 +01:00
Piotr Dziwinski 025bedecfb Refactored platform-specific code
Moved functions from .h to .cpp files
2013-03-19 23:07:39 +01:00
Piotr Dziwinski bc859c4c59 VBO override option; argv parsing using getopt
* added -vbo option to override autodetection of OpenGL VBO extension
 * refactored argument parsing to use getopt()
 * fixed failing UTs
2013-03-10 15:44:21 +01:00
Piotr Dziwiński 001d37b257 CInstanceManager refactoring
* removed classes managed by CInstanceManager
   except for CObject, CPyro, CBrain and CPhysics
   because of dependencies
 * refactored instance searching to use existing singleton instances of
   CApplication, CEngine and CRobotMain and calling their getter
   functions
2013-02-17 12:11:56 +01:00
erihel 58f35e44ae * Removed alut
* Using libsndfile to load sounds and music
* Added support for playing music files
2013-01-14 22:55:16 +01:00
Piotr Dziwinski 5a6b3f005a Merge dev and dev-graphics 2013-01-07 19:43:04 +01:00
Piotr Dziwinski edb1c0cbd6 GLEW fix for some graphics drivers 2013-01-06 23:13:05 +01:00
Marcin Zawadzki ff5c890854 Small fix in detecting language. Fixes needed to compile code using clang 2013-01-05 23:03:26 +01:00
Piotr Dziwinski 8818a8e5db Corrected OpenGL extension detection
- corrected multitexture and VBO detection
- GLEW is now a required library
- minor CMakeLists refactoring
2013-01-05 23:03:06 +01:00
Piotr Dziwinski d1942e1216 Correct font scaling with resolution 2013-01-04 00:29:19 +01:00
Piotr Dziwinski 89a3f586a2 Merge branch 'dev' into dev-graphics 2013-01-04 00:05:28 +01:00
Piotr Dziwiński e625665f02 Merge pull request #108 from OdyX/dev-central-cmake-version
Create a central version
2012-12-29 02:44:03 -08:00
Didier Raboud 1b4208cdc5 Implement language Char for level files
This currently lacks fallback to an existing entry for non-translated entries
2012-12-28 23:06:12 +01:00
Didier Raboud f4c6f49b2f Move language initialisation in SetLanguage 2012-12-28 22:31:47 +01:00
Piotr Dziwinski 4cbb63f5b7 Fixed path for loading sounds 2012-12-28 12:06:37 +01:00
Didier Raboud e62996858b Create a central version
Make it 0.1.0~pre-alpha for now.

- Add it to runtime program
- Add it to -help option
- Add it to manpage
- Update translations
2012-12-27 17:12:42 +01:00
Didier Raboud 0d825ed613 Fix locale's loading
- Always inherit LC_ALL from environment;
- Enforce environment only if the runtime options require it;
2012-12-27 16:13:26 +01:00
Piotr Dziwinski 5574eccebd Engine optimization - rewritten model management
- new class CModelManager
 - rewritten engine object structure in CEngine
 - created shared model data instead of separate objects per each
   model instance
 - minor refactoring
2012-12-26 20:58:02 +01:00
erihel c793d2d4c6 * Changed Ret to Get methods in sound module
* Added video settings to profile
* Resolution change is now posibble but restart is required
2012-12-25 21:36:50 +01:00
erihel 1fa5f7a96f * Changed log level in sound module
* Fixed warnings in sound module
* Fixed problem with map loading when locale with different number separator
2012-12-25 17:46:48 +01:00
erihel 6d607e3ae8 latest changes 2012-12-21 17:31:55 +01:00
erihel f0e76ad446 sound fix 2012-12-20 21:57:57 +01:00
Piotr Dziwinski f77734e01c Installation path fixes and CMakeLists refactoring
make && make install should now give a working installation.
2012-12-20 00:23:12 +01:00
Didier Raboud 4827440e73 Merge branch 'dev' into dev-use-installed-i18n
Conflicts:
	src/common/config.h.cmake
2012-12-16 22:26:29 +01:00
Didier Raboud a266692615 Use default installation paths for i18n.
This finishes the work started in
19b75e1743 by actually using the
translation where they are installed.
2012-12-16 21:56:55 +01:00
Didier Raboud c190c3efae Set a default datadir, in sync with the data installation path. 2012-12-16 21:53:48 +01:00
Piotr Dziwinski 72ce040054 Merge branch 'master' into dev 2012-12-15 20:23:58 +01:00
Piotr Dziwinski 4811defca2 Static objects using OpenGL VBOs and display lists 2012-12-14 21:30:35 +01:00
Didier Raboud 6946155a56 Inherit translation setting from environment.
This ensures that users with a correctly-defined locale don't need to
explicitely set the locale.

- By dropping the setlocale content, it fixes the loading of translations.
- Add a Debug log message to check what is put in the environment.
2012-12-14 15:17:23 +01:00
Piotr Dziwinski 3ce488307f Performance counters 2012-10-25 23:29:49 +02:00
Piotr Dziwinski 3845efbbff Main loop enhancement
Frame updates were posted one frame behind in event queue
2012-10-25 20:27:40 +02:00
Piotr Dziwinski 0305e0ba17 Restext rewrite to runtime initialized arrays 2012-10-17 23:16:19 +02:00
Piotr Dziwinski f6e27099b2 Doxygen/comment fixes and some #include refactoring 2012-10-17 21:55:45 +02:00
Piotr Dziwinski 97f44035f1 Changing and saving input bindings 2012-10-07 00:46:46 +02:00
Piotr Dziwinski 3f7f013168 Merge branch 'dev' into dev-graphics 2012-10-02 22:17:30 +02:00
Zaba999 4b7ca3f262 Further work on saving profile and directory listing. 2012-10-02 21:44:14 +02:00
Piotr Dziwinski 85d253b094 Fixed bugs in texture coloring 2012-09-30 11:26:59 +02:00
Piotr Dziwinski 8ea4736a46 Font coloring; fix for resize hack
- added font coloring and changed default color to black
- fixed resize hack incorrectly changing video config,
  but font resizing will not work for now
2012-09-30 10:56:35 +02:00
adiblol 923616ccac Dirty hack to allow window resizing or even full screen.
Currently makes text buggy!
(full screen must be initiated by window manager, for example Alt+F11 in Fluxbox)
2012-09-30 03:18:11 +02:00
Piotr Dziwinski e9660c47c6 Merge branch 'dev' into dev-graphics 2012-09-29 12:19:00 +02:00
Piotr Dziwinski 677ce3960c Some fixes and optimizations
- fixed 2nd texture setting
- added padding to some structs for faster access
- changed rendering primitives to glDrawArrays()
- optimized texture modesetting calls
- fixed some valgrind errors
2012-09-29 10:40:11 +02:00
Piotr Dziwinski a394c9efec Updated docs and some Doxygen fixes 2012-09-27 20:43:20 +02:00
Zaba999 f6638a173e Work in progress on opening files, and listing dirs
Fixed includes
profile changed from SimpleIni to boost::ptree -> not finished yet
2012-09-26 22:57:43 +02:00
Piotr Dziwinski 6cce7ec6fd Removed metafile editor and loader 2012-09-22 21:07:23 +02:00
Piotr Dziwinski b1edcc822f Various fixes
- disabled UserDir() in path lookup
 - fixed crashes on loading missions in CObject
 - fixed texture bug in CTerrain
 - changed mouse move event handling to avoid flooding event queue
 - enabled all missions for testing
2012-09-22 17:36:10 +02:00
Piotr Dziwinski fd09071c29 Data dir paths
- changed access to paths in data directory in CApplication
- models now load from data directory
2012-09-22 14:40:13 +02:00
Piotr Dziwinski 0ff419560d Event fixes & refactoring
- added new state tracking to Event
- removed old fields from Event
- fixed some issues with Events and fps counter
2012-09-22 00:38:17 +02:00
erihel 15ff1d512b * Fixed audio problems
* Added colobot.ini to CApp in Create function
* Fixes to plugin manager
* Fixed CProfile segfault
2012-09-22 00:11:16 +02:00
Piotr Dziwinski bd36d76b31 Mouse pos setting, low cpu mode, stats display 2012-09-20 20:37:37 +02:00
Piotr Dziwinski 10c9d92cd2 Mouse wheel events, motion vectors
- added mouse wheel events
- added motion vectors to CRobotMain
- other minor changes in event.h
2012-09-19 21:23:42 +02:00
Piotr Dziwinski 51884cef8e Input bindings rewrite
- moved input bindings to CRobotMain
- added virtual keymod and joystick button key presses
- fixed putenv error; other minor fixes
2012-09-19 18:32:18 +02:00