AbigailBuccaneer
282a793a13
Improve object vis with tighter bounding spheres
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This commit improves rendering performance by doing a better job of
checking whether an object is visible via its bounding sphere or not.
The engine maintains a bounding box for each EngineBaseObject that's
exactly large enough to fit every vertex. From this, it computes a
bounding sphere, and only draws objects if the sphere is within the view
frustum. Previously, the bounding sphere was always centered on the
EngineBaseObject's origin, even for models where the bounding box center
is significantly offset from the origin. Now, the bounding sphere is
always the tightest sphere which fits the bounding box.
2018-04-29 19:35:02 +01:00
krzys-h
1c2bdc9cab
Update license headers
2018-04-20 02:08:50 +02:00
krzys-h
88c6818cfd
Fix code style issues
2016-11-26 13:48:12 +01:00
Tomasz Kapuściński
5aa5d91ecb
Fix compilation errors in half.cpp
2016-11-04 18:34:49 +01:00
Tomasz Kapuściński
c5b5435b4a
Added half-precision floating-point format implementation
2016-11-04 11:35:55 +01:00
krzys-h
3b9b9b322a
Changed mouse scaling (again)
2016-06-21 13:07:40 +02:00
Tomasz Kapuściński
213fd6b203
Added blur effect when the game is paused (issue #656 )
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Might be unstable, needs more testing. To enable, add PauseBlur=1 to [Experimental] section in colobot.ini
2016-05-21 14:27:35 +02:00
krzys-h
08f3a03547
Fixed choppy part rotation animations, closes #742
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While most visible on the astronaut model, this fix actually applies to all objects
2016-03-21 20:52:21 +01:00
krzys-h
977607a934
Updated license headers
2016-02-13 14:11:30 +01:00
Piotr Dziwinski
c3d4d46583
Fix missing empty line after license header
2015-08-22 17:52:07 +02:00
Piotr Dziwinski
b93f610930
Fix license header in all files
2015-08-22 16:40:02 +02:00
krzys-h
303dd17d58
Improved documentation of new object interface; removed unused Get/SetSoluceName
2015-08-17 00:43:32 +02:00
Piotr Dziwinski
efedb44cce
Add proper initializations and remove manual memory management in remaining classes
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Except CBot-related stuff of course
2015-08-14 23:44:00 +02:00
Piotr Dziwinski
11b0398c03
Include refactoring
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* reordered includes according to correct style
* removed some unnecessary includes
2015-08-02 17:49:07 +02:00
Piotr Dziwinski
7d8b56d9ab
More style fixes
2015-08-02 12:06:14 +02:00
Piotr Dziwinski
3b585d9f51
Some style and whitespace fixes
2015-08-02 11:36:36 +02:00
Piotr Dziwinski
b0ac2f8326
Refactor CObject interface related to crash spheres
2015-07-10 09:38:53 +02:00
Tomasz Kapuściński
1c655aeda0
Corrected the problem with pendown() hanging the game ( fixes #203 )
2015-05-06 21:59:29 +02:00
krzys-h
9fd6cf5449
Changed all occurences of PPC in the code to TerranovaTeam
2014-10-14 15:26:18 +02:00
Piotr Dziwinski
366d3a551e
Added debug aids for lighting
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* displaying positions of current lights (F11)
* dumping info to console (F10)
* added assert() in suspicious place in CPyro
2013-06-17 18:17:21 +02:00
Piotr Dziwinski
b22d852b4c
Fixed variable shadowing warnings
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* fixed -Wshadow warnings
* refactored some constructors
2013-05-27 22:29:42 +02:00
Piotr Dziwinski
8765d58b02
Fixed code formatting
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* moved braces to new lines
* fixed some function/variable names
* fixed whitespace issues
2013-05-27 10:19:16 +02:00
Piotr Dziwinski
f7f6e10c70
Added check and warning about non-power-of-2 textures
2013-05-11 21:40:09 +02:00
Piotr Dziwinski
64af5f5be0
Reverted RotateAngle to old formula
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This should solve incontinuities in angle calculations, possibly
fixing the "teleportation bug"
2013-02-21 12:26:01 +01:00
Piotr Dziwinski
209c6412ae
Refactoring in tests infrastructure
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* all tests are now in /test/ subdirectory
* unit tests concatenated to one executable (TODO: ui, common)
* preparation for test environments (OpenGL and others)
* removed old TestCBot
2013-02-03 20:03:36 +01:00
Piotr Dziwinski
5a6b3f005a
Merge dev and dev-graphics
2013-01-07 19:43:04 +01:00
Marcin Zawadzki
ff5c890854
Small fix in detecting language. Fixes needed to compile code using clang
2013-01-05 23:03:26 +01:00
Piotr Dziwinski
d1942e1216
Correct font scaling with resolution
2013-01-04 00:29:19 +01:00
Didier Raboud
7e9ef0c042
Put common CXX flags in common variables
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CMAKE_CXX_FLAGS is taken into account in all builds; build-type-specific
flags are appended to it.
2012-12-19 16:55:00 +01:00
Didier Raboud
3c976c040b
Don't enforce CMake build type on users.
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Only set CMAKE_BUILD_TYPE to Debug when no value is provided.
2012-12-19 16:52:17 +01:00
Piotr Dziwinski
56a170391f
Split gtest and gmock, fixed using system packages
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- split the bundled gtest and gmock libraries
- allowed the use of system gmock
- refactoring in CMakeLists
2012-12-16 13:22:58 +01:00
Piotr Dziwinski
8ea4736a46
Font coloring; fix for resize hack
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- added font coloring and changed default color to black
- fixed resize hack incorrectly changing video config,
but font resizing will not work for now
2012-09-30 10:56:35 +02:00
Piotr Dziwinski
a394c9efec
Updated docs and some Doxygen fixes
2012-09-27 20:43:20 +02:00
Piotr Dziwinski
7b6bbf79c4
Namespace and styling fix
2012-09-19 23:50:28 +02:00
Piotr Dziwinski
10c9d92cd2
Mouse wheel events, motion vectors
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- added mouse wheel events
- added motion vectors to CRobotMain
- other minor changes in event.h
2012-09-19 21:23:42 +02:00
Piotr Dziwinski
6c21dceb35
Tests rewrite and Doxygen in src/math
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- rewritten tests to use new framework
- updated/reformatted Doxygen
- removed legacy conversions
2012-09-11 21:14:32 +02:00
Piotr Dziwinski
1996507fd3
Documentation update
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- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
2012-08-11 18:39:16 +02:00
Piotr Dziwinski
7f80ca2971
Render mode setting, refactoring
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- finished SetState in CEngine
- refactored Size and IntSize back to Point and IntPoint
- other minor changes in CEngine
2012-08-11 17:17:04 +02:00
Piotr Dziwinski
f7e78b21e9
Font rendering
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- implemented rest of CText interface excluding some minor features
2012-08-06 20:20:50 +02:00
Piotr Dziwinski
61bfb22f27
Basic font rendering
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- added basic font rendering
- minor refactoring & fixes
2012-08-03 23:23:13 +02:00
Piotr Dziwinski
5e637ca028
Switched to new style casts
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- rewrote old C-style casts to new ..._cast<>
- corrected some dangerous casts
- added -Wold-style-cast to compile flags
2012-07-30 22:59:18 +02:00
Piotr Dziwinski
7c5a3514dd
Video mode changing
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- added video mode querying & changing
- added joystick querying & changing
- cleaned up CApplication interface
2012-07-29 15:09:53 +02:00
Piotr Dziwinski
9d59204531
Cursor drawing
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- fixed cursor drawing in CEngine
- changed event loop to generate more events
2012-07-23 21:41:27 +02:00
Piotr Dziwinski
8797569d33
Texture & mouse functions; refactoring & fixes
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- cleaned up and added documentation to engine.h
- refactored CEngine interface and associated structs
- added mouse handling functions in CApplication & CEngine
- fixed bugs in projection matrix setting
- changed texture loading & handling
- added const-values in CDevice & CGLDevice
- changed event management in CApplication
- other minor changes & bugfixes
2012-07-22 22:05:12 +02:00
Piotr Dziwinski
f364f378cf
Fixed OpenGL transformations
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- fixed wrong order of transformations
- added transform_test
2012-07-18 19:08:34 +02:00
Piotr Dziwinski
54f4da8792
Fix in model loading; simple model viewer
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- fixed model loading code
- added simple model viewer (model_test) in src/graphics/opengl/test
- added system time stamp code
- split the code in app/system modules to separate headers
- added debug messages in model loading
- minor fixes in OpenGL engine
2012-07-15 19:17:49 +02:00
Piotr Dziwinski
3204360515
Refactoring in math & texture modules
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- moved texture-related structs to texture.h & code to texture.cpp
- cleaned up texture test code
- added Math:: namespace qualifiers to math modules for clarity
2012-07-06 19:00:22 +02:00
Piotr Dziwinski
d9c5a439d0
CGLDevice implementation
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- extended Gfx::CDevice interface
- written OpenGL implementation in Gfx::CGLDevice
- rewrote color and light module
- added Gfx::VertexCol
- added array casts to Math::Vector, Math::Matrix and Gfx::Color
2012-07-01 22:59:22 +02:00
Piotr Dziwinski
ebed57aa22
Whitespace and language change
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- changed tabs to spaces and DOS line endings to Unix
(except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski
3478978c21
CApplication and Gfx::CEngine interfaces & other
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- added CApplication and Gfx::CEngine interfaces
- added Gfx::Material struct
- added Math::IntPoint struct
- added template for Gfx::CDevice class
- added templates for Gfx::CGLDevice and Gfx::CGLEngine classes
2012-06-24 15:41:56 +02:00