melex750
397e312424
Fix RestoreState for subclass instance vars
2016-08-03 17:52:53 -04:00
melex750
48666c4604
Fix not calling destructors after save/reload
2016-08-03 17:42:10 -04:00
krzys-h
210b5c295d
Fix memory leak related to performance counters
...
This commit actually fixes two problems causing the leak:
* DestroyTimeStamp not being called in CProfiler (my stupid mistake in 5fea22ff03
)
* DestroyTimeStamp leaving null pointers in CSystemUtils::m_timeStamps (this was introduced by @piotrdz long ago when introducing smart pointers)
2016-07-24 22:51:41 +02:00
krzys-h
dbe7fd6ef0
Added performance counter for UI particles
2016-07-24 18:19:37 +02:00
krzys-h
716218aa37
Fixed compile error on Windows
2016-07-24 18:19:34 +02:00
krzys-h
ffd688e2d7
Do not render the shadow map when pause blur is active
2016-07-24 16:56:47 +02:00
krzys-h
fef050f6dd
Fixed loading apperance scene, closes #802
2016-07-24 16:44:27 +02:00
krzys-h
2c3e90b126
Added CBot performance counter
2016-07-24 16:36:13 +02:00
krzys-h
5fea22ff03
Moved performance counters to a separate class
2016-07-24 16:18:25 +02:00
krzys-h
81b7bcc5bc
Moved system modules from app/ to common/system/
2016-07-24 14:38:49 +02:00
krzys-h
19cc25f716
Fixed sound channels not being unmuted properly
2016-07-10 20:12:44 +02:00
krzys-h
29f0631a2c
Asynchronous sound/music loading
...
This improves the loading time a lot. Time from starting the app to opening game window decreased by almost 5 seconds (it's almost instant now). Mission loading times are significantly better too. As a bonus, the playmusic() CBot function doesn't hang the game if you don't preload the files with CacheAudio in scene file.
2016-07-10 14:56:34 +02:00
krzys-h
9e545d0d39
Fixed colobot-lint warnings
2016-07-09 20:39:18 +02:00
krzys-h
8a17bc901c
Added pause blur config setting, enabled by default
2016-07-09 12:13:51 +02:00
krzys-h
6f412df232
Fixed lockups when calling StartSuspend multiple times
2016-07-04 17:02:39 +02:00
krzys-h
fb3245977c
Added logging to CPauseManager
2016-07-04 17:01:48 +02:00
krzys-h
58815059ea
Added warnings about planned changes to EndMisisonTake ( #759 )
2016-07-04 16:30:22 +02:00
melex750
d0d0c4f197
Fix class not unlocked when program is stopped
...
#626
2016-06-24 17:29:32 -04:00
melex750
64157090e6
Fix crash when calling method on a null object
2016-06-24 17:18:11 -04:00
melex750
51665e8396
Fix "new" keyword syntax checking
2016-06-24 17:03:50 -04:00
melex750
66984a4bb3
Fix using compound-assignment with an array
...
...that was initialized in the definition
2016-06-24 17:00:41 -04:00
melex750
0d74b4f36b
Fix initializing an array using variables
...
Resolves a conflict between CBotListArray and CBotExprVar
2016-06-24 16:56:17 -04:00
krzys-h
3b9b9b322a
Changed mouse scaling (again)
2016-06-21 13:07:40 +02:00
krzys-h
0fbd2d107c
Allow using the CBot debugger during code battles
2016-06-21 13:06:55 +02:00
krzys-h
c304ecd0ca
Changed arrays to use {} when converted to string; added tests
2016-06-21 12:58:43 +02:00
krzys-h
5f7a8dbd5d
Fixed string values with spaces ( closes #791 )
2016-06-21 12:57:45 +02:00
krzys-h
8ad53ce327
Fixed pause blur in main menu
2016-06-19 22:18:03 +02:00
krzys-h
bd4362e26c
Fixed dynamic textures not being reloaded properly
2016-06-19 19:57:55 +02:00
Tomasz Kapuściński
a0b3f7a769
Fixed problem with pause blur after changing some graphic settings
2016-06-19 16:52:01 +02:00
krzys-h
125d1a32c7
Fixed pause blur blinking for one frame
...
issue #656
2016-06-19 12:23:57 +02:00
krzys-h
9d9131c3fb
Fixed pause blur with MSAA
...
issue #656
2016-06-19 11:45:59 +02:00
krzys-h
bf2e3cdfae
Merge pull request #783 from melex750/dev
...
[INFO] Conversion to string
2016-06-17 22:41:53 +02:00
krzys-h
7ce23fdf52
Do not rotate after changing autosave settings
...
See https://github.com/colobot/colobot/pull/789#discussion_r67570610
2016-06-17 22:39:45 +02:00
krzys-h
439a416a66
Merge pull request #789 from Erihel/dev-boost-filesystem-removal
...
Dev boost filesystem removal
2016-06-17 22:38:41 +02:00
krzys-h
9017e5a25b
Fixed links in CBot listings in SatCom
2016-06-17 21:13:16 +02:00
Krzysztof Dermont
32629a2f2a
Refactor autosave rotation.
...
In order to remove boost:filesystem from CResourceManager Move()
function has to be removed or rewrited. Since Move is only used in
autosave rotation it's simpler to change autosave rotation and remove
Move().
Now oldest autosaves (with lowest timestamp) will be removed in rotation.
2016-06-09 19:30:08 +02:00
Krzysztof Dermont
2168b57cac
Remove part of boost::filesystem usage.
2016-06-09 19:30:08 +02:00
melex750
37ab015c8d
Fix conversion to string with = operator
2016-05-29 06:55:28 -04:00
melex750
6db2832577
Fix conversion to string with + operator
2016-05-29 06:45:08 -04:00
melex750
0165e8f348
Fix and document TypeCompatible
2016-05-29 06:40:42 -04:00
krzys-h
b56cd11c98
Added C++ operator overloads to CBotVar
2016-05-29 00:06:34 +02:00
krzys-h
df111dbf98
Refactored CBotVar to templates
2016-05-28 23:28:12 +02:00
krzys-h
0e101debe0
Removed CAM_TYPE_INFO
2016-05-28 18:52:30 +02:00
krzys-h
646e5104f6
Some CCamera cleanup and docs
2016-05-28 18:44:38 +02:00
krzys-h
bef27c3b36
Removed unused parameter from CEngine::SetViewParams
2016-05-28 16:48:36 +02:00
krzys-h
d80fa387b9
Fixed some particle crashes after 99a831a03b
2016-05-28 16:16:48 +02:00
krzys-h
89b495c667
Cleaned up whitespace in translation strings
2016-05-28 16:03:02 +02:00
krzys-h
2dd7ba7e9b
Added camera keybindings ( #653 )
2016-05-28 15:41:01 +02:00
krzys-h
ebc2e6e26c
Added camera joystick bindings ( #653 )
2016-05-28 13:50:41 +02:00
krzys-h
942f746a21
Removed CAM_TYPE_DIALOG
2016-05-28 12:50:32 +02:00
krzys-h
aa159bc9b0
Don't scale mouse cursor with resolution
2016-05-28 00:43:14 +02:00
krzys-h
99a831a03b
Fixed CParticle::CheckChannel "errors"
...
Not really errors, but I fixed them anyway
2016-05-28 00:26:56 +02:00
krzys-h
5ab99429d4
Fixed FIX camera up/down movement
2016-05-28 00:00:08 +02:00
krzys-h
250047579f
Allow using custom paths for win/lost scenes
2016-05-27 23:37:36 +02:00
krzys-h
bd72086704
Unified all camera inputs
...
Until now each camera type had separate code for handling camera input, and some new features were missing in some of them.
The camera controls are as follows:
* RMB+mouse and numpad keys - horizontal/vertical rotation
* mouse wheel and +/- keys - zoom (in free camera - move eye up/down)
* CTRL or MMB + horizontal controls - pan left/right
* CTRL or MMB + zoom controls - move lookat up/down (free camera only)
2016-05-27 22:38:44 +02:00
melex750
6491ce0aa5
Fix passing "this" as an argument to a method
2016-05-24 10:30:20 -04:00
melex750
c19f97bc24
Fix RestoreState to assign IDs to instance vars
2016-05-24 10:09:44 -04:00
krzys-h
cdd719cc47
Made clipping distance settings apply immediately
2016-05-21 19:05:18 +02:00
krzys-h
59c106f7a7
Fixed pause blur image not updating correctly on resolution change
2016-05-21 19:03:53 +02:00
Tomasz Kapuściński
213fd6b203
Added blur effect when the game is paused (issue #656 )
...
Might be unstable, needs more testing. To enable, add PauseBlur=1 to [Experimental] section in colobot.ini
2016-05-21 14:27:35 +02:00
Tomasz Kapuściński
8922bb5e84
Renamed CGLDevice to CGL14Device
2016-05-11 14:50:18 +02:00
Tomasz Kapuściński
ebca89d920
Removed texture coordinate generation
...
This feature was only needed by GL14 device to implement shadow mapping and is not supported by shader-based devices. Shadow mapping has been rewritten, so this feature is no longer needed.
2016-05-11 13:47:08 +02:00
Mateusz Przybył
734e6e97c0
Group source files for IDE projects in CMake
...
Merge pull request #773 from MrSimbax/msvc-project-org-cmake
2016-05-02 12:14:18 +02:00
tomangelo2
9870cfe8a8
Clamp FogStart value to 0 if negative
...
Should fix issue #766
2016-05-02 01:27:07 +02:00
krzys-h
c00a7fd132
Do not zoom while scrolling lists, closes #769
2016-04-22 19:20:31 +02:00
melex750
e7942962d3
Fix checking parameters in CBotFunction
2016-04-19 10:36:06 -04:00
krzys-h
952a5423fd
Fixed non-power-of-2 images in SatCom ( closes #634 ); fixed not unloading textures on SatCom close
2016-04-10 13:53:34 +02:00
krzys-h
dd8a324f9b
Fixed crash when loading level with incorrect object type
2016-04-10 13:27:56 +02:00
krzys-h
d3f808f66d
Merge branch 'dev-savegame' into dev
2016-04-10 13:16:10 +02:00
krzys-h
4de9d25f04
Man, those compile errors...
2016-04-09 18:58:34 +02:00
krzys-h
32af7f45df
Fixed missing #includes
2016-04-09 18:52:15 +02:00
krzys-h
04d7c343ef
Removed misc.cpp / misc.h
2016-04-09 18:46:12 +02:00
krzys-h
139592bc00
Proper l10n for date/time
2016-04-09 18:23:57 +02:00
krzys-h
14e2910f83
Proper plural form translations for ObligatoryToken
2016-04-09 16:28:11 +02:00
krzys-h
bd9184bd92
Refactored part of CScript to std::string
2016-04-08 22:27:42 +02:00
krzys-h
7f38aca766
Improvements to ObligatoryToken/ProhibitedToken
...
Now you can specify exactly how many times given instruction can occur
2016-04-08 22:15:58 +02:00
krzys-h
3e4fbe93a6
This time really fixed compile errors
2016-04-08 21:22:00 +02:00
krzys-h
ed58e7e012
Fix compile warning
2016-04-08 21:16:03 +02:00
krzys-h
4c8da2c503
LevelController improvements; minor EndMissionTake cleanup
...
* using LevelController script in the level doesn't forcefully disable EndMissionTake and AudioChange anymore
* cleaned up some code related to processing EndMissionTake commands
2016-04-08 20:56:09 +02:00
krzys-h
ae4e875729
Do not store exact object part positions
...
This seems to be unnecessary, as the animation update code should set those on its own. Needs some more testing though.
2016-04-08 18:28:35 +02:00
Piotr Dziwinski
c6c01c332f
Fix displaying of text highlights ( #738 )
2016-04-08 21:24:14 +12:00
krzys_h
1941020993
Merge pull request #762 from melex750/dev
...
Fix initializing arrays in class definition
2016-04-07 21:27:19 +02:00
krzys-h
ac950978a9
Fixed AlienWorm collisions ( #740 )
2016-04-07 20:30:25 +02:00
krzys-h
0d12dedd90
Fixed failed assertion when non-damageable objects get fall damage ( closes #764 )
2016-04-07 20:21:35 +02:00
Piotr Dziwinski
71a77c77f6
Hack to finally fix #738
...
Text rendering is now done in window coordinates corresponding to window
pixels to avoid floating-point rounding errors that show up as rendering
artifacts
2016-04-06 23:08:50 +12:00
melex750
748f0034bd
Fix array in a class not working with sizeof()...
...
...when no assignment is made in the definition.
It should pass this unit test now:
TEST_F(CBotUT, DISABLED_ArraysInClasses)
2016-04-05 15:02:41 -04:00
melex750
61440392d2
Fix initializing static array in class definition
...
issue #32
2016-04-05 14:00:15 -04:00
krzys-h
c94ebb45e7
Moved pathman from common/ to app/
2016-04-04 22:28:08 +02:00
krzys-h
14721001e5
Merged PR #737 : Fix for various issues with initializing variables in CBOT
2016-04-03 21:08:52 +02:00
krzys-h
15702ec856
Fixed indentation
2016-04-03 20:29:55 +02:00
krzys-h
6216daedb3
Merge part of PR #756
2016-04-03 20:17:23 +02:00
KarolTrzeszczkowski
1960b373f1
Solves #700
...
It turns out, that tower is not over powered in code battle mode. It never hits flying enemy robot.
2016-04-03 13:31:08 +02:00
krzys-h
c0780f938e
One more code style fix
2016-04-03 13:19:51 +02:00
krzys-h
98dd9f90c8
Fixed code style warnings
2016-04-03 13:06:55 +02:00
Piotr Dziwinski
72f966b118
Fix for #738
...
Add one-pixel boundary and fix texture coordinates for font characters
This should finally fix the issue of pixelated text
2016-04-03 21:40:33 +12:00
krzys-h
02633e32c3
Merge branch 'master' into dev
2016-04-02 23:55:32 +02:00
krzys-h
37d72351be
Fixed log file creation crash ( #755 )
2016-04-02 23:53:07 +02:00
Smok94
6afdb7b6c8
First person camera unlocked for Me and Tech
...
*unlocked camaera button for Me and Tech
*unlocked first ferson view for Me and Tech
*Me and Tech have no "camera view" effect like robots in first person
mode
#156
2016-04-02 15:56:27 +02:00
Smok94
831276f378
Appearance customization face butons fix
...
*face buttons 2 and 4 swaped.
*default hair colors now fit to buttons look
*changing face changes hair color do default
Fixes two first issues mentioned in the #724
2016-04-02 13:13:42 +02:00
krzys-h
39b364fa77
Fixed compilation with disabled sound support, closes #748
2016-03-30 22:22:22 +02:00
Didier Raboud
a06035ecb8
Fix occured/occurred spelling error
2016-03-30 13:40:26 +02:00
Krzysztof Dermont
8ccad5b954
Deactive pause before jumping to next visit
...
When pause was active setting new pause resulted in strange behavior.
This should fix issue #736 .
2016-03-29 22:32:44 +02:00
Krzysztof Dermont
2ea453f484
Change SatCom button size in main menu
...
Change button size as proposed in issue #722
2016-03-29 21:36:33 +02:00
krzys-h
64fef98bd7
Merge branch 'dev-0.1.8' into dev
2016-03-29 16:16:20 +02:00
Tomasz Kapuściński
df4e5fa309
Fix for error spam in console when running on GL14 device
2016-03-29 15:05:32 +02:00
Tomasz Kapuściński
32d1994c98
Added VSync setting and corrected default framebuffer MSAA setting
2016-03-29 13:38:53 +02:00
krzys-h
427bbfa630
Changed CParticle::CheckChannel log message
2016-03-28 23:04:24 +02:00
krzys-h
e24d77bde8
goto() bitmap debugger
2016-03-28 21:42:25 +02:00
krzys-h
d38ddcbc41
goto() path debugger
2016-03-28 20:25:07 +02:00
krzys-h
e4f9360e63
Resources debug mode
2016-03-28 17:58:31 +02:00
krzys-h
4af02c86f8
Debug menu
2016-03-28 17:58:31 +02:00
krzys-h
45c93f58ec
Fixed Houston lights when object is rotated
2016-03-27 18:54:56 +02:00
krzys-h
7fe65067ee
Fixed exit after single mission mode
2016-03-27 13:46:48 +02:00
krzys-h
d2ac1afcf0
Changed reference colors using when recoloring textures to constants
2016-03-27 13:34:26 +02:00
krzys-h
adf20f58d4
Removed unused members of CNullDevice
2016-03-26 19:50:53 +01:00
krzys-h
5de577400b
Refactor CRobotMain::ExecuteCmd() to std::string
2016-03-26 19:06:07 +01:00
krzys-h
6585ee9ae8
Refactor some references to CRobotMain from CEngine
2016-03-26 18:55:39 +01:00
krzys-h
640c0297ef
Replaced CConfigFile::GetInstancePointer() with GetConfigFile()
2016-03-26 18:34:26 +01:00
krzys-h
16c1f34a07
Removed unnecessary LoadAllTextures call
2016-03-25 17:14:20 +01:00
krzys-h
17bcbddef1
Destroy white texture in GL14 device on exit
2016-03-25 17:10:21 +01:00
krzys-h
d812db19f8
Fixed ground spots not working after changing texture params; use UpdateTexture instead of destroy and recreate
2016-03-25 17:06:01 +01:00
krzys-h
bfdce26721
Fixed issues with CBotDebug::DumpCompiledProgram on certain compilers
...
See https://colobot.info/forum/showthread.php?tid=721
2016-03-25 16:05:13 +01:00
krzys-h
c831cd8637
Updated Polish translations
2016-03-25 11:31:04 +01:00
Piotr Dziwinski
4e331f1f54
Possible workaround for #738
...
Align text rendering to character, not tile size
2016-03-25 15:50:13 +13:00
krzys-h
b84e24d662
Fixed VBOs never being used even if available
2016-03-24 18:45:51 +01:00
Tomasz Kapuściński
a84b5c28b7
Optimizations of primitive rendering in OpenGL 3.3 device
2016-03-22 15:16:08 +01:00
Tomasz Kapuściński
d3ef04428b
Added DeviceCapabilities
2016-03-22 14:27:00 +01:00
Piotr Dziwinski
926f7cf115
Possible fix for #738
...
Explicitly set byte alignment in pixel transfer operations
2016-03-22 23:31:08 +13:00
krzys-h
08f3a03547
Fixed choppy part rotation animations, closes #742
...
While most visible on the astronaut model, this fix actually applies to all objects
2016-03-21 20:52:21 +01:00
melex750
02133d0bd4
Fix method overloading
2016-03-21 07:56:52 -04:00
melex750
8b7410f803
Fix class.arrays using size of one before comma
2016-03-21 06:11:55 -04:00
melex750
6be1f56288
Add error code no expression, remove some bad code
2016-03-20 20:55:22 -04:00
Tomasz Kapuściński
b31353cf75
Optimized crash sphere rendering
2016-03-20 19:17:15 +01:00
melex750
5b3da83715
Fix inline declaration of an array of string
2016-03-20 13:27:02 -04:00
melex750
707ef97626
Fix syntax+type checking, base types+CBotDefArray
2016-03-20 07:54:41 -04:00
melex750
accfc93573
Add syntax and type checking for class member vars
2016-03-20 07:50:42 -04:00
melex750
4a29e8406d
Fix syntax and type checking for CBotListArray
2016-03-20 07:48:20 -04:00
Piotr Dziwinski
720705bd6b
Some colobot-lint fixes
2016-03-19 12:33:54 +13:00
Piotr Dziwinski
8baccb08a7
Optimize use of textures in text rendering, closes #215
2016-03-19 12:00:56 +13:00
Piotr Dziwinski
4b770adf46
API for updating texture data
2016-03-19 12:00:50 +13:00
Piotr Dziwinski
15c9cbd228
Debug mode for displaying crash spheres, closes #400
2016-03-19 11:54:58 +13:00
krzys-h
effd349449
Fixed cutscene camera animation, closes #731
2016-03-15 21:09:21 +01:00
krzys-h
6e89d097e8
Cleaned up (now unnecessary) .c_str() converstions to CList::SetItemName
2016-03-15 20:47:06 +01:00
krzys-h
bce99308c6
Fixed compilation error
2016-03-15 20:42:06 +01:00
krzys-h
fef8a8e355
Fixes to variable list in CBot debugger
...
* fixed stack overflow with circular references (closes #434 )
* fixed displaying boolean variables
* fixed buffer overflows with entries longer than 100 characters
* removed hard-limit to 100 entries with at most 100 characters in CList (this also allows you to have more than 100 programs in a robot, up to 999)
2016-03-15 20:39:31 +01:00
krzys-h
4479a196f9
Fix colobot-lint warnings
2016-03-15 17:39:00 +01:00
Tomasz Kapuściński
4c6f8239fa
Renamed and moved GL33 shader files to separate directory
2016-03-14 21:44:25 +01:00
Tomasz Kapuściński
cec942b4fd
Renamed and moved GL21 shader files to separate directory
2016-03-14 21:24:27 +01:00
Tomasz Kapuściński
3eadb0c6f7
Added experimental MSAA for default framebuffer
...
To enable, add MSAA=4 to [Experimental] in colobot.ini and disable standard MSAA
2016-03-14 20:14:16 +01:00
Tomasz Kapuściński
2774fcd8a2
Small changes in the GL21 shader
2016-03-14 20:02:31 +01:00
Tomasz Kapuściński
169aa63822
Potential fix for #726
2016-03-14 19:23:21 +01:00
krzys-h
967aa22330
Allow assigning to array in initialization from function ( #624 , #728 )
2016-03-13 20:27:10 +01:00
krzys-h
4d99a62d37
Fixed crash with array initialization syntax going out of range ( #698 )
2016-03-13 19:26:11 +01:00
krzys-h
cbdda57288
Merge branch 'dev-right-click-camera' into dev
2016-03-13 14:52:17 +01:00
krzys-h
438bc477d1
Removed low CPU mode
2016-03-13 14:52:07 +01:00
Tomasz Kapuściński
8deeddffe0
Corrected OpenGL 2.1 engine's error spam and added experimental terrain shadowing
2016-03-10 10:50:54 +01:00
krzys-h
9ceaa0055d
Updated quality shadows option
2016-03-07 18:49:24 +01:00
Tomasz Kapuściński
e6a2fc9671
Rewritten shadow mapping implementation
2016-03-07 18:33:19 +01:00
MrSimbax
9679546988
Fix crash on pasting from clipboard
...
I don't know why it didn't happen for anyone else, but according to https://wiki.libsdl.org/SDL_GetClipboardText : "Use this function to get UTF-8 text from the clipboard, which must be freed with SDL_free().". MSVC detected some heap corruption because of free(text);
2016-03-06 23:21:04 +01:00
Tomasz Kapuściński
9effa308ce
Small change in enabling/disabling shadow mapping
2016-03-06 20:25:50 +01:00
Tomasz Kapuściński
d3ccdebd9f
Added names to graphics devices
2016-03-06 19:32:37 +01:00
krzys-h
f67d76fed4
Merge branch 'dev' into dev-right-click-camera
2016-03-05 21:09:00 +01:00
krzys-h
4e50f36214
Merge branch 'dev' into dev-right-click-camera
2016-03-02 20:00:57 +01:00
Tomasz Kapuściński
5fa3ed63b1
Compilation fix
2016-02-29 16:51:18 +01:00
Tomasz Kapuściński
78e877d9a8
Changes in framebuffer creation, framebuffer error detection and small other graphical things
2016-02-29 16:42:01 +01:00
Tomasz Kapuściński
0bb5f96d7a
Changed depth of shadow map texture to 32
2016-02-28 23:17:25 +01:00
krzys-h
b97070bbad
stupid whitespace
2016-02-28 20:57:39 +01:00
krzys-h
282cd65a2d
Fix reloading changed ground spot textures ( closes #404 )
2016-02-28 20:22:05 +01:00
krzys-h
643c40e778
Revert "Get rid of "blacklisting shadowXX.png" logs"
...
This disabled loading of those textures completly
This reverts commit 60f0a7b45c
.
#BlamePiotrdzAgain
2016-02-28 20:17:35 +01:00
Tomasz Kapuściński
14d6ee74a3
Removed dirt from water surface
2016-02-27 15:29:41 +01:00
Tomasz Kapuściński
d39604cb0e
Small change in context profile selection and more info about graphics devices in help switch
2016-02-27 15:25:23 +01:00
krzys-h
9c32f705b6
FIXED ALL GOLD EDITION LIGHTING PROBLEMS!! Yay!
2016-02-21 15:35:52 +01:00
krzys-h
dba944740f
Removed unused members of COldObject
2016-02-21 15:16:30 +01:00
krzys-h
63c7b83d82
Removed unused object effect lights
2016-02-21 14:51:09 +01:00
Mateusz Przybył
7b286d77b5
Fix "std::max" errors in MSVC
2016-02-21 14:29:09 +01:00
Cezary Parkowski
5542b7deb7
Another fixes to sound samples in-code documentation
2016-02-19 17:43:55 +01:00
krzys-h
3de6794835
Allow both right and middle mouse button for camera movement
2016-02-19 17:27:55 +01:00
krzys-h
700f3ad448
Edge camera speed fix
2016-02-19 17:22:20 +01:00
krzys-h
b15666f48e
Restored old camera scroll as a config option
2016-02-19 17:14:08 +01:00
krzys-h
1efa4b132c
Fixed mouse invert settings; removed camera scroll setting
2016-02-19 17:14:08 +01:00
krzys-h
47d39e5b22
Right click camera; minor CCamera cleanups
2016-02-19 17:14:08 +01:00
krzys-h
d9ccd6edf3
Camera smoothness adjustment
2016-02-19 17:14:08 +01:00
krzys-h
f3820bc81a
Fixed using SOUND_CLICK instead of SOUND_NONE, some sound documentation fixes
2016-02-19 17:12:27 +01:00
Cezary Parkowski
42db13ee9e
Updated sound samples doCOMMENTation
2016-02-19 16:33:22 +01:00
Tomasz Kapuściński
739f90e38e
Reverted changes to OpenGL version detection
2016-02-18 20:51:02 +01:00
krzys-h
0256b1aa39
Add logging in font loading
2016-02-18 18:07:29 +01:00
krzys-h
1b21c387bb
Fixed colobot-lint warnings
2016-02-18 12:20:40 +01:00
Tomasz Kapuściński
0ad53cc0d8
Fix compilation error
2016-02-18 01:36:37 +01:00
Tomasz Kapuściński
0eaf3a9ac4
Added rendering modes and shaders to OpenGL 3.3 engine and fixed problem with detecting extensions in core profile
2016-02-18 00:57:37 +01:00
Tomasz Kapuściński
8414ae794d
Corrected a mistake in -glprofile argument parsing
2016-02-17 23:04:34 +01:00
krzys-h
5c9bdde587
Fixed lag on saving programs
2016-02-16 12:54:08 +01:00
krzys-h
999b2b85a4
Prevent possible crashes related to not releasing pause
2016-02-16 12:26:52 +01:00
krzys-h
a583b5ed1d
Fixed another crash with focus pause
2016-02-16 12:26:52 +01:00
Tomasz Kapuściński
cc973dab6f
Added settings and command line switches to request OpenGL context version and profile
2016-02-15 23:08:56 +01:00
Tomasz Kapuściński
0154af39aa
Corrected compilation problem (GL_MAX_FRAMEBUFFER_SAMPLES)
2016-02-15 20:59:09 +01:00
Tomasz Kapuściński
517d6f069a
Reimplemented drawing primitives in OpenGL 3.3 engine
2016-02-15 20:31:32 +01:00
Tomasz Kapuściński
79c21f6676
Moved LightLocations to outside of UniformLocations
2016-02-15 20:05:25 +01:00
krzys-h
2b94de44a8
Incresed editor double click time, closes #688
2016-02-15 19:08:09 +01:00
krzys-h
831eca921b
Fixed possible crash with background pause
2016-02-15 19:05:32 +01:00
krzys-h
84e0220ea6
Fix code copy start range, closes #720
2016-02-14 19:07:16 +01:00
krzys-h
5e19f598b9
Fix newline at end of file...
2016-02-13 21:37:31 +01:00
krzys-h
a3477edc8e
Pause game when in background, closes #609
2016-02-13 21:35:01 +01:00
krzys-h
c93fa12552
Fixed TitaniumOre and UraniumOre not being destroyable, closes #635
2016-02-13 21:15:15 +01:00
krzys-h
9b5d9ed893
Fixed some manual control being allowed in code battles, closes #644
2016-02-13 21:05:07 +01:00
krzys-h
8ce5c3ab4c
Fixed level scale unit not being reset, closes #666
2016-02-13 20:46:03 +01:00
krzys-h
d06516507a
Fixed game not being unpaused if you leave code battle without starting, closes #679
2016-02-13 20:40:23 +01:00
krzys-h
254891d8f1
Save log to file, closes #696
2016-02-13 20:32:26 +01:00
krzys-h
6dc7d892b7
Fix indentation on copying code, closes #699
2016-02-13 20:14:34 +01:00
krzys-h
463992b2c1
Fixed ExchangePost info being loaded twice ( closes #671 )
2016-02-13 19:54:56 +01:00
krzys-h
8fb13816bf
One more code style fix
2016-02-13 14:15:11 +01:00
krzys-h
977607a934
Updated license headers
2016-02-13 14:11:30 +01:00
krzys-h
55412842df
Fixed some code style warnings
2016-02-13 13:46:56 +01:00
Tomasz Kapuściński
6b7e6cbc75
Added rendering modes and implemented additional OpenGL 2.1 shaders
2016-02-13 03:54:49 +01:00
Tomasz Kapuściński
bf8916b9eb
Changes in detection of graphics hardware capabilities
2016-02-12 16:14:29 +01:00
Krzysztof Dermont
c780148b77
Fix crash related to TTF and PHYSFS
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TTF fonts will be loaded to memory instead of file pointers
Added new class CSDLMemoryWrapper that loads data from PHYSFS into memory block
and closes file after. This closes issues #519 , #708 and #619
2016-02-11 16:12:16 +01:00
Tomasz Kapuściński
b6faadca03
Rewritten OpenGL 2.1 engine's two-sided lighting
2016-02-11 15:04:07 +01:00
Tomasz Kapuściński
32b480b226
Rewritten lighting in OpenGL 2.1 engine
2016-02-10 23:38:49 +01:00
Tomasz Kapuściński
898001e065
Changed CGL33Device requirement to OpenGL 3.2
2016-02-10 22:50:40 +01:00
Tomasz Kapuściński
447b466d6e
Optimizations in graphics engines
2016-02-10 21:40:41 +01:00
Krzysztof Dermont
8a0cda1c2a
Fix issue #648
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Should be proper fix
2016-02-10 17:06:02 +01:00
Krzysztof Dermont
12e3724319
Implement issue #606
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Add button to open SatCom in main menu
2016-02-10 17:04:26 +01:00
Krzysztof Dermont
a611ef3d50
Fix issue #711
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Update text input handling based on focus event
2016-02-10 17:03:37 +01:00
tomangelo2
1fc9186aaf
Fixes for issue #648 and #631
2016-02-09 20:05:04 +01:00
krzys-h
bdf99f3de5
Fixed SatCom music not starting with immediat SatCom enabled
2016-02-05 20:38:03 +01:00
Tomasz Kapuściński
91f897057e
Another fix for visibility distance
2016-01-31 01:07:34 +01:00
Tomasz Kapuściński
a924cf6a75
Fix for fog distance
2016-01-31 00:38:24 +01:00
Tomasz Kapuściński
15c5e69199
Fix for visibility distance setting
2016-01-30 23:58:26 +01:00
Tomasz Kapuściński
12067c1b9f
Optimized light updating in CGLDevice
2016-01-30 18:51:13 +01:00
krzys-h
f6db624d00
Fix occasional segfault in drop zone after object destruction
2016-01-30 18:01:38 +01:00
krzys-h
6bdebcf8e4
Fix delete() CBot command
2016-01-30 17:42:35 +01:00
Tomasz Kapuściński
9db943b820
Optimized matrix operations in CGLDevice
2016-01-30 17:41:11 +01:00
krzys-h
9749419b87
Fixed LevelController
2016-01-30 17:24:47 +01:00
krzys-h
e0fcaf3a64
Disable logging to file
...
This causes the log to not be displayed in console, and the commit that was supposed to fix that was reverted because it fails to compile on our build server for some reason
2016-01-30 16:51:12 +01:00
Tomasz Kapuściński
05e19f47c3
Corrected MSAA support detection
2016-01-29 12:02:36 +01:00
krzys-h
f3094312b2
Fix startup crash with disabled autosave, closes #705
2016-01-28 20:36:55 +01:00
krzys-h
223d17843e
Fixed NuclearPlant being available without research, closes #662
2016-01-24 22:18:04 +01:00
krzys-h
76c43cddb2
Rename CSoundInterface::AddMusicFiles to CacheCommonMusic
2016-01-24 21:31:45 +01:00
krzys-h
5f01153c5f
Fixed joystick switch crash; small bugfix to joystick UI
2016-01-24 20:48:07 +01:00
krzys-h
7a521fbc90
Joystick configuration, closes #499
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Not yet tested as I don't have a joystick currently with me, but should work fine
2016-01-24 17:36:25 +01:00
krzys-h
40352be5cc
Add language switcher to the settings UI, closes #506
2016-01-24 16:03:24 +01:00
krzys-h
6d8a5bab31
Removed system mouse option
...
Not really needed, as it is an SDL cursor not system cursor, which is no better than ours
2016-01-24 15:24:59 +01:00
krzys-h
b96305060b
Fix colobot-lint warnings
2016-01-23 21:59:02 +01:00
krzys-h
84521ef08a
Fixed CBotClass::FreeLock crash on some compilers
2016-01-23 21:33:58 +01:00
krzys-h
9bece23ede
Fixed clang build
2016-01-23 21:24:42 +01:00
krzys-h
9ff978155c
Fix crash with CBot string functions out of range ( closes #704 )
2016-01-23 21:07:19 +01:00
krzys-h
048534e89d
Fixed some errors reported by colobot-lint
2016-01-23 20:58:03 +01:00
krzys-h
344cda4ae6
Add missing override keywords
2016-01-23 20:49:01 +01:00
Piotr Dziwinski
2af89ab378
Fix libc++ build
2016-01-23 20:30:43 +00:00
krzys-h
089c1ff00c
Fixed crash in CBotStack::BreakReturn
2016-01-15 19:59:03 +01:00
krzys-h
04e9e8768d
Removed unused CRobotMain members
2016-01-15 16:55:56 +01:00
krzys-h
70555d984c
Small CBotTwoOpExpr cleanup
2016-01-05 13:04:15 +01:00
krzys-h
d63773d89d
Refactored EOX
2015-12-31 18:57:11 +01:00
krzys-h
a70381e1c8
Refactored CBotVarClass instance list to std::set
2015-12-31 16:54:13 +01:00
krzys-h
dcc29442bd
Refactor public classes list to std::set
2015-12-31 16:30:54 +01:00
krzys-h
48ab72d056
CBotClass::Lock() refactoring
2015-12-31 16:11:49 +01:00
krzys-h
2245863fcd
Some more random refactoring in CBot
2015-12-31 16:11:35 +01:00
krzys-h
fa92605225
Renamed some CBotInstr classes
2015-12-31 14:44:19 +01:00
krzys-h
10b201b9e6
Description of CBot instructions
2015-12-30 19:13:32 +01:00
krzys-h
e3c53f9912
CBot compiled instruction graphs; some code cleanup
2015-12-27 16:51:57 +01:00
krzys-h
3b4ccc3535
Improvements to auto-indent ( #698 )
2015-12-26 20:16:47 +01:00
krzys-h
500bd1753f
Changed array initialization to use {...} ( #698 )
2015-12-26 20:05:00 +01:00
krzys-h
ef91fb8e9d
Fixed commandline interpreter
2015-12-26 14:37:36 +01:00
krzys-h
07a4d6a16b
CBot namespace
2015-12-26 14:29:10 +01:00
krzys-h
6b959a5606
Mostly finished CBotStack docs
2015-12-25 22:03:23 +01:00
krzys-h
9b3b701785
More CBotStack docs
2015-12-25 20:47:30 +01:00
krzys-h
c72cfa234b
Started docs of CBotStack; random refactorings
2015-12-25 19:48:31 +01:00
krzys-h
40b7d986aa
CBotVar::GetTypeMode enum
2015-12-25 19:16:54 +01:00
krzys-h
0807b75d4b
Fixed object:: with other types ( #207 )
2015-12-25 15:13:52 +01:00
krzys-h
5443006979
Refactor public function list
2015-12-24 15:07:40 +01:00
krzys-h
921c266311
Some random refactoring
2015-12-24 14:52:17 +01:00
krzys-h
ff081aff49
Made CBotExternalCallList combatible with class calls
2015-12-24 12:57:37 +01:00
krzys-h
ae544c71ae
Made CBotExternalCallList not static
2015-12-24 12:36:09 +01:00
krzys-h
8e01a208c1
More extensible external call interface
2015-12-24 11:57:34 +01:00
krzys-h
3170395576
CBotCall refactoring
2015-12-24 00:41:44 +01:00
Tomasz Kapuściński
00221c9a3f
Optimized DrawPrimitives() in CGL33Device
2015-12-24 00:21:57 +01:00
Tomasz Kapuściński
d944a55905
Optimized DrawPrimitives() in CGL21Device
2015-12-24 00:06:58 +01:00
Tomasz Kapuściński
f2a295348c
Optimized DrawPrimitives() in CGLDevice
2015-12-23 23:49:00 +01:00
krzys-h
3008e18fc6
Extracted most of linked list logic into a template class
2015-12-23 23:34:11 +01:00
Tomasz Kapuściński
d82b5ef746
Added DrawPrimitives() for drawing multiple primitives (not optimized for now)
2015-12-23 23:23:10 +01:00
krzys-h
8437a9bdd2
CBot testing framework; fixed a few bugs
2015-12-23 20:39:56 +01:00
krzys-h
d577e7f41b
Tests for CBotToken
2015-12-23 18:44:14 +01:00
krzys-h
30fea5893b
Fixed crash from previous commit (oops again)
2015-12-23 17:50:10 +01:00
krzys-h
8fa5b208c2
Compile fix after previous commit; fix MSVC errors; added missing license headers
2015-12-23 17:37:26 +01:00
krzys-h
6482001b9b
CBotToken docs
2015-12-23 17:28:21 +01:00
krzys-h
6ef14617a0
More random CBotToken refactoring, removed CBotToken::Delete
2015-12-23 16:46:41 +01:00
krzys-h
fbdc071659
Some random CBotProgram and CBotToken refactoring
2015-12-23 16:11:03 +01:00
krzys-h
9b4a6e0131
TokenType enum
2015-12-23 14:05:29 +01:00
krzys-h
c9e0249008
Better CBot class destructor parsing ( #257 )
...
The previous one broke the NOT (~) operation parsing
This reverts commit 7c8a31c074
.
2015-12-23 13:04:46 +01:00
krzys-h
45a433525f
CBotClass usage examples
2015-12-22 16:32:51 +01:00
krzys-h
214e95c0b9
Fixed ** CBot operator
2015-12-22 16:06:55 +01:00
krzys-h
33ac246297
Documentation for CBotVar and all subclasses
2015-12-22 15:59:57 +01:00
krzys-h
2519825104
CBotVar::ProtectionLevel enum
2015-12-21 23:07:40 +01:00
krzys-h
c8498740f2
Minor changes to CBotProgram docs
2015-12-21 21:46:50 +01:00
krzys-h
eedf8dacea
Documentation for CBotProgram; some CBotError refactoring
2015-12-21 21:35:20 +01:00
krzys-h
6fee1ee12b
Docs for CBotTypResult.h and CBotEnums.h
2015-12-21 17:54:55 +01:00
krzys-h
76c04e10d5
Removed some unused CBot code
2015-12-21 16:46:44 +01:00
krzys-h
73f8bd5490
Made CBot errors an enum
2015-12-20 19:16:01 +01:00
krzys-h
5db1254dd8
Unified CBot error naming
2015-12-20 19:01:03 +01:00
krzys-h
51644369cb
Moved standard math and file functions into CBot library
2015-12-20 18:36:20 +01:00
Tomasz Kapuściński
22e963e2c4
Added information about graphics card to error message
2015-12-20 17:34:55 +01:00
krzys-h
9ec61d93e5
Refactored CBotString and const char* to std::string in CBot engine
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A lot of changes, so it needs lots of testing
2015-12-20 16:19:10 +01:00
krzys-h
87a34ba1ff
Refactor CBotString::LoadString
2015-12-20 15:06:35 +01:00
krzys-h
3eeab0f9b7
Removed CBotStringArray
2015-12-20 14:49:30 +01:00
krzys-h
6832c91496
Fixed #695
2015-12-20 14:28:38 +01:00
krzys-h
5e23426b53
Refactored CBotString to use std::string and CBotStringArray to use std::vector
2015-12-20 14:24:49 +01:00
krzys-h
52a18de5c0
Fixed failed assertion when damaging LRV or Scribbler, closes #665
2015-12-19 22:19:13 +01:00
krzys-h
2e17712b5d
Added official build info in crash screen
2015-12-19 22:10:15 +01:00
krzys-h
e20f5f6983
Allow on-crash save during in-simulation config, closes #685
2015-12-19 22:06:16 +01:00
krzys-h
1dd230aaaf
Fixed incombatibility with old save files, closes #686
2015-12-19 22:02:24 +01:00
krzys-h
964d3574fd
Fixed treating 'bool' as 'int' in CBot engine
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Appears to fix #199 - further testing required
2015-12-19 21:20:41 +01:00
krzys-h
95eee3a340
Merge pull request #690 from Grunaka/dev
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Clean CBot Interface
2015-12-19 14:14:41 +01:00
Tomasz Kapuściński
aa2e14219e
Added warnings and error messages to graphics devices regarding unsupported OpenGL version
2015-12-18 21:04:16 +01:00
Grunaka
30c3d03141
Remove header files from to the list of .cpp files in CBot CMakeLists.txt.
2015-12-06 16:30:13 +01:00
Grunaka
f45d657ab0
Add comments delete by commit 1a6b5ded64
.
2015-12-06 15:42:09 +01:00
Grunaka
aa3f8c0cd1
Add missing include in CBot.h.
2015-12-06 15:37:18 +01:00
Grunaka
0f491ce433
Add commments in CBot.h
2015-12-06 15:05:22 +01:00
Grunaka
f9ab37fd14
Add comment deleted by commit 573e1152e3
.
2015-12-06 14:49:27 +01:00
Grunaka
17704c4d54
Delete resource.h.
2015-12-06 14:46:38 +01:00
Grunaka
2048ecb148
Delete CBot.cpp.
2015-12-06 14:45:31 +01:00
Grunaka
de5a57f793
Change CBot default include directory. Make all include directive absolute.
2015-12-01 23:25:36 +01:00
Grunaka
fa9dc0dace
Start cleaning of files CBotFileUtils.h and CBotFileUtils.cpp. Pass CBotTypResult parameter as reference.
2015-12-01 23:25:36 +01:00
Grunaka
5c7a665639
Add CBot.h, CBotEnums.h and CBotDefines.h in CMakeLists.txt.
2015-12-01 23:25:36 +01:00
Grunaka
4a9afdc525
Move enum from resource.h to CBotEnums.h. Delete file resource.h.
2015-12-01 23:25:36 +01:00
Grunaka
922082b360
Move define from resource.h to CBotDefines.h.
2015-12-01 23:25:36 +01:00
Grunaka
ece0666954
Create new file CBot.h. Included only useful interfaces.
2015-12-01 23:25:36 +01:00
Grunaka
575ff47c82
Cleaning the CBot.h file.
2015-12-01 23:25:36 +01:00
Grunaka
cedaaad459
Deleted file CBot.cpp.
2015-12-01 23:25:36 +01:00
Grunaka
b28e2aec01
Moving some define from CBot.h to CBotDefines.h.
2015-12-01 23:25:36 +01:00
Grunaka
751999064b
Moving global files function from CBotProgram.cpp to CBotFileUtils.cpp.
2015-12-01 23:25:36 +01:00
Grunaka
889c0fbe8e
Split file StringFunctions.cpp into two files StringFunctions.h and StringFunctions.cpp.
2015-12-01 23:25:36 +01:00
Grunaka
1a6b5ded64
Delete CBotDll.h
2015-12-01 23:25:36 +01:00
Grunaka
2f7932ff69
Moving defines from CBotDll.h to CBotDefines.h.
2015-12-01 23:25:36 +01:00
Grunaka
43ac0e35f2
Moving global files function from CBot.cpp to CBotFileUtils.cpp
2015-12-01 23:25:36 +01:00
Grunaka
7b200a0922
Moving global CompileParams, TypeCompatible and TypesCompatibles from CBot.cpp to CBotInstrUtils.cpp.
2015-12-01 23:25:36 +01:00
Grunaka
51f0675e41
Moving macro MAX from CBot.h to CBotTwoOpExpr.cpp.
2015-12-01 23:25:36 +01:00
Grunaka
3b0561056a
Moving CBotTypResult class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
942d7195e4
Moving CBotString class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
67dff4ef65
Moving CBotStringArray class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
ef4e2f08a3
Moving CBotInstr class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
013be673ce
Moving CBotCStack class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
660f17454a
Moving CBotVar class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
2eeab6d4d0
Moving CBotVarClass function from CBotVar.cpp to CBotVarClass.cpp.
2015-12-01 23:25:36 +01:00
Grunaka
a4f14650c6
Moving CBotVarInt class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
44021e91f7
Moving CBotVarFloat class in its own header and source files.
2015-12-01 23:25:36 +01:00
Grunaka
1b3b2ea5a1
Moving CBotVarString class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
ade4aefb0e
Moving CBotVarBoolean class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
c624d65649
Moving CBotVarClass class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
bd20f6303c
Moving CBotVarPointer class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
143eecd791
Moving CBotCallMethode class in its own header and source files.
2015-12-01 23:25:35 +01:00
Grunaka
6d340e80ab
Moving CBotDefParam class in its own header and source files.
2015-12-01 23:25:35 +01:00