Commit Graph

17 Commits (b1e383f89ee30823db7c030df31dc051c0690195)

Author SHA1 Message Date
krzys-h e015d9f1c3 Don't allow saving if crashed during loading 2015-09-01 16:15:59 +02:00
krzys-h ff17961584 Refactored CPauseManager 2015-08-31 21:47:55 +02:00
krzys-h 6711154762 Fixed produce() and NewScript not marking programs as loaded from level files (closes #613); refactored NewScript to std::vector and std::string 2015-08-29 16:52:07 +02:00
krzys-h 934d97a801 Fixed #581 for aliens 2015-08-25 17:25:53 +02:00
krzys-h fe44e617a8 Fixed selection markers not disappearing when moving gun away 2015-08-25 16:57:10 +02:00
Piotr Dziwinski b93f610930 Fix license header in all files 2015-08-22 16:40:02 +02:00
krzys-h 7e028977bd Implemented emergency save on crash, closes #572 2015-08-17 20:56:42 +02:00
krzys-h f21025b526 User-friendly abort error messages 2015-08-16 00:44:36 +02:00
Piotr Dziwinski d703eb7165 Compile fixes for MSVC2013 2015-08-16 00:39:08 +02:00
krzys-h bc7d0c1c51 Rewritten program storage, closes #534 2015-08-15 23:29:21 +02:00
krzys-h 9a15db1bea Split global.h 2015-08-15 14:02:07 +02:00
Piotr Dziwinski efedb44cce Add proper initializations and remove manual memory management in remaining classes
Except CBot-related stuff of course
2015-08-14 23:44:00 +02:00
Piotr Dziwinski 5e929b2474 Add missing include 2015-08-14 18:52:11 +02:00
krzys-h eda7435eb6 Removed a lot of useless settings (#556) 2015-08-14 13:04:05 +02:00
krzys-h 41c0ec0940 Fixed game save being always blocked
Also, prevent autosave if saving is blocked
2015-08-14 00:21:18 +02:00
krzys-h e5e1d4973f CDestroyableObject, CFragileObject, CShieldedObject and CShieldedAutoRegenObject 2015-08-13 13:41:25 +02:00
krzys-h ff957afefc Moved files not directly related to CObject into src/level/ directory 2015-08-13 11:47:32 +02:00