Commit Graph

25 Commits (acff306cc132c4f8cc71f44f85ffd7bdd18a114e)

Author SHA1 Message Date
Piotr Dziwinski 61bfb22f27 Basic font rendering
- added basic font rendering
- minor refactoring & fixes
2012-08-03 23:23:13 +02:00
Piotr Dziwinski 220ff9fe52 CCamera rewrite
Rewritten old code; doesn't compile yet because changes in other
modules are needed.
2012-07-29 18:42:56 +02:00
Piotr Dziwinski 72c0188ec3 GLEW
Added GLEW for loading OpenGL extensions
2012-07-28 23:36:12 +02:00
Piotr Dziwinski ab8e55a651 Merge branch 'dev' into dev-opengl
Pulled changes & resolved conflicts
2012-07-27 18:09:50 +02:00
Piotr Dziwinski 4ddcd9f810 Change of paths in src/graphics
- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
2012-07-26 22:26:19 +02:00
Piotr Dziwiński 92bcec10c5 Merge pull request #33 from Zaba999/dev
Changes in CBot
2012-07-25 15:09:09 -07:00
Piotr Dziwinski 9cd28e26e9 Fix in CMakeLists.txt 2012-07-25 00:28:56 +02:00
Piotr Dziwinski 9d59204531 Cursor drawing
- fixed cursor drawing in CEngine
- changed event loop to generate more events
2012-07-23 21:41:27 +02:00
Piotr Dziwinski 86ea086790 ComputeSphereVisibility function
- borrowed implementation of ComputeSphereVisibility from libwine
- added -lrt to Linux libs
2012-07-18 21:47:47 +02:00
Piotr Dziwinski 68a7bafe37 Fixes in texture loading
- added other texture formats: BGR and BGRA
- fixed texture loading in model viewer
- moved code from texture.cpp module to texture.h
2012-07-16 19:17:26 +02:00
Piotr Dziwinski 2383a42347 Rewritten model loading
- written new implementation of CModelFile (old CModFile)
- added stringutils and ioutils in src/common
- removed old CModel (model viewer)
2012-07-11 20:50:42 +02:00
Piotr Dziwinski 3204360515 Refactoring in math & texture modules
- moved texture-related structs to texture.h & code to texture.cpp
- cleaned up texture test code
- added Math:: namespace qualifiers to math modules for clarity
2012-07-06 19:00:22 +02:00
Zaba999 dbd62c96aa Fixed code compilation without fpermissive flag.
Removed Winapi, but now library don't work - work in progress.
Some translations.
2012-07-04 22:14:28 +02:00
Piotr Dziwinski af3057df7e Merged changes from dev
Resolved conflicts & added fixes.
2012-07-04 19:56:22 +02:00
Piotr Dziwinski 092e4ae75e Enabled logging & minor fixes
- added logger to main()
- removed reference to Snd namespace and renamed back to sound.h
- fixed minor issues
2012-07-04 19:20:22 +02:00
Piotr Dziwinski f95df35dc5 Multitexturing support
- added CImage class for loading/saving images and a simple test for it
- added libpng library to build
- added Gfx::Texture struct
- updated the Gfx::CDevice interface to include new features
- implemented the new features in Gfx::CGLDevice
2012-07-04 00:04:53 +02:00
Piotr Dziwinski e738c55b73 Removed old code and build target
- removed directory with old target
- changed CMakeLists.txt to new target only and temporarily commented
  out reference to CBot
- updated README
2012-06-26 23:39:31 +02:00
Piotr Dziwinski b08a63790c SDL project
- added (very basic) SDL template in CApplication and CEngine
- split project into two targets: colobot_old (dependent on DirectX and WinAPI)
  and colobot_new (dependent on SDL and OpenGL)
- moved sound.h/cpp to old/ and created new template in Snd namespace
- added platform-independent dialog boxes in app/system.h/cpp
2012-06-25 19:59:17 +02:00
Programerus f58918031c Declarations for graphics/common 2012-06-25 16:37:03 +02:00
Piotr Dziwinski 3478978c21 CApplication and Gfx::CEngine interfaces & other
- added CApplication and Gfx::CEngine interfaces
- added Gfx::Material struct
- added Math::IntPoint struct
- added template for Gfx::CDevice class
- added templates for Gfx::CGLDevice and Gfx::CGLEngine classes
2012-06-24 15:41:56 +02:00
Piotr Dziwinski 8bb223e679 Templates for new implementation
- added template of classes/structs for new implementation
- changed #include paths
- updated README files
2012-06-22 16:31:55 +02:00
Piotr Dziwinski 9f784e81f8 Switched to new implementation of the rest of math module
- changed structs from D3DVECTOR to Math::Vector
  and from D3DMATRIX to Math::Matrix
- changed functions to new Math namespace functions
- moved mainmovie module from graphics to object
- added Get and Set to Math::Matrix
2012-06-19 20:11:47 +02:00
Piotr Dziwinski b735913deb FPOINT -> Math::Point & other math functions
- changed FPOINT to Math::Point and some functions
  from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
2012-06-13 22:48:35 +02:00
Piotr Dziwinski 680af17819 Fixed include paths and CMakeLists.txt
Additionally, changed #ifndef to #pragma once everywhere
2012-06-10 00:18:08 +02:00
Piotr Dziwinski 45b75ee37b Adding new MinGW branch 2012-04-15 01:02:51 +02:00