Commit Graph

2513 Commits (aa15515837668a377b876291e367b48de75c2269)

Author SHA1 Message Date
MrSimbax 9679546988 Fix crash on pasting from clipboard
I don't know why it didn't happen for anyone else, but according to https://wiki.libsdl.org/SDL_GetClipboardText : "Use this function to get UTF-8 text from the clipboard, which must be freed with SDL_free().". MSVC detected some heap corruption because of free(text);
2016-03-06 23:21:04 +01:00
Tomasz Kapuściński 9effa308ce Small change in enabling/disabling shadow mapping 2016-03-06 20:25:50 +01:00
Tomasz Kapuściński d3ccdebd9f Added names to graphics devices 2016-03-06 19:32:37 +01:00
MrSimbax 7a1bd05236 Update data submodule 2016-03-06 13:49:48 +01:00
krzys-h f67d76fed4 Merge branch 'dev' into dev-right-click-camera 2016-03-05 21:09:00 +01:00
krzys-h 4e50f36214 Merge branch 'dev' into dev-right-click-camera 2016-03-02 20:00:57 +01:00
Tomasz Kapuściński 5fa3ed63b1 Compilation fix 2016-02-29 16:51:18 +01:00
Tomasz Kapuściński 78e877d9a8 Changes in framebuffer creation, framebuffer error detection and small other graphical things 2016-02-29 16:42:01 +01:00
Tomasz Kapuściński 0bb5f96d7a Changed depth of shadow map texture to 32 2016-02-28 23:17:25 +01:00
krzys-h b97070bbad stupid whitespace 2016-02-28 20:57:39 +01:00
krzys-h 282cd65a2d Fix reloading changed ground spot textures (closes #404) 2016-02-28 20:22:05 +01:00
krzys-h 643c40e778 Revert "Get rid of "blacklisting shadowXX.png" logs"
This disabled loading of those textures completly

This reverts commit 60f0a7b45c.

 #BlamePiotrdzAgain
2016-02-28 20:17:35 +01:00
Tomasz Kapuściński 14d6ee74a3 Removed dirt from water surface 2016-02-27 15:29:41 +01:00
Tomasz Kapuściński d39604cb0e Small change in context profile selection and more info about graphics devices in help switch 2016-02-27 15:25:23 +01:00
krzys-h 9c32f705b6 FIXED ALL GOLD EDITION LIGHTING PROBLEMS!! Yay! 2016-02-21 15:35:52 +01:00
krzys-h dba944740f Removed unused members of COldObject 2016-02-21 15:16:30 +01:00
krzys-h 63c7b83d82 Removed unused object effect lights 2016-02-21 14:51:09 +01:00
Mateusz Przybył 7b286d77b5 Fix "std::max" errors in MSVC 2016-02-21 14:29:09 +01:00
krzys_h 1d73421eff Removed po4a from INSTALL.md
I have no idea why this was still here
2016-02-20 13:10:34 +01:00
Cezary Parkowski 5542b7deb7 Another fixes to sound samples in-code documentation 2016-02-19 17:43:55 +01:00
krzys-h 3de6794835 Allow both right and middle mouse button for camera movement 2016-02-19 17:27:55 +01:00
krzys-h 1be66b40c3 Update translation files 2016-02-19 17:24:59 +01:00
krzys-h 700f3ad448 Edge camera speed fix 2016-02-19 17:22:20 +01:00
krzys-h b15666f48e Restored old camera scroll as a config option 2016-02-19 17:14:08 +01:00
krzys-h 1efa4b132c Fixed mouse invert settings; removed camera scroll setting 2016-02-19 17:14:08 +01:00
krzys-h 47d39e5b22 Right click camera; minor CCamera cleanups 2016-02-19 17:14:08 +01:00
krzys-h d9ccd6edf3 Camera smoothness adjustment 2016-02-19 17:14:08 +01:00
krzys-h f3820bc81a Fixed using SOUND_CLICK instead of SOUND_NONE, some sound documentation fixes 2016-02-19 17:12:27 +01:00
Cezary Parkowski 42db13ee9e Updated sound samples doCOMMENTation 2016-02-19 16:33:22 +01:00
Tomasz Kapuściński 739f90e38e Reverted changes to OpenGL version detection 2016-02-18 20:51:02 +01:00
krzys-h 0256b1aa39 Add logging in font loading 2016-02-18 18:07:29 +01:00
krzys-h 1b21c387bb Fixed colobot-lint warnings 2016-02-18 12:20:40 +01:00
Tomasz Kapuściński 0ad53cc0d8 Fix compilation error 2016-02-18 01:36:37 +01:00
Tomasz Kapuściński 0eaf3a9ac4 Added rendering modes and shaders to OpenGL 3.3 engine and fixed problem with detecting extensions in core profile 2016-02-18 00:57:37 +01:00
Tomasz Kapuściński 8414ae794d Corrected a mistake in -glprofile argument parsing 2016-02-17 23:04:34 +01:00
krzys-h 5c9bdde587 Fixed lag on saving programs 2016-02-16 12:54:08 +01:00
krzys-h 999b2b85a4 Prevent possible crashes related to not releasing pause 2016-02-16 12:26:52 +01:00
krzys-h a583b5ed1d Fixed another crash with focus pause 2016-02-16 12:26:52 +01:00
Tomasz Kapuściński cc973dab6f Added settings and command line switches to request OpenGL context version and profile 2016-02-15 23:08:56 +01:00
Tomasz Kapuściński 0154af39aa Corrected compilation problem (GL_MAX_FRAMEBUFFER_SAMPLES) 2016-02-15 20:59:09 +01:00
Tomasz Kapuściński 517d6f069a Reimplemented drawing primitives in OpenGL 3.3 engine 2016-02-15 20:31:32 +01:00
Tomasz Kapuściński 79c21f6676 Moved LightLocations to outside of UniformLocations 2016-02-15 20:05:25 +01:00
krzys-h 2b94de44a8 Incresed editor double click time, closes #688 2016-02-15 19:08:09 +01:00
krzys-h 831eca921b Fixed possible crash with background pause 2016-02-15 19:05:32 +01:00
krzys-h 84e0220ea6 Fix code copy start range, closes #720 2016-02-14 19:07:16 +01:00
krzys_h 05515d225a Update CONTRIBUTING.md 2016-02-14 16:18:32 +01:00
krzys-h 5e19f598b9 Fix newline at end of file... 2016-02-13 21:37:31 +01:00
krzys-h a3477edc8e Pause game when in background, closes #609 2016-02-13 21:35:01 +01:00
krzys-h c93fa12552 Fixed TitaniumOre and UraniumOre not being destroyable, closes #635 2016-02-13 21:15:15 +01:00
krzys-h 9b5d9ed893 Fixed some manual control being allowed in code battles, closes #644 2016-02-13 21:05:07 +01:00