tomangelo2
0003494c9e
Merge PR #1444
2022-01-29 17:16:57 +01:00
MrSimbax
80f074e2ba
Update license headers
2021-09-11 15:53:59 +02:00
Fiftytwo
754dfefefd
Add Missions+ gamemode
2020-07-20 18:35:31 +02:00
tomangelo
37e4ed8029
Updated license headers ( #1317 )
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* Updated headers
* Updated more headers
2020-07-07 10:19:36 +02:00
krzys-h
1c2bdc9cab
Update license headers
2018-04-20 02:08:50 +02:00
B-CE
0e6d22a549
Fix clang compilation, fixes #1113
2018-03-12 12:42:22 +01:00
melex750
bf69b86233
Fixed shortcut not changing to normal state
2017-10-17 02:33:05 +02:00
DavivaD
a29a4f93ac
Damage Alert Implementation (2th Stage)
2017-06-20 23:35:33 +02:00
krzys-h
8948da0612
Add Barricade objects
2017-05-19 15:33:44 +02:00
krzys-h
880f31a7c6
Add basics of scoreboard implementation; better support for multiple teams
2017-05-17 18:22:58 +02:00
krzys-h
fda58a6008
Change bullet collision logic to allow for collisions with non-damageable objects
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For now, you have to add bulletWall=true to objects you want bullets to collide with.
It's ugly but will work for now. This is needed mostly for compatibility
with exercises which use barriers to block movement but not bullets.
I also made the collision checks run more often because otherwise the bullets
would sometimes miss the objects (but only visually)
2017-04-29 13:14:10 +02:00
krzys-h
7fadf7bad5
Fix aliens being selectable by default ( #900 )
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Broken in 6a382830a9
This change also allows you to make selectable insects with selectable=1 in scene file
2017-01-28 12:53:28 +01:00
krzys-h
3472ec6613
Revert CParticle::CheckChannel changes
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I misinterpreted this as being a bug, while actually it seems to be an explicit CParticle design choice (maybe not the best one, but whatever). We DO need better docs for some old code like this :/
Fixes #806
This reverts commit 99a831a03b
.
2016-09-27 18:34:54 +02:00
krzys-h
646e5104f6
Some CCamera cleanup and docs
2016-05-28 18:44:38 +02:00
krzys-h
99a831a03b
Fixed CParticle::CheckChannel "errors"
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Not really errors, but I fixed them anyway
2016-05-28 00:26:56 +02:00
krzys-h
dba944740f
Removed unused members of COldObject
2016-02-21 15:16:30 +01:00
krzys-h
63c7b83d82
Removed unused object effect lights
2016-02-21 14:51:09 +01:00
krzys-h
977607a934
Updated license headers
2016-02-13 14:11:30 +01:00
Piotr Dziwinski
d11ebc891c
Bring to zero some types of issues reported by colobot-lint
2015-10-04 00:09:10 +02:00
Piotr Dziwinski
66ce745be0
Introduce forward declarations as suggested by colobot-lint
2015-09-27 16:28:14 +02:00
Piotr Dziwinski
b93f610930
Fix license header in all files
2015-08-22 16:40:02 +02:00
krzys-h
1717fe071e
Removed unused variables
2015-08-17 21:42:18 +02:00
Piotr Dziwinski
6534978dea
Refactor Character::posPower
2015-08-17 21:28:30 +02:00
krzys-h
1059ae37c1
Shielder subclass
2015-08-17 14:06:31 +02:00
krzys-h
63bee182d2
Moved SetFixed/GetFixed to CBaseAlien
2015-08-17 13:19:21 +02:00
krzys-h
75de19f10e
COldObjectInterface::SetViewFromHere -> CControllableObject::AdjustCamera
2015-08-17 11:53:34 +02:00
krzys-h
ad84478c71
Removed Get/SetInfoReturn
2015-08-17 11:44:05 +02:00
krzys-h
e11d2ec33e
Refactor object dying status and GetActive
2015-08-16 20:24:48 +02:00
krzys-h
db3596ace1
Removed Get/SetDefRank
2015-08-15 23:49:51 +02:00
krzys-h
0eaf0d6f65
Split Programmable and ProgramStorage
2015-08-15 21:29:08 +02:00
krzys-h
856c5baa0e
Removed CTaskManager
2015-08-15 20:30:15 +02:00
Piotr Dziwinski
efedb44cce
Add proper initializations and remove manual memory management in remaining classes
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Except CBot-related stuff of course
2015-08-14 23:44:00 +02:00
krzys-h
a644fc107d
Use +infinity instead of -1 for immediate object destruction
2015-08-13 19:46:30 +02:00
krzys-h
bfd3a5b23c
Refactored ExplodeObject
2015-08-13 18:54:44 +02:00
krzys-h
e5e1d4973f
CDestroyableObject, CFragileObject, CShieldedObject and CShieldedAutoRegenObject
2015-08-13 13:41:25 +02:00
krzys-h
e937db94c8
Moved GetPhysics() and GetMotion() to CMovableObject; moved trace drawing to CTraceDrawingObject
2015-08-13 10:49:45 +02:00
krzys-h
5d52214737
CFlyingObject; CJetFlyingObject
2015-08-12 19:09:35 +02:00
krzys-h
1b73830f28
CRangedObject
2015-08-12 18:12:27 +02:00
krzys-h
15bf98da40
Removed SetShowLimitRadius
2015-08-12 17:48:58 +02:00
krzys-h
f7d2f501bb
Moved common interface implementations to separate classes
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Additionaly, merged all "inappropariate bot" errors into one and renamed ERR_GENERIC -> ERR_UNKNOWN
2015-08-12 16:54:44 +02:00
krzys-h
63d83185b5
Move GetTooltipText and Get/SetLock to CObject; remove Get/SetEnable
2015-08-12 00:16:57 +02:00
krzys-h
f37d2a338e
Moved SetHighlight to CControllableObject
2015-08-12 00:16:57 +02:00
krzys-h
a9673d5f72
Moved StartDetectEffect to CRobotMain
2015-08-11 23:13:57 +02:00
krzys-h
3f32b7c8a3
Removed SetCapacity()
2015-08-11 22:57:33 +02:00
krzys-h
364f87c49b
CPowerContainerObject interface
2015-08-11 22:51:16 +02:00
krzys-h
7e18757d29
CScript user pointer cleanup; moved some functions from COldObjectInterface to main CObject
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* moved (Get|Set)Clip [renamed to (Get|Set)Collisions], (Get|Set)Team, (Get|Set)Proxy(Activate|Distance) and GetBotVar to main CObject class
* refactored scripting to pass CScript* as the user pointer, removing the need for GetRunScript()
* changed accessing of "object" class in CBot to use ->GetUserPtr()
* refactored object limits to remove (Start|Stop)ShowLimit from COldObject
* added notes on possible interfaces for most of the other COldObjectInterface functions
2015-08-11 17:51:39 +02:00
krzys-h
15c1c7ee03
CMovableObject, CControllableObject
2015-08-10 23:21:15 +02:00
krzys-h
abb272600e
Merged CBrain into CProgrammableObject
2015-08-10 18:16:00 +02:00
krzys-h
78a51f0acb
Moved all UI code out of CBrain into Ui::CObjectInterface
2015-08-10 16:37:03 +02:00
krzys-h
3a5f618f65
CTaskExecutorObject interface; some general task and CBrain cleanup
2015-08-10 13:46:39 +02:00