Commit Graph

69 Commits (9417b916da9bbdb866d393feb82161679b613ff5)

Author SHA1 Message Date
tomangelo2 0003494c9e Merge PR #1444 2022-01-29 17:16:57 +01:00
MrSimbax 80f074e2ba Update license headers 2021-09-11 15:53:59 +02:00
Fiftytwo 754dfefefd Add Missions+ gamemode 2020-07-20 18:35:31 +02:00
tomangelo 37e4ed8029
Updated license headers (#1317)
* Updated headers

* Updated more headers
2020-07-07 10:19:36 +02:00
krzys-h 1c2bdc9cab Update license headers 2018-04-20 02:08:50 +02:00
B-CE 0e6d22a549 Fix clang compilation, fixes #1113 2018-03-12 12:42:22 +01:00
melex750 bf69b86233 Fixed shortcut not changing to normal state 2017-10-17 02:33:05 +02:00
DavivaD a29a4f93ac Damage Alert Implementation (2th Stage) 2017-06-20 23:35:33 +02:00
krzys-h 8948da0612 Add Barricade objects 2017-05-19 15:33:44 +02:00
krzys-h 880f31a7c6 Add basics of scoreboard implementation; better support for multiple teams 2017-05-17 18:22:58 +02:00
krzys-h fda58a6008 Change bullet collision logic to allow for collisions with non-damageable objects
For now, you have to add bulletWall=true to objects you want bullets to collide with.
It's ugly but will work for now. This is needed mostly for compatibility
with exercises which use barriers to block movement but not bullets.

I also made the collision checks run more often because otherwise the bullets
would sometimes miss the objects (but only visually)
2017-04-29 13:14:10 +02:00
krzys-h 7fadf7bad5 Fix aliens being selectable by default (#900)
Broken in 6a382830a9
This change also allows you to make selectable insects with selectable=1 in scene file
2017-01-28 12:53:28 +01:00
krzys-h 3472ec6613 Revert CParticle::CheckChannel changes
I misinterpreted this as being a bug, while actually it seems to be an explicit CParticle design choice (maybe not the best one, but whatever). We DO need better docs for some old code like this :/

Fixes #806

This reverts commit 99a831a03b.
2016-09-27 18:34:54 +02:00
krzys-h 646e5104f6 Some CCamera cleanup and docs 2016-05-28 18:44:38 +02:00
krzys-h 99a831a03b Fixed CParticle::CheckChannel "errors"
Not really errors, but I fixed them anyway
2016-05-28 00:26:56 +02:00
krzys-h dba944740f Removed unused members of COldObject 2016-02-21 15:16:30 +01:00
krzys-h 63c7b83d82 Removed unused object effect lights 2016-02-21 14:51:09 +01:00
krzys-h 977607a934 Updated license headers 2016-02-13 14:11:30 +01:00
Piotr Dziwinski d11ebc891c Bring to zero some types of issues reported by colobot-lint 2015-10-04 00:09:10 +02:00
Piotr Dziwinski 66ce745be0 Introduce forward declarations as suggested by colobot-lint 2015-09-27 16:28:14 +02:00
Piotr Dziwinski b93f610930 Fix license header in all files 2015-08-22 16:40:02 +02:00
krzys-h 1717fe071e Removed unused variables 2015-08-17 21:42:18 +02:00
Piotr Dziwinski 6534978dea Refactor Character::posPower 2015-08-17 21:28:30 +02:00
krzys-h 1059ae37c1 Shielder subclass 2015-08-17 14:06:31 +02:00
krzys-h 63bee182d2 Moved SetFixed/GetFixed to CBaseAlien 2015-08-17 13:19:21 +02:00
krzys-h 75de19f10e COldObjectInterface::SetViewFromHere -> CControllableObject::AdjustCamera 2015-08-17 11:53:34 +02:00
krzys-h ad84478c71 Removed Get/SetInfoReturn 2015-08-17 11:44:05 +02:00
krzys-h e11d2ec33e Refactor object dying status and GetActive 2015-08-16 20:24:48 +02:00
krzys-h db3596ace1 Removed Get/SetDefRank 2015-08-15 23:49:51 +02:00
krzys-h 0eaf0d6f65 Split Programmable and ProgramStorage 2015-08-15 21:29:08 +02:00
krzys-h 856c5baa0e Removed CTaskManager 2015-08-15 20:30:15 +02:00
Piotr Dziwinski efedb44cce Add proper initializations and remove manual memory management in remaining classes
Except CBot-related stuff of course
2015-08-14 23:44:00 +02:00
krzys-h a644fc107d Use +infinity instead of -1 for immediate object destruction 2015-08-13 19:46:30 +02:00
krzys-h bfd3a5b23c Refactored ExplodeObject 2015-08-13 18:54:44 +02:00
krzys-h e5e1d4973f CDestroyableObject, CFragileObject, CShieldedObject and CShieldedAutoRegenObject 2015-08-13 13:41:25 +02:00
krzys-h e937db94c8 Moved GetPhysics() and GetMotion() to CMovableObject; moved trace drawing to CTraceDrawingObject 2015-08-13 10:49:45 +02:00
krzys-h 5d52214737 CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
krzys-h 1b73830f28 CRangedObject 2015-08-12 18:12:27 +02:00
krzys-h 15bf98da40 Removed SetShowLimitRadius 2015-08-12 17:48:58 +02:00
krzys-h f7d2f501bb Moved common interface implementations to separate classes
Additionaly, merged all "inappropariate bot" errors into one and renamed ERR_GENERIC -> ERR_UNKNOWN
2015-08-12 16:54:44 +02:00
krzys-h 63d83185b5 Move GetTooltipText and Get/SetLock to CObject; remove Get/SetEnable 2015-08-12 00:16:57 +02:00
krzys-h f37d2a338e Moved SetHighlight to CControllableObject 2015-08-12 00:16:57 +02:00
krzys-h a9673d5f72 Moved StartDetectEffect to CRobotMain 2015-08-11 23:13:57 +02:00
krzys-h 3f32b7c8a3 Removed SetCapacity() 2015-08-11 22:57:33 +02:00
krzys-h 364f87c49b CPowerContainerObject interface 2015-08-11 22:51:16 +02:00
krzys-h 7e18757d29 CScript user pointer cleanup; moved some functions from COldObjectInterface to main CObject
* moved (Get|Set)Clip [renamed to (Get|Set)Collisions], (Get|Set)Team, (Get|Set)Proxy(Activate|Distance) and GetBotVar to main CObject class
* refactored scripting to pass CScript* as the user pointer, removing the need for GetRunScript()
* changed accessing of "object" class in CBot to use ->GetUserPtr()
* refactored object limits to remove (Start|Stop)ShowLimit from COldObject
* added notes on possible interfaces for most of the other COldObjectInterface functions
2015-08-11 17:51:39 +02:00
krzys-h 15c1c7ee03 CMovableObject, CControllableObject 2015-08-10 23:21:15 +02:00
krzys-h abb272600e Merged CBrain into CProgrammableObject 2015-08-10 18:16:00 +02:00
krzys-h 78a51f0acb Moved all UI code out of CBrain into Ui::CObjectInterface 2015-08-10 16:37:03 +02:00
krzys-h 3a5f618f65 CTaskExecutorObject interface; some general task and CBrain cleanup 2015-08-10 13:46:39 +02:00