Commit Graph

59 Commits (8baccb08a7e8e010b57cc57513199c375fb300aa)

Author SHA1 Message Date
Piotr Dziwinski 8baccb08a7 Optimize use of textures in text rendering, closes #215 2016-03-19 12:00:56 +13:00
krzys-h 0256b1aa39 Add logging in font loading 2016-02-18 18:07:29 +01:00
krzys-h 977607a934 Updated license headers 2016-02-13 14:11:30 +01:00
Krzysztof Dermont c780148b77 Fix crash related to TTF and PHYSFS
TTF fonts will be loaded to memory instead of file pointers

Added new class CSDLMemoryWrapper that loads data from PHYSFS into memory block
and closes file after. This closes issues #519, #708 and #619
2016-02-11 16:12:16 +01:00
Piotr Dziwinski d11ebc891c Bring to zero some types of issues reported by colobot-lint 2015-10-04 00:09:10 +02:00
krzys-h a0034f8000 Finalized SDL2 migration 2015-09-25 21:26:49 +02:00
krzys-h dfa06dafcf Refactored window resize 2015-09-25 11:11:35 +02:00
krzys-h 53e4470dbf Started SDL2 migration 2015-09-24 21:09:46 +02:00
Piotr Dziwinski b93f610930 Fix license header in all files 2015-08-22 16:40:02 +02:00
krzys-h 8421189716 Merge branch 'dev-cbot-syntax-highlighting' into dev (#575) 2015-08-18 23:01:02 +02:00
krzys-h e91ecbbb01 Removed unused references to effect03.png from the code 2015-08-18 22:59:31 +02:00
krzys-h 1c0fc21e2b Made all colors a bit darker 2015-08-18 22:12:00 +02:00
krzys-h c5da68d516 New CBot syntax highlighting 2015-08-18 22:12:00 +02:00
Piotr Dziwinski 2289d69735 Replace NULL -> nullptr 2015-08-16 12:43:42 +02:00
Piotr Dziwinski 93a06c0c23 Remove manual memory management from graphics classes 2015-08-12 21:07:16 +02:00
krzys-h 9bf53e48e8 Changed TAB character rendering to be red, like in the original game 2015-08-07 14:16:10 +02:00
krzys-h 4d5b4c47a2 Use CText for virus particle rendering
As suggested by @RaptorParkowsky on Trello - https://trello.com/c/56MszsWA/66-texture-remastering-checklist
2015-08-07 13:29:29 +02:00
Piotr Dziwinski e9e1c8d4dd Add proper initializations and remove manual memory management in app classes 2015-08-07 10:16:46 +02:00
krzys-h 0d00952b10 Rename text.png to effect03.png 2015-08-06 22:41:54 +02:00
Piotr Dziwinski 11b0398c03 Include refactoring
* reordered includes according to correct style
 * removed some unnecessary includes
2015-08-02 17:49:07 +02:00
Piotr Dziwinski 7d8b56d9ab More style fixes 2015-08-02 12:06:14 +02:00
Piotr Dziwinski 8ca77f27a1 Extracted CSDLFileHandler from CResourceManager
This also possibly fixes some rare error cases (e.g. #439)
2015-07-16 21:13:38 +02:00
Tomasz Kapuściński d3b052f19b Implemented trilinear filtering, mipmap level setting and anisotropic filtering 2015-05-06 17:55:10 +02:00
krzys-h ed0850ddb6 Fixed buttons "eating" other characters in SatCom 2015-04-07 12:27:31 +02:00
krzys-h efe04be1c2 Implemented button rendering in SatCom (#232)
Finally!
2015-04-07 12:06:43 +02:00
krzys-h f65b00089a Merge branch 'dev' into dev-physfs
Conflicts:
	data
2014-10-14 15:42:19 +02:00
krzys-h 9fd6cf5449 Changed all occurences of PPC in the code to TerranovaTeam 2014-10-14 15:26:18 +02:00
krzys-h 0b2f25a6e3 Restored -datadir and -langdir arguments, added -savedir
Also, fixed some crashes when unable to open file
2014-08-06 12:27:17 +02:00
Krzysztof Dermont 2260f6bf4f Big part of PhysFS support
* removed -mod argument
* removed -datadir argument
* removed -lang argument
* removed some dead ui code
* added resource manager and file loaders (stream and SDL)
* changed interface textures location to match new directory structure
* removed CGameData for mod support
* added PhysFS support
2014-06-20 23:51:28 +02:00
krzys-h f0d97bfdb9 Better datadir mod support 2014-05-18 12:12:47 +02:00
Oleg Kosmakov a181ba9bbf Fixes #271 2014-03-25 22:56:40 +02:00
andreymal e9960f5373 GetStringWidth fix 2014-03-02 04:15:59 +04:00
Piotr Dziwinski ccb63bd29e Fixed memory leaks in CText 2013-10-12 21:14:33 +02:00
Piotr Dziwinski b22d852b4c Fixed variable shadowing warnings
* fixed -Wshadow warnings
 * refactored some constructors
2013-05-27 22:29:42 +02:00
Piotr Dziwinski 8765d58b02 Fixed code formatting
* moved braces to new lines
 * fixed some function/variable names
 * fixed whitespace issues
2013-05-27 10:19:16 +02:00
Piotr Dziwinski 07839a561f Unicode symbols for special characters
* added support for special characters from original text bitmaps
2013-05-12 18:38:01 +02:00
Piotr Dziwinski 4a30800cf1 Fixes for compiling on MSYS
* fixed SDL_main() and putenv() issues
 * disabled desktop subdir for MSYS
 * disabled building CBot_console for now
2013-03-22 19:17:08 +01:00
erihel ba2df2cb42 * Fix for satcom freeze 2013-02-24 01:40:55 +01:00
Piotr Dziwiński 001d37b257 CInstanceManager refactoring
* removed classes managed by CInstanceManager
   except for CObject, CPyro, CBrain and CPhysics
   because of dependencies
 * refactored instance searching to use existing singleton instances of
   CApplication, CEngine and CRobotMain and calling their getter
   functions
2013-02-17 12:11:56 +01:00
erihel 3f6a6a9eef * Syntax highlighting in cbot editor (needs to be tested) 2013-02-09 23:49:38 +01:00
erihel 6f64770714 * Fixes to ingame editor
* Fixes to editor window. It's now possible to resize, move and press buttons
2013-02-09 21:00:07 +01:00
Piotr Dziwinski d1942e1216 Correct font scaling with resolution 2013-01-04 00:29:19 +01:00
Piotr Dziwinski 45bee618f9 Fixed unicode rendering bug 2012-12-27 16:32:46 +01:00
Zaba999 8a932fed3e Added saving user scripts on game save. Fixed bug in writing script to file. 2012-10-11 23:09:29 +02:00
Piotr Dziwinski 8ea4736a46 Font coloring; fix for resize hack
- added font coloring and changed default color to black
- fixed resize hack incorrectly changing video config,
  but font resizing will not work for now
2012-09-30 10:56:35 +02:00
Piotr Dziwinski 5a751d9c0d Fixed texture regression
There was a bug in texture modesetting but only visible after certain
mode changes.
2012-09-29 19:35:14 +02:00
Piotr Dziwinski 677ce3960c Some fixes and optimizations
- fixed 2nd texture setting
- added padding to some structs for faster access
- changed rendering primitives to glDrawArrays()
- optimized texture modesetting calls
- fixed some valgrind errors
2012-09-29 10:40:11 +02:00
erihel 9f4c1454dc * Ingame help should now display correctly 2012-09-27 23:42:52 +02:00
Piotr Dziwinski 45fd8aad33 Fog color fix; refactoring
- fixed fog color setting
- removed unused glSecondaryColor and altered struct VertexCol
- minor refactoring in CText
2012-09-26 16:31:04 +02:00
Michał Zieliński b06544871a made graphics/engine/text cleaner, I hope 2012-09-24 23:55:52 +02:00