- fixed model loading code
- added simple model viewer (model_test) in src/graphics/opengl/test
- added system time stamp code
- split the code in app/system modules to separate headers
- added debug messages in model loading
- minor fixes in OpenGL engine
- extended Gfx::CDevice interface
- written OpenGL implementation in Gfx::CGLDevice
- rewrote color and light module
- added Gfx::VertexCol
- added array casts to Math::Vector, Math::Matrix and Gfx::Color
- changed tabs to spaces and DOS line endings to Unix
(except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h