Commit Graph

2701 Commits (6b6eca61cb56f5859ce0b964b6df7b2139dac12c)

Author SHA1 Message Date
Unknown 6b6eca61cb Update data submodule 2016-09-13 10:15:28 +02:00
Unknown ade8566d06 Update data submodule 2016-09-10 17:51:52 +02:00
krzys_h 84c98546df Merge pull request #819 from melex750/dev
Method chaining for constructor calls in CBOT
2016-09-09 19:37:37 +02:00
krzys_h 8dc03f40d5 Merge pull request #817 from CyborgMaster/radarall-equidistant-objects
radarall can return multiple objects with exactly the same distance
2016-09-09 19:17:40 +02:00
Unknown e3b3d7c9aa Enable debug info for MSVC 2016-08-24 18:18:33 +02:00
Unknown e085b4b422 Enable C++ exceptions in MSVC
Because warnings.
2016-08-24 13:34:51 +02:00
MrSimbax 514829de60 Normalize dir parameter when copying to clipboard 2016-08-20 13:22:53 +02:00
MrSimbax 974b6efad5 Add -pedantic-errors flag to C++ compilers 2016-08-18 12:59:29 +02:00
MrSimbax 92b1e544ec Remove default lambda parameters
They cause compilation error on MSVC and should give errors, as it's explicitly stated in the C++11 standard: http://stackoverflow.com/questions/6281472/why-does-a-default-argument-for-a-lambda-argument-trigger-a-pedantic-gcc-warni
2016-08-18 10:02:54 +02:00
MrSimbax 584d782a9f Add VS Code files to .gitignore 2016-08-15 18:08:18 +02:00
melex750 3146d4ef35 Add method chaining for class constructor calls 2016-08-14 16:56:17 -04:00
Jeremy Mickelson 859cec774a Added comment explaining container choice 2016-08-13 12:18:54 -06:00
Jeremy Mickelson 88227a3647 Allow multiple objects with exactly the same distance to be returned by `radarall` 2016-08-13 12:13:41 -06:00
krzys-h d411c5ebc0 Allow circular references from different classes (#814)
Conflicts:
	test/unit/CBot/CBot_test.cpp
2016-08-09 21:10:07 +02:00
melex750 71aa7e468b Add unit tests for circular reference 2016-08-09 14:55:56 -04:00
krzys-h b9d4d57e33 Syntax sugar: Accessing members of returned objects (#808)
Conflicts:
	src/CBot/CBotInstr/CBotInstrMethode.h
2016-08-09 20:28:37 +02:00
krzys_h d83553ca14 Merge pull request #809 from melex750/dev
Fixes and unit tests for inheritance
2016-08-09 19:23:49 +02:00
krzys-h 0ecdee08cc Merge branch 'dev-async-music-load' (PR #801) 2016-08-09 19:20:46 +02:00
krzys-h 4cb2eb6d37 Removed fuzzy markers for lines fixed in #805 2016-08-09 19:07:50 +02:00
aleksei-sh 191ca3c4eb Reducing the length of the lines
The length of lines is reduced so that they fit in the interface
2016-08-09 19:04:32 +02:00
aleksei-sh 1546c1514a Filled not existed translation, minor translation changes
Fill empty lines. Some translations has been corrected ("вы" required form "нажмите";  project name "Colobot" can not be translated to "КОЛОБОТ").
2016-08-09 19:04:22 +02:00
melex750 66218319dd Add support for circular references
Issue #433
2016-08-09 11:59:07 -04:00
melex750 8b3c4302d2 Add more unit tests for inheritance 2016-08-07 10:01:10 -04:00
Jeremy Mickelson 6b8e240d26 Fix implicit downcast with variable initialization 2016-08-07 08:27:01 -04:00
melex750 a205eace38 Add missing license headers 2016-08-06 16:29:02 -04:00
melex750 f3bf56d9e3 Add unit tests for returned object member access 2016-08-06 05:22:40 -04:00
melex750 e48188b429 Fix failed assert when literal null is returned 2016-08-06 04:56:57 -04:00
krzys-h c03d8beb8b Import documentation from old dev wiki
I also updated all outdated information I could find, please tell me if I missed something

Model format documentation needs an update
2016-08-05 17:04:16 +02:00
melex750 fad38cd0e9 Add accessing members to function calls 2016-08-04 03:16:59 -04:00
melex750 c89e6f4c28 Begin adding unit tests for inheritance 2016-08-04 01:19:56 -04:00
melex750 c9c02f5461 Fix assigning instance to pointer for inheritance 2016-08-04 01:06:37 -04:00
melex750 860cdb0aea Fix calling multi-level inherited methods 2016-08-03 19:13:21 -04:00
melex750 d0a8a32a57 Fix RestoreMethode when calling inherited methods 2016-08-03 18:34:39 -04:00
melex750 397e312424 Fix RestoreState for subclass instance vars 2016-08-03 17:52:53 -04:00
melex750 48666c4604 Fix not calling destructors after save/reload 2016-08-03 17:42:10 -04:00
krzys-h 210b5c295d Fix memory leak related to performance counters
This commit actually fixes two problems causing the leak:
* DestroyTimeStamp not being called in CProfiler (my stupid mistake in 5fea22ff03)
* DestroyTimeStamp leaving null pointers in CSystemUtils::m_timeStamps (this was introduced by @piotrdz long ago when introducing smart pointers)
2016-07-24 22:51:41 +02:00
krzys-h dbe7fd6ef0 Added performance counter for UI particles 2016-07-24 18:19:37 +02:00
krzys-h 716218aa37 Fixed compile error on Windows 2016-07-24 18:19:34 +02:00
krzys-h ffd688e2d7 Do not render the shadow map when pause blur is active 2016-07-24 16:56:47 +02:00
krzys-h fef050f6dd Fixed loading apperance scene, closes #802 2016-07-24 16:44:27 +02:00
krzys-h 2c3e90b126 Added CBot performance counter 2016-07-24 16:36:13 +02:00
krzys-h 5fea22ff03 Moved performance counters to a separate class 2016-07-24 16:18:25 +02:00
krzys-h 81b7bcc5bc Moved system modules from app/ to common/system/ 2016-07-24 14:38:49 +02:00
krzys-h aa6345ab5e Post-release 0.1.8-alpha 2016-07-11 09:29:50 +02:00
krzys-h 407d855466 Release 0.1.8-alpha: Bump version 2016-07-11 09:27:53 +02:00
krzys-h 2b63369060 Release 0.1.8-alpha: Merge branch 'dev' 2016-07-11 09:27:01 +02:00
krzys-h 19cc25f716 Fixed sound channels not being unmuted properly 2016-07-10 20:12:44 +02:00
krzys-h 29f0631a2c Asynchronous sound/music loading
This improves the loading time a lot. Time from starting the app to opening game window decreased by almost 5 seconds (it's almost instant now). Mission loading times are significantly better too. As a bonus, the playmusic() CBot function doesn't hang the game if you don't preload the files with CacheAudio in scene file.
2016-07-10 14:56:34 +02:00
krzys-h 9e545d0d39 Fixed colobot-lint warnings 2016-07-09 20:39:18 +02:00
krzys-h 8a17bc901c Added pause blur config setting, enabled by default 2016-07-09 12:13:51 +02:00