Commit Graph

138 Commits (67bd9829691ae93ae156ea903e4ab58eac5e4f7c)

Author SHA1 Message Date
Piotr Dziwinski d11ebc891c Bring to zero some types of issues reported by colobot-lint 2015-10-04 00:09:10 +02:00
krzys-h 3815ef0bd6 Refactored CPauseManager (again) 2015-10-01 18:55:41 +02:00
Piotr Dziwinski 66ce745be0 Introduce forward declarations as suggested by colobot-lint 2015-09-27 16:28:14 +02:00
krzys-h dfa06dafcf Refactored window resize 2015-09-25 11:11:35 +02:00
krzys-h fb03a497d7 Added command to hide the UI 2015-09-04 19:16:21 +02:00
krzys-h c3d7876a5c Made CPauseManager not a singleton 2015-08-31 22:05:21 +02:00
Piotr Dziwinski b93f610930 Fix license header in all files 2015-08-22 16:40:02 +02:00
Piotr Dziwinski d703eb7165 Compile fixes for MSVC2013 2015-08-16 00:39:08 +02:00
krzys-h 9d8bef877d Renamed old-style shadows to shadow spots in the code 2015-08-14 13:37:40 +02:00
krzys-h 78a279b479 Better shadow type selection UI 2015-08-14 13:37:27 +02:00
krzys-h eda7435eb6 Removed a lot of useless settings (#556) 2015-08-14 13:04:05 +02:00
Piotr Dziwinski 93a06c0c23 Remove manual memory management from graphics classes 2015-08-12 21:07:16 +02:00
krzys-h 6b4610e808 Improved stats display 2015-08-09 15:20:38 +02:00
krzys-h f90bb63520 Hide some things in save screenshots
Save indicator, mouse cursor, CDisplayText and interface particles
2015-08-07 15:59:05 +02:00
krzys-h 4d5b4c47a2 Use CText for virus particle rendering
As suggested by @RaptorParkowsky on Trello - https://trello.com/c/56MszsWA/66-texture-remastering-checklist
2015-08-07 13:29:29 +02:00
Piotr Dziwinski e9e1c8d4dd Add proper initializations and remove manual memory management in app classes 2015-08-07 10:16:46 +02:00
krzys-h ec3ded75b8 Removed unused LOD level setting 2015-08-06 18:35:56 +02:00
krzys-h b20d589c87 Check available texture units in shadow mapping settings 2015-08-06 13:47:42 +02:00
krzys-h 2b4210dcbc Separated CMainUserInterface from CMainDialog 2015-08-06 12:59:09 +02:00
Piotr Dziwinski 0c9e745213 Add proper initializations in remaining graphics classes 2015-08-06 09:33:27 +02:00
Piotr Dziwinski 18f9bfb575 Make saving screenshot thread- and exception-safe
* introduce ResourceOwningThread wrapper for safely passing resources
   to new threads
 * make CEventQueue thread-safe
 * start screenshot saving thread using ResourceOwningThread
 * change direct call at end of writing screenshot to thread-safe
   event communication
2015-08-04 20:37:15 +02:00
krzys-h 04960035c1 Save screenshot image in a separate background thread (#546) 2015-08-03 21:40:30 +02:00
Piotr Dziwinski 7d8b56d9ab More style fixes 2015-08-02 12:06:14 +02:00
krzys-h 083f216529 Team object recoloring (#514) 2015-07-22 12:45:50 +02:00
krzys-h f03734d17f Added shadow mapping to settings screen 2015-07-20 18:42:09 +02:00
krzys-h a879e496f5 Removed unused texture quality setting 2015-07-20 12:21:16 +02:00
Tomasz Kapuściński 644f5b4d7f Corrected some problems with dynamic shadows 2015-07-19 00:07:59 +02:00
krzys-h 2b9811d225 Movie lock refactoring 2015-07-16 22:09:50 +02:00
Piotr Dziwinski e8582d214c CStaticObject subclass using new model framework
* added reading/writing working version of new model format V3
 * added CStaticObject with minial interface intended for
   non-interactive static objects like trees
 * converted first model, tree0, to new format
2015-07-11 19:52:38 +02:00
krzys-h 36d08e852c Better splashscreen scaling on widescreen resolutions 2015-07-11 12:57:18 +02:00
Piotr Dziwinski 93e950584a Refactor model-related code
* refactored model loading code based on code from dev-models
 * support new model format V2 (without LOD levels)
 * removed LOD levels support in CEngine and from model files
 * preparations for new model format V3:
   - support for multiple meshes in one model file
   - support for saving crash spheres and shadow spots
   - removed all direct dependencies on CEngine enum values
   - quantized model rendering states to new flags and enums
2015-07-09 21:37:04 +02:00
Tomasz Kapuściński 3cc2857372 Small corrections in MSAA implementation 2015-06-22 23:42:01 +02:00
Piotr Dziwinski 8806d1708d Proper CAuto, CBrain, CMotion, CPhysics, CPyro lifetime management
* change manual memory manament to std::unique_ptr
 * create CPyroManager
 * finally get rid of CInstanceManager
2015-06-22 21:58:58 +02:00
Tomasz Kapuściński f2318803e5 Added Multisample anti-aliasing (MSAA) 2015-06-22 00:56:47 +02:00
Piotr Dziwinski f9b09d08f0 Create CObjectFactory
* move functions creating objects to new class CObjectFactory
 * replace calls to CObject::Create*() with CObjectManager::Create()
 * move creation/deletion of some objects to better places
 * make CModelManager non-singleton
 * clean up some code in changed functions
2015-06-20 19:37:25 +02:00
Tomasz Kapuściński a880210b3d Added ShadowRange option 2015-06-15 18:41:31 +02:00
Tomasz Kapuściński e1a0f5b1c7 Added OpenGL 2.1 engine 2015-05-27 22:12:02 +02:00
Tomasz Kapuściński 8abdd4b740 Improved shadow mapping 2015-05-21 18:18:46 +02:00
Tomasz Kapuściński e747443312 Increased quality of dynamic shadows 2015-05-14 15:31:57 +02:00
Tomasz Kapuściński 2665847c41 Added support for offscreen rendering and high resolution shadow maps 2015-05-12 13:09:31 +02:00
Tomasz Kapuściński 0b2f00530b Added experimental support for dynamic shadows (shadow mapping) 2015-05-11 15:21:17 +02:00
Tomasz Kapuściński d3b052f19b Implemented trilinear filtering, mipmap level setting and anisotropic filtering 2015-05-06 17:55:10 +02:00
krzys-h ef35a3a2ef Custom path to SecondTexture, closes #370 2014-11-10 20:46:39 +01:00
krzys-h 6d2fd18b41 Implemented mission timer 2014-10-29 17:53:46 +01:00
krzys-h d91569e165 Showing coordinates in stats menu (F12/showstat); removed "showpos" cheat
Issue #277

Conflicts:
	src/object/cheat.cpp
	src/object/robotmain.cpp
	src/object/robotmain.h
2014-10-29 16:08:55 +01:00
krzys-h 9fd6cf5449 Changed all occurences of PPC in the code to TerranovaTeam 2014-10-14 15:26:18 +02:00
krzys-h 4a237f5925 CPauseManager 2013-12-31 13:24:09 +01:00
Piotr Dziwinski 366d3a551e Added debug aids for lighting
* displaying positions of current lights (F11)
 * dumping info to console (F10)
 * added assert() in suspicious place in CPyro
2013-06-17 18:17:21 +02:00
Piotr Dziwinski b4700e3bed Fix for #133
* objects are now copied and textures are updated correctly
 * also added function to debug objects
2013-06-17 11:48:57 +02:00
Piotr Dziwinski b22d852b4c Fixed variable shadowing warnings
* fixed -Wshadow warnings
 * refactored some constructors
2013-05-27 22:29:42 +02:00
Piotr Dziwinski 8765d58b02 Fixed code formatting
* moved braces to new lines
 * fixed some function/variable names
 * fixed whitespace issues
2013-05-27 10:19:16 +02:00
Piotr Dziwinski 8f6fd2a131 Changes in texture code & refactoring
* refactored and altered slightly the texture pack code
 * added flushing of texture cache
 * some refactoring and const-correctness in CApplication methods
2013-05-26 14:50:23 +02:00
krzys-h 04f747b00b Added simple texturepack support (#208) 2013-05-12 14:55:41 +02:00
Piotr Dziwinski cec406ea31 Non-power-of-2 padding for background images
* added padding options
 * removed old hardcoded image sizes
2013-05-11 23:12:13 +02:00
erihel 5669053de0 Some code refactoring
Changed vehicule (french) to vehicle (english) in enums and variables
2013-04-27 17:50:30 +02:00
Piotr Dziwinski b0d86ebe5a Better light sorting
Should fix lighting issue (#62)
2013-02-25 21:58:01 +01:00
Piotr Dziwiński 001d37b257 CInstanceManager refactoring
* removed classes managed by CInstanceManager
   except for CObject, CPyro, CBrain and CPhysics
   because of dependencies
 * refactored instance searching to use existing singleton instances of
   CApplication, CEngine and CRobotMain and calling their getter
   functions
2013-02-17 12:11:56 +01:00
Piotr Dziwinski a937a7b6ec Changed model min/max to LOD levels 2013-01-27 11:43:53 +01:00
Piotr Dziwinski 2ebe1fbcb6 Fixed spider and worm model loading 2012-12-28 13:23:49 +01:00
Piotr Dziwinski 3582f107a5 Fixes and refactoring 2012-12-27 14:18:16 +01:00
Piotr Dziwinski 5574eccebd Engine optimization - rewritten model management
- new class CModelManager
 - rewritten engine object structure in CEngine
 - created shared model data instead of separate objects per each
   model instance
 - minor refactoring
2012-12-26 20:58:02 +01:00
Piotr Dziwinski 4811defca2 Static objects using OpenGL VBOs and display lists 2012-12-14 21:30:35 +01:00
Piotr Dziwinski 688315ab76 ComputeSphereVisibility and fixes in CEngine TODOs
- view frustum culling with ComputeSphereVisibility - game should run
  faster now
- resolved/removed most TODOs from CEngine
- fixed OpenGL tests
2012-10-20 23:06:56 +02:00
Piotr Dziwinski 6fdaf5de46 CParticle rewrite 2012-10-05 18:59:49 +02:00
Piotr Dziwinski b46dc3850f Map texture painting 2012-09-30 00:23:26 +02:00
Piotr Dziwinski a8554cfae3 Texture coloring 2012-09-29 23:37:38 +02:00
Piotr Dziwinski 4193f8a3a9 Fix for transparent objects and fadeouts 2012-09-29 22:44:05 +02:00
Piotr Dziwinski 677ce3960c Some fixes and optimizations
- fixed 2nd texture setting
- added padding to some structs for faster access
- changed rendering primitives to glDrawArrays()
- optimized texture modesetting calls
- fixed some valgrind errors
2012-09-29 10:40:11 +02:00
Piotr Dziwinski 6d0ed0d26a Completely fixed light issues
Directional and spot lights are now set properly
2012-09-27 23:18:12 +02:00
Piotr Dziwinski a394c9efec Updated docs and some Doxygen fixes 2012-09-27 20:43:20 +02:00
Piotr Dziwinski fd09071c29 Data dir paths
- changed access to paths in data directory in CApplication
- models now load from data directory
2012-09-22 14:40:13 +02:00
Piotr Dziwinski bd36d76b31 Mouse pos setting, low cpu mode, stats display 2012-09-20 20:37:37 +02:00
Piotr Dziwinski 7b6bbf79c4 Namespace and styling fix 2012-09-19 23:50:28 +02:00
Piotr Dziwinski 4b67386a69 Change of background image handling
- removed old 4 quarter backgrounds
- fixes in texture loading
- other minor fixes
2012-09-17 23:41:53 +02:00
Piotr Dziwinski 34d7dcf3be Simulation timestamps and input bindings
- added new simulation time calculations in CApplication
- added simulation frame updates
- rewritten old input binding code and input state tracking
2012-09-12 23:43:04 +02:00
Piotr Dziwinski 09fd0e205e Fix 2012-09-03 19:21:37 +02:00
Piotr Dziwinski 712154bc4f Rendering functions, documentation
- rewrote the render functions for CEngine, CCloud and CWater
- added documentation
2012-08-13 00:14:42 +02:00
Piotr Dziwinski 45a5e1e865 Object handling in CEngine
- finished rewriting CEngine object, shadow, etc. handling
- refactored texture code
- added new log levels
2012-08-12 19:28:22 +02:00
Piotr Dziwinski b4b74c30e9 Fixes & testing in CEngine
- fixed bugs in settings modes, etc.
- some additions and minor refactoring
2012-08-12 10:45:04 +02:00
Piotr Dziwinski 1996507fd3 Documentation update
- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
2012-08-11 18:39:16 +02:00
Piotr Dziwinski 7f80ca2971 Render mode setting, refactoring
- finished SetState in CEngine
- refactored Size and IntSize back to Point and IntPoint
- other minor changes in CEngine
2012-08-11 17:17:04 +02:00
Piotr Dziwinski 63257034c9 Partial CEngine implementation
- added rewritten implementation for basic modesetting in CEngine
- started rewriting proper rendering and object handling in CEngine
2012-08-10 23:31:42 +02:00
Piotr Dziwinski c3ab23ac9d Graphics stubs
- added stubs for functions in CLightning, CParticle and CPyro
- cleaned object.h and physics.h headers
- created temporary stubs to compile CCamera
- other necessary changes to compile successfully
2012-08-09 22:50:04 +02:00
Piotr Dziwinski 878eec8eea CTerrain implementation
Added rewritten CTerrain implementation
Compiles OK, but functions are missing from other classes
Also needs testing
2012-08-08 21:32:44 +02:00
Piotr Dziwinski f7e78b21e9 Font rendering
- implemented rest of CText interface excluding some minor features
2012-08-06 20:20:50 +02:00
Piotr Dziwinski 61bfb22f27 Basic font rendering
- added basic font rendering
- minor refactoring & fixes
2012-08-03 23:23:13 +02:00
Piotr Dziwinski 7c5a3514dd Video mode changing
- added video mode querying & changing
- added joystick querying & changing
- cleaned up CApplication interface
2012-07-29 15:09:53 +02:00
Piotr Dziwinski 4ddcd9f810 Change of paths in src/graphics
- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
2012-07-26 22:26:19 +02:00