Commit Graph

2162 Commits (620620fa615fba839c809d89e3e3ac5efb5f9976)

Author SHA1 Message Date
krzys-h 0c21631c9c Updated constants for "catch"
* removed compile-time errors since they cannot be caught anyway
* added missing runtime errors
2015-11-21 17:26:56 +01:00
krzys-h 6f91442db1 Removed some more unused strings 2015-11-21 17:10:14 +01:00
krzys-h 9bea0355f0 Removed some unused strings 2015-11-21 16:54:21 +01:00
krzys-h 6590652d9e Added commandline CBot interpreter (for testing purposes) 2015-11-21 16:31:22 +01:00
krzys-h 7b96ae65cd Removed unused CBot files
Don't even ask what they were doing here. Just don't. :P
2015-11-21 14:52:56 +01:00
krzys-h 1838e7bfde Removed unused "final" keyword 2015-11-21 14:44:48 +01:00
krzys-h 2ed1494574 Syntax highlighting for "super" keyword, closes #680 2015-11-21 14:00:38 +01:00
melex750 b0dbb11fac Fixed class declaration change
see #540
2015-11-21 13:49:49 +01:00
melex750 2b03ed3a21 Fixed calling not overriden methods in CBot
see #540
2015-11-21 13:27:40 +01:00
Piotr Dziwinski 1182dea692 Merge pull request #678 2015-11-10 21:36:29 +00:00
piotrwalkusz1 ce480c1720 Fix #670 2015-11-08 19:03:35 +01:00
Piotr Dziwinski 13f0159705 Fix ambiguous overload resolution
One operator+ for CBotString is enough
2015-11-02 22:17:53 +00:00
Piotr Dziwinski eeea31408b Fix operator+ semantics in CBotString 2015-11-02 22:11:02 +00:00
Grunaka 6a396e1522 Add unit tests for class CBotString.
Add comments in class CBotString.
Change existing comments in class CBotString to be compliant with doxygen.
Add function "const char* CBotString::CStr() const".
Add null pointer check in function "const CBotString& CBotString::operator+=(const CBotString& str)"
Remove functions "CBotString CBotString::Mid(int nFirst, int nCount) const" and "CBotString CBotString::Mid(int nFirst) const" because they were doublons of function "CBotString CBotString::Mid(int nFirst, int lg) const"
2015-11-01 17:03:30 +01:00
Tomasz Kapuściński 1b855f5dc3 Possible fix for issue #667 2015-10-15 17:40:15 +02:00
krzys-h 0aa97fe074 Restored Ceebot-Teen toy sound 2015-10-04 18:13:13 +02:00
Piotr Dziwinski d11ebc891c Bring to zero some types of issues reported by colobot-lint 2015-10-04 00:09:10 +02:00
krzys-h 883e07ad6a Fixed mouse scroll on lists going out of range, closes #660 2015-10-01 20:22:52 +02:00
krzys-h 2111c6d177 More CRobotMain cleanup 2015-10-01 20:10:52 +02:00
krzys-h 2c7deea6a9 Removed some unused functions from CRobotMain 2015-10-01 19:37:31 +02:00
krzys-h b5e98dd6e9 Removed CSettings access through CRobotMain 2015-10-01 19:19:40 +02:00
krzys-h 3815ef0bd6 Refactored CPauseManager (again) 2015-10-01 18:55:41 +02:00
krzys-h 58035f3cd1 Fixed rendering camera overlay color, closes #157 2015-09-30 21:41:00 +02:00
krzys-h d03ce19fbe Fixed #639 2015-09-30 20:54:36 +02:00
krzys-h 95f1e3f19a Fixed water/lava moving and waves (#659) 2015-09-30 20:31:09 +02:00
krzys-h 2f0ec3fe75 Fixed lava particle effects (#659) 2015-09-30 20:21:25 +02:00
krzys-h 3a7aa4ae9c Restored CreateSpot code in Teen objects 2015-09-30 18:15:09 +02:00
krzys-h 6e1504d7a5 Further cleanup USE_SDL_MAIN 2015-09-29 22:39:34 +02:00
Victor Vieux 49ee00d90d fix MacOSX install instruction and compilation
Signed-off-by: Victor Vieux <victorvieux@gmail.com>
2015-09-29 22:39:33 +02:00
Piotr Dziwinski 61a3ba2800 Fix undefined function colobot-lint issues 2015-09-29 21:44:24 +02:00
Piotr Dziwinski 94b3f82988 Fix colobot-lint issues in restored code 2015-09-29 20:55:51 +02:00
krzys-h 2cb2782c9d Restored old Ceebot-Teen objects
In preparations for new programming course
2015-09-28 22:08:59 +02:00
krzys-h 7a6e669a37 Show detailed error info when opening haptic device fails 2015-09-27 18:54:02 +02:00
Piotr Dziwinski 66ce745be0 Introduce forward declarations as suggested by colobot-lint 2015-09-27 16:28:14 +02:00
krzys-h 6a6025f557 Implemented force feedback 2015-09-27 00:34:03 +02:00
krzys-h fd07589ebb Separated config.h and version.h
This prevents unnecessary recompilation of some files when version number changes
2015-09-26 21:12:12 +02:00
krzys-h 4dc7a301eb Always reverse forward/backward and up/down axes on a joypad 2015-09-26 21:03:17 +02:00
krzys-h 377a331e2a Forgot to clean this up 2015-09-26 14:58:43 +02:00
krzys-h f6823389cc Fixed displaying joystick button 0 name, closes #646 2015-09-25 23:24:29 +02:00
krzys-h 07df35ca01 Refactored mouse wheel 2015-09-25 22:54:48 +02:00
krzys-h 0c64e62979 Fixed a minor error in event logging 2015-09-25 22:18:44 +02:00
krzys-h a0034f8000 Finalized SDL2 migration 2015-09-25 21:26:49 +02:00
krzys-h e965414d34 Rewritten text input to SDL2 2015-09-25 19:49:50 +02:00
krzys-h 7839dce624 Fixed duplicate resolutions appearing on the list 2015-09-25 11:16:09 +02:00
krzys-h dfa06dafcf Refactored window resize 2015-09-25 11:11:35 +02:00
krzys-h 53e4470dbf Started SDL2 migration 2015-09-24 21:09:46 +02:00
krzys-h 4062d3d4ef Fixed #633 2015-09-13 20:43:24 +02:00
krzys-h 7500ab4988 Added code battle spectator mode switch 2015-09-13 15:59:42 +02:00
krzys-h 389aaaf132 Fixed 'invui' disabling too much 2015-09-12 11:51:03 +02:00
krzys-h 21a7f1bced Made 'invui' work in main menu 2015-09-12 10:35:31 +02:00
krzys-h 38a26e53a9 Possible fix to #628 crash 2015-09-11 18:40:41 +02:00
krzys-h c9a1bbefbb Fixed code battle start button becoming visible after closing file selection dialog 2015-09-11 18:38:25 +02:00
krzys-h 48f24fe6cc Fixed CInterface::SetFocus not recursing into windows, this fixes highlighting of compilation errors in the editor
It's not really nice, but at least it works
2015-09-11 18:34:47 +02:00
krzys-h 2792fa2c6c Fixed mouse cursor scaling (again)
How could I even miss the fact that my previous fix is not working at all? :P
2015-09-11 17:54:55 +02:00
krzys-h e6e38eae7f Fixed cheat console actiaving multiple times, closes #627 2015-09-10 21:32:25 +02:00
krzys-h 4d40bd6992 Hide completion marks in code battle level list 2015-09-10 20:42:48 +02:00
krzys-h 20105d09ec Added code battles button to the main menu 2015-09-10 20:20:24 +02:00
krzys-h 74cee19c09 Fixed objects being deselected if not clicked on any object 2015-09-09 20:32:56 +02:00
krzys-h 060db9c069 Fixed save button being always unavailable 2015-09-09 20:24:44 +02:00
krzys-h 09ff821f2c Fixed code battle start button not disappearing in the editor 2015-09-07 21:45:51 +02:00
krzys-h 0a59f0a907 Fixed a possible bug in CObjectManager::GetObjectByRank (might fix #611) 2015-09-07 20:38:25 +02:00
krzys-h b058a6986b Minor improvments to plane camera 2015-09-06 20:33:04 +02:00
krzys-h 582e3c865f Allow controlling plane camera with number keys 2015-09-06 20:15:56 +02:00
krzys-h f6fdec1479 Allow controlling free camera with arrows when no object is selected 2015-09-06 20:09:47 +02:00
krzys-h 883348c6cf Do not (auto)save code battles 2015-09-06 20:01:59 +02:00
krzys-h d36fcf4187 New code battle camera behavior 2015-09-06 19:59:26 +02:00
krzys-h 51330dde5e Added code battle start button; fixed bug with starting code battle 2015-09-06 19:12:00 +02:00
Piotr Dziwinski cf72693b25 Fix another issue in #621 2015-09-06 16:29:21 +02:00
Piotr Dziwinski a03911dde6 Compile fix 2015-09-06 16:08:10 +02:00
Piotr Dziwinski 86678d4f7a Fix for #621 2015-09-06 13:48:41 +02:00
Piotr Dziwinski 44a1f85891 Refactor CRobotMain::DeleteObject -> DestroySelectedObject 2015-09-06 13:23:43 +02:00
Piotr Dziwinski b1e383f89e Temporarily revert new tree0 model code
* create tree0 using the old model code
 * don't install new model files yet in data submodule
2015-09-06 12:12:21 +02:00
krzys-h 5fd1735678 Added option to move camera lookat point in free cam 2015-09-05 20:59:11 +02:00
krzys-h fb03a497d7 Added command to hide the UI 2015-09-04 19:16:21 +02:00
krzys-h e956311626 Moved free camera controls to numpad; added 'camtype %d', 'camspeed %f', 'freecam' 2015-09-04 19:04:42 +02:00
Tomasz Kapuściński 658e2ff1be Possible fix for issue #520 2015-09-02 21:35:43 +02:00
krzys-h 78e4e440b5 Removed cancel button from player selection screen
Not really needed, and it had a bug with removing players (it would still go back to the deleted player)
2015-09-01 16:30:05 +02:00
krzys-h 6f38ec1911 Clear player name text field on delete 2015-09-01 16:25:09 +02:00
krzys-h ec9a38a681 Don't show level completion marks in free games 2015-09-01 16:22:57 +02:00
krzys-h d97042e252 Fixed possible problems if another crash occurs while saving crash state 2015-09-01 16:17:23 +02:00
krzys-h e015d9f1c3 Don't allow saving if crashed during loading 2015-09-01 16:15:59 +02:00
krzys-h 89c93c15cd Fixed crash after removing last program from a robot 2015-09-01 16:10:12 +02:00
krzys-h c3d7876a5c Made CPauseManager not a singleton 2015-08-31 22:05:21 +02:00
krzys-h 75d18ced05 Fixed #596 2015-08-31 21:57:46 +02:00
krzys-h ff17961584 Refactored CPauseManager 2015-08-31 21:47:55 +02:00
krzys-h cc7e36968f Fixed new text in editor not being monospace 2015-08-31 12:21:28 +02:00
krzys-h 2ec5e07080 Possible fix to #608 2015-08-31 12:06:14 +02:00
krzys-h 82e06bfd8e Fixed wrong program being highlighted after loading (closes #616) 2015-08-31 11:37:02 +02:00
Piotr Dziwinski a47da3fd3f Whitespace fixes 2015-08-30 22:18:49 +02:00
Piotr Dziwinski a1d2ca50a8 Fix #619
This fixes handling of status codes from PHYSFS functions and seems to
solve crashes like in #619
2015-08-30 22:14:14 +02:00
Piotr Dziwinski 3335be42de Fix MSVC compilation
Forgot to push this the last time
2015-08-30 22:11:30 +02:00
krzys-h 6711154762 Fixed produce() and NewScript not marking programs as loaded from level files (closes #613); refactored NewScript to std::vector and std::string 2015-08-29 16:52:07 +02:00
krzys-h bd9a56fe7b Indentation! :/ 2015-08-29 16:29:45 +02:00
krzys-h 21b9d5b8cc Fixed saving object activity state (#610) 2015-08-29 16:28:10 +02:00
Piotr Dziwinski a8eb7499ac Fix #607 2015-08-29 10:49:04 +02:00
krzys-h 934d97a801 Fixed #581 for aliens 2015-08-25 17:25:53 +02:00
krzys-h 43901aa62a Fixed objects being able to move while executing tasks, closes #603 2015-08-25 17:21:25 +02:00
krzys-h 5eae234b83 Fixed EndMissionDelay win=-1 not working, closes #592 2015-08-25 17:17:11 +02:00
krzys-h 48481718e6 Restored astronaut damage multiplier, closes #578 2015-08-25 17:03:18 +02:00
krzys-h fe44e617a8 Fixed selection markers not disappearing when moving gun away 2015-08-25 16:57:10 +02:00
krzys-h 8b7bd663b9 Fixed shooters detecting all objects as friendly, closes #581 2015-08-25 16:29:26 +02:00
krzys-h d4b431adaa Recalculate camera projection matrix after aspect ratio change 2015-08-25 16:18:01 +02:00
krzys-h 1519145c4c Added information when no exception object is returned from std::current_exception 2015-08-25 14:01:10 +02:00
krzys-h 551710646b Revert "Fix reporting unhandled exceptions in MSVC"
This reverts commit 4d3a0b6602.

Conflicts:
	src/app/main.cpp
2015-08-25 13:32:58 +02:00
krzys-h 65d26733fa Fixed Derrick output direction, closes #605
I won't even ask who designed it like that, okay?
2015-08-25 12:37:55 +02:00
krzys-h d9c8a7ed9b Fixed MXE builds, 2nd try 2015-08-25 12:18:15 +02:00
krzys-h f206b49106 Fixed MXE builds 2015-08-25 12:01:22 +02:00
krzys-h d287af159d Support for #rrggbbaa syntax for colors (mentioned in #591) 2015-08-25 11:53:56 +02:00
krzys-h db099bade4 Legacy 0-255 color support in level files, closes #591
Thanks @attila123
2015-08-25 11:41:01 +02:00
krzys-h 00ae6c32f1 Fixed CBot scripts in SatCom not being sometimes colorized
This is because in some places \c; and \s; are reversed
2015-08-25 11:32:15 +02:00
krzys-h 06e10a515e Fixed crash when loading SatCom files with both images and code, closes #587 2015-08-25 11:22:35 +02:00
krzys-h d8372510b8 Don't allow buildings to work before they are built, closes #582 2015-08-25 10:57:36 +02:00
krzys-h 270c77da5b Fixed memory corruption in produce(), closes #600 2015-08-25 10:49:59 +02:00
krzys-h b9e7143734 Fixed PowerCaptor not recharging transported objects, closes #594 2015-08-25 10:32:50 +02:00
krzys-h 5a29bee3b4 Fixed RepairCenter repairing itself, closes #579 and #589 2015-08-25 10:27:14 +02:00
krzys-h 844e7343e0 Possible fix to #601 2015-08-24 23:19:02 +02:00
krzys-h 07141f6d90 Fixed wrong energy level in CBot (mentioned in #601) 2015-08-24 21:14:19 +02:00
krzys-h 6ed83bb63f Fixed Shielder not being destructible by OrgaMatter even when the shield is not active, closes #597 2015-08-24 21:12:06 +02:00
krzys-h 79d796754a Fixed Shielder shutdown animation, closes #595 2015-08-24 20:55:21 +02:00
krzys-h 2722e72afb Fixed Destroyer destroying itself, closes #599 2015-08-24 20:27:57 +02:00
krzys-h f78f4854b4 Fixed failing assertion when turning objects into ruins, closes #598 2015-08-24 20:22:08 +02:00
krzys-h 39d2236be6 Fixed %lvl% in saved games, closes #586 2015-08-24 20:08:08 +02:00
krzys-h 8ff6fadb75 Unlocked free window resolution change 2015-08-24 19:56:50 +02:00
krzys-h d9b680bdcf Removed Windows restart on resolution change workaround 2015-08-24 19:47:48 +02:00
krzys-h b5bd1b2d74 Destroy static buffers after resolution change
Under windows, changing the video mode causes SDL to destroy and recreate the OpenGL context, which invalidates all current static buffers.
It works on Linux because the actual SDL implementation here differs.

See http://sdl.beuc.net/sdl.wiki/SDL_SetVideoMode for details:
> Also note that, in Windows, setting the video mode resets the current OpenGL context. You must execute again the OpenGL initialization code (set the clear color or the shade model, or reload textures, for example) after calling SDL_SetVideoMode. In Linux, however, it works fine, and the initialization code only needs to be executed after the first call to SDL_SetVideoMode (although there is no harm in executing the initialization code after each call to SDL_SetVideoMode, for example for a multiplatform application).
2015-08-24 19:43:06 +02:00
Piotr Dziwinski 60f0a7b45c Get rid of "blacklisting shadowXX.png" logs 2015-08-22 18:17:57 +02:00
Piotr Dziwinski c3d4d46583 Fix missing empty line after license header 2015-08-22 17:52:07 +02:00
Piotr Dziwinski b93f610930 Fix license header in all files 2015-08-22 16:40:02 +02:00
krzys-h e1f0c0f91f Fixed #585 2015-08-19 20:56:04 +02:00
krzys-h 14396847d6 Added missing license headers again 2015-08-19 20:27:29 +02:00
krzys-h d723295aad Revert "Backported some thread classes cleanup from dev-threads (1ad8ff6e47fb9e249e6bcbc2f4a3a94933a1168a)"
This reverts commit 7cf73c94c4.

I wanted to make this better but failed so badly ;) The memory holding the thread function pointer may be freed before the thread is started, so the whole resource passing thing is needed anyway.

This probably fixes #584
2015-08-19 20:25:17 +02:00
krzys-h 27bbc27948 Fixed object creation after loading save file
Looks like @piotrdz broke it when creating the ObjectCreateParams struct. I'm kinda suprised this remained unnoticed for so long ;)
Reported in issue #570
2015-08-19 20:06:55 +02:00
krzys-h 9d6543a947 Close game window on error (mentioned in #570)
Otherwise, the error doesn't show up and the game appears to freeze in fullscreen mode
2015-08-19 11:14:25 +02:00
krzys-h 8421189716 Merge branch 'dev-cbot-syntax-highlighting' into dev (#575) 2015-08-18 23:01:02 +02:00
krzys-h e91ecbbb01 Removed unused references to effect03.png from the code 2015-08-18 22:59:31 +02:00
krzys-h d6a946618e Syntax highlighting in SatCom 2015-08-18 22:35:38 +02:00
krzys-h 1c0fc21e2b Made all colors a bit darker 2015-08-18 22:12:00 +02:00
krzys-h 3fe44be5d5 Fixed no monospace font in the editor 2015-08-18 22:12:00 +02:00
krzys-h c5da68d516 New CBot syntax highlighting 2015-08-18 22:12:00 +02:00
krzys-h 371621ced4 Render trace colors in the code instead of using texture 2015-08-18 22:11:04 +02:00
krzys-h b086c52b14 Render some things in code instead of using effect03.png texture (in CEdit) 2015-08-18 21:04:00 +02:00
krzys-h eef76a9b29 Fixed not working Converter, closes #574 2015-08-18 19:38:58 +02:00
krzys-h 118ceaa099 Fixed music stopping during apperance phase, closes #573 2015-08-18 19:33:01 +02:00
krzys-h 28925106e4 Cleaned up some long lists of ifs 2015-08-18 12:29:41 +02:00
krzys-h a5c84b9a1e Removed unused OBJECT_FIX and OBJECT_FRET 2015-08-18 11:43:41 +02:00
Piotr Dziwinski a63a959dbe Apply clang-modernize -use-nullptr 2015-08-17 22:40:52 +02:00
Piotr Dziwinski ba3284b8b8 Apply clang-modernize -add-override 2015-08-17 22:12:09 +02:00
krzys-h 2dbacc28b5 Fixed too small AlienAnt damage 2015-08-17 22:05:26 +02:00
krzys-h 63b4849275 Fixed #561 2015-08-17 21:57:53 +02:00
krzys-h 1717fe071e Removed unused variables 2015-08-17 21:42:18 +02:00
Piotr Dziwinski 6534978dea Refactor Character::posPower 2015-08-17 21:28:30 +02:00
krzys-h 98748d757f Fixed paths to RemoveDirectory 2015-08-17 21:03:40 +02:00
krzys-h 7e028977bd Implemented emergency save on crash, closes #572 2015-08-17 20:56:42 +02:00
krzys-h ee9457f156 Fixed failing assert in CMotionHuman with Tech 2015-08-17 19:32:17 +02:00
krzys-h d5a468df46 Fixed regex in checking object.factory parameter 2015-08-17 19:30:27 +02:00
krzys-h 1185bd4c36 Fixed OrgaMatter destroying itself and the wasp 2015-08-17 19:12:58 +02:00
krzys-h 0bff05f095 Fixed problems with motor() + fire() in CBot while the robot was selected 2015-08-17 18:26:09 +02:00
krzys-h 1059ae37c1 Shielder subclass 2015-08-17 14:06:31 +02:00
krzys-h 63bee182d2 Moved SetFixed/GetFixed to CBaseAlien 2015-08-17 13:19:21 +02:00
krzys-h 304b0b20d8 Created base classes for aliens, robots and buildings 2015-08-17 12:49:54 +02:00
krzys-h 75de19f10e COldObjectInterface::SetViewFromHere -> CControllableObject::AdjustCamera 2015-08-17 11:53:34 +02:00
krzys-h 9f19ee2263 Fixed ExchangePost interface not updating 2015-08-17 11:47:56 +02:00
krzys-h ad84478c71 Removed Get/SetInfoReturn 2015-08-17 11:44:05 +02:00
krzys-h 303dd17d58 Improved documentation of new object interface; removed unused Get/SetSoluceName 2015-08-17 00:43:32 +02:00
krzys-h 0d9b3b907a Moved GetActive and GetDetectable to CObject 2015-08-17 00:02:38 +02:00
krzys-h e11d2ec33e Refactor object dying status and GetActive 2015-08-16 20:24:48 +02:00
krzys-h b2e7815001 Fixed AlienSpider explosion
#fail
2015-08-16 18:12:34 +02:00
krzys-h 92e2c217af Fixed aliens not becoming controllable after "selectinsect" 2015-08-16 18:03:04 +02:00
krzys-h b5cca39cc2 Prevent big simulation step after loading 2015-08-16 17:08:38 +02:00
krzys-h 3f303ea824 Removed some unneccessary includes 2015-08-16 16:35:39 +02:00
krzys-h 8c617badae Fixed all portable objects being usable as energy cells 2015-08-16 16:06:51 +02:00
krzys-h 0986a200d7 Fixed CBot editor being inaccessible while running program 2015-08-16 16:03:36 +02:00
krzys-h 4182be3216 Never save copy of programs from level files when saving scene
Prevents some possible bugs related to changing level files. This might also slightly improve saving time (which is kinda important with one-threaded autosaves ;))
2015-08-16 15:27:41 +02:00
Piotr Dziwinski 2289d69735 Replace NULL -> nullptr 2015-08-16 12:43:42 +02:00
Piotr Dziwinski 4d3a0b6602 Fix reporting unhandled exceptions in MSVC
For some reason set_terminate() doesn't work with MSVC2013
2015-08-16 00:48:15 +02:00
krzys-h 0c670e7699 Don't demangle the exception class name on MSVC 2015-08-16 00:44:36 +02:00
krzys-h f21025b526 User-friendly abort error messages 2015-08-16 00:44:36 +02:00
Piotr Dziwinski d703eb7165 Compile fixes for MSVC2013 2015-08-16 00:39:08 +02:00
krzys-h db3596ace1 Removed Get/SetDefRank 2015-08-15 23:49:51 +02:00
krzys-h ceae617949 Fixed user programs disappearing after swapping them with level programs 2015-08-15 23:47:51 +02:00
krzys-h fe5a8c4629 Updated progress bar values 2015-08-15 23:37:30 +02:00
krzys-h bc7d0c1c51 Rewritten program storage, closes #534 2015-08-15 23:29:21 +02:00
krzys-h 0eaf0d6f65 Split Programmable and ProgramStorage 2015-08-15 21:29:08 +02:00
krzys-h d7800e03d1 Fixed tabs instead of spaces 2015-08-15 20:42:02 +02:00
krzys-h 6e2e7b5d06 Fixed another bug in CTaskShield 2015-08-15 20:38:25 +02:00
krzys-h 856c5baa0e Removed CTaskManager 2015-08-15 20:30:15 +02:00
Piotr Dziwinski 7fe8199c96 Compile fix 2015-08-15 19:54:06 +02:00
Piotr Dziwinski bd10f424ec Better parsing of bool properties 2015-08-15 19:45:49 +02:00
Piotr Dziwinski f773d5714d Fix implicit bool casts in CSettings 2015-08-15 19:17:15 +02:00
Piotr Dziwinski a082d21f95 Fix possibly incorrect code in OpenAL Buffer class
OpenAL doesn't specify 0 as invalid buffer, so we should use alGetError()
2015-08-15 19:17:15 +02:00
Piotr Dziwinski dd227f5fba Fix some stupid mistakes connected with implicit bool casts 2015-08-15 19:17:15 +02:00
krzys-h 9a15db1bea Split global.h 2015-08-15 14:02:07 +02:00
Piotr Dziwinski d5ddf3ac76 Addressed comments on commit efedb44 2015-08-15 00:16:50 +02:00
Piotr Dziwinski efedb44cce Add proper initializations and remove manual memory management in remaining classes
Except CBot-related stuff of course
2015-08-14 23:44:00 +02:00
krzys-h 0ec3f29e68 Fixed win/lost scene music cached at startup not being ever used 2015-08-14 19:44:44 +02:00
Piotr Dziwinski 870f89ac4a Further fixes for GCC 4.7 build 2015-08-14 19:34:17 +02:00
krzys-h f9abeb21ec Fixed a bug in CTaskShield 2015-08-14 19:08:34 +02:00
Piotr Dziwinski 9ad513550b Add other missing #include <stdexcept> 2015-08-14 19:05:24 +02:00
Piotr Dziwinski 5e929b2474 Add missing include 2015-08-14 18:52:11 +02:00
krzys-h d92d9799d6 Changed amount of damage done by shooters, fixes #560 2015-08-14 18:36:02 +02:00
krzys-h 57646c0c7b Refactored object creation 2015-08-14 18:20:44 +02:00
krzys-h bde0261fe7 Fixed broken Damageable hack in COldObject, closes #559 2015-08-14 13:50:05 +02:00
krzys-h 9d8bef877d Renamed old-style shadows to shadow spots in the code 2015-08-14 13:37:40 +02:00
krzys-h 78a279b479 Better shadow type selection UI 2015-08-14 13:37:27 +02:00
krzys-h 009b3abc03 Moved some interface controls 2015-08-14 13:14:57 +02:00
krzys-h eda7435eb6 Removed a lot of useless settings (#556) 2015-08-14 13:04:05 +02:00
krzys-h add93cb778 Fixed proxyActivate not working, closes #557 2015-08-14 12:10:27 +02:00
krzys-h 1d6c3cc748 Fixed CEngine trying to use unsupported values as defaults, closes #552
Also fixed the settings buttons not being disabled properly
2015-08-14 12:03:53 +02:00
krzys-h 222517a5e7 Don't assert a powered object unless asked to take a cell from youself in CTaskManip 2015-08-14 00:30:23 +02:00
krzys-h 5bef62f01a Removed incorrect assert in CTaskTake 2015-08-14 00:24:08 +02:00
krzys-h 41c0ec0940 Fixed game save being always blocked
Also, prevent autosave if saving is blocked
2015-08-14 00:21:18 +02:00
krzys-h 02b76e5aba Workaround for too fast calling of m_app->Render 2015-08-14 00:10:07 +02:00
krzys-h 92591c23b6 When flushing texture cache, also remove device textures 2015-08-13 23:49:01 +02:00
krzys-h 1c461ce1c8 Prevent reloading background if not needed 2015-08-13 23:44:08 +02:00
Piotr Dziwinski 0258b63d39 Fix memory leak in creating textures 2015-08-13 23:42:27 +02:00
Piotr Dziwinski 26e4ec0ae2 Add more missing includes and forward declarations 2015-08-13 22:49:05 +02:00
krzys-h 3f57aab406 Fixed Thumper crash 2015-08-13 22:41:24 +02:00
krzys-h 868dec4488 Fixed flying checkpoints activating multile times 2015-08-13 22:32:49 +02:00
krzys-h 74609d9bea Fixed astronaut death bug
introduced in f7d2f501bb
2015-08-13 22:27:39 +02:00
Piotr Dziwinski b832200798 Add missing include 2015-08-13 21:46:19 +02:00
krzys-h 8bff64ae3e Fixed OrgaShooter bug 2015-08-13 21:27:18 +02:00
krzys-h c399e5e246 Somehow missed some more Scraps :/ 2015-08-13 19:53:03 +02:00
krzys-h a644fc107d Use +infinity instead of -1 for immediate object destruction 2015-08-13 19:46:30 +02:00
krzys-h 275e792a81 Removed old Scrap objects; cleaned up some more if()'s 2015-08-13 19:41:21 +02:00
krzys-h 28d88347eb Added some notes in function documentation 2015-08-13 19:06:18 +02:00
krzys-h 08afa4b134 Fixed falling OrgaMatter object destruction 2015-08-13 19:04:15 +02:00
krzys-h bfd3a5b23c Refactored ExplodeObject 2015-08-13 18:54:44 +02:00
krzys-h bc05cda0e7 Removed image, link and marker limits in SatCom, closes #554 2015-08-13 14:14:11 +02:00
krzys-h e5e1d4973f CDestroyableObject, CFragileObject, CShieldedObject and CShieldedAutoRegenObject 2015-08-13 13:41:25 +02:00
krzys-h ff957afefc Moved files not directly related to CObject into src/level/ directory 2015-08-13 11:47:32 +02:00
krzys-h e937db94c8 Moved GetPhysics() and GetMotion() to CMovableObject; moved trace drawing to CTraceDrawingObject 2015-08-13 10:49:45 +02:00
Piotr Dziwinski 93a06c0c23 Remove manual memory management from graphics classes 2015-08-12 21:07:16 +02:00
krzys-h 5d52214737 CFlyingObject; CJetFlyingObject 2015-08-12 19:09:35 +02:00
krzys-h 1b73830f28 CRangedObject 2015-08-12 18:12:27 +02:00
krzys-h 15bf98da40 Removed SetShowLimitRadius 2015-08-12 17:48:58 +02:00
krzys-h 60797f72d3 Removed some old, unused code 2015-08-12 17:25:41 +02:00
krzys-h f7d2f501bb Moved common interface implementations to separate classes
Additionaly, merged all "inappropariate bot" errors into one and renamed ERR_GENERIC -> ERR_UNKNOWN
2015-08-12 16:54:44 +02:00
krzys-h 63d83185b5 Move GetTooltipText and Get/SetLock to CObject; remove Get/SetEnable 2015-08-12 00:16:57 +02:00
krzys-h f37d2a338e Moved SetHighlight to CControllableObject 2015-08-12 00:16:57 +02:00
Piotr Dziwinski 00e9684e6d Add missing include 2015-08-11 23:17:38 +02:00
Piotr Dziwinski 571cc96523 Add proper initializers and remove manual memory management in ui classes 2015-08-11 23:15:32 +02:00
Piotr Dziwinski 34e4fb4508 Add missing initializers to sound classes 2015-08-11 23:15:26 +02:00
krzys-h a9673d5f72 Moved StartDetectEffect to CRobotMain 2015-08-11 23:13:57 +02:00
krzys-h 3f32b7c8a3 Removed SetCapacity() 2015-08-11 22:57:33 +02:00
krzys-h 364f87c49b CPowerContainerObject interface 2015-08-11 22:51:16 +02:00
krzys-h 7e18757d29 CScript user pointer cleanup; moved some functions from COldObjectInterface to main CObject
* moved (Get|Set)Clip [renamed to (Get|Set)Collisions], (Get|Set)Team, (Get|Set)Proxy(Activate|Distance) and GetBotVar to main CObject class
* refactored scripting to pass CScript* as the user pointer, removing the need for GetRunScript()
* changed accessing of "object" class in CBot to use ->GetUserPtr()
* refactored object limits to remove (Start|Stop)ShowLimit from COldObject
* added notes on possible interfaces for most of the other COldObjectInterface functions
2015-08-11 17:51:39 +02:00
krzys-h 15c1c7ee03 CMovableObject, CControllableObject 2015-08-10 23:21:15 +02:00
Piotr Dziwinski 8ad3b4e552 Fix Clang compilation 2015-08-10 22:40:37 +02:00
Piotr Dziwinski 849a3f900c Add missing includes 2015-08-10 22:33:42 +02:00
Piotr Dziwinski 513a1129fa Add proper initializers and remove manual memory management from common classes 2015-08-10 22:33:22 +02:00
krzys-h abb272600e Merged CBrain into CProgrammableObject 2015-08-10 18:16:00 +02:00
krzys-h 726cfbda77 Removed manual memory management in CBrain and CObjectInterface 2015-08-10 17:17:02 +02:00
krzys-h a3fa3487b2 Fixed editor being unavailable after starting the program 2015-08-10 17:06:26 +02:00
krzys-h a754b2ad06 Fixed manual control overriding tasks 2015-08-10 17:02:31 +02:00
krzys-h 78a51f0acb Moved all UI code out of CBrain into Ui::CObjectInterface 2015-08-10 16:37:03 +02:00
krzys-h 2b44a7be3d Removed m_event from script.h 2015-08-10 13:52:03 +02:00
krzys-h 3a5f618f65 CTaskExecutorObject interface; some general task and CBrain cleanup 2015-08-10 13:46:39 +02:00
krzys-h 73e0abc510 Fixed AlienQueen crash 2015-08-10 13:33:11 +02:00
krzys-h 39a4a4cd78 Removed some unused CBrain members 2015-08-10 11:24:02 +02:00
krzys-h 2f156f022e Fixed screen_level_list.cpp warnings 2015-08-09 23:21:08 +02:00
krzys-h 4964e35625 Fixed gun targetting with mouse 2015-08-09 23:04:24 +02:00
krzys-h 115e18cc85 Fixed version display being invisible during loading 2015-08-09 22:53:59 +02:00
krzys-h 3358091b8c Fixed too high BlackArrow density 2015-08-09 22:46:05 +02:00
krzys-h a8707e2568 Added Anisotropy to configuration presets 2015-08-09 22:41:43 +02:00
krzys-h 903f4f144f Fixed apperance interface (#551) 2015-08-09 22:32:28 +02:00
krzys-h 6b4610e808 Improved stats display 2015-08-09 15:20:38 +02:00
krzys-h 7cf73c94c4 Backported some thread classes cleanup from dev-threads (1ad8ff6e47fb9e249e6bcbc2f4a3a94933a1168a) 2015-08-09 13:52:15 +02:00
krzys-h bb3fc63e03 More details on terrain loading 2015-08-07 23:40:38 +02:00
krzys-h 0ed11e0e7d Fixed "unable to open shadow??.png texture" errors again 2015-08-07 22:48:26 +02:00
krzys-h 30589f3e79 Fixed -runscene 2015-08-07 22:37:56 +02:00
krzys-h 0468c3efdb Fixed ULTRA LONG loading time bug introduced in 5593f427f6
Well... that escalated quickly :P
And it remained unnoticed for so long!
2015-08-07 22:36:50 +02:00
krzys-h 57469533b6 Implemented loading progress bar 2015-08-07 20:48:55 +02:00
krzys-h f90bb63520 Hide some things in save screenshots
Save indicator, mouse cursor, CDisplayText and interface particles
2015-08-07 15:59:05 +02:00
krzys-h 6d363ba887 Fixed version being displayed during intro 2015-08-07 15:26:37 +02:00
krzys-h d58d015edd Fixed selection save when saving manually 2015-08-07 15:25:17 +02:00
krzys-h 7da6f1b704 More random virus particles 2015-08-07 15:18:04 +02:00
krzys-h 9bf53e48e8 Changed TAB character rendering to be red, like in the original game 2015-08-07 14:16:10 +02:00
krzys-h 4d5b4c47a2 Use CText for virus particle rendering
As suggested by @RaptorParkowsky on Trello - https://trello.com/c/56MszsWA/66-texture-remastering-checklist
2015-08-07 13:29:29 +02:00
Piotr Dziwinski e9e1c8d4dd Add proper initializations and remove manual memory management in app classes 2015-08-07 10:16:46 +02:00
krzys-h 22415e183d Remove unneeded empty map.png file 2015-08-06 23:06:36 +02:00
krzys-h e5d652acef Fixed a crash when trying to infect an empty program 2015-08-06 22:50:22 +02:00
krzys-h 0d00952b10 Rename text.png to effect03.png 2015-08-06 22:41:54 +02:00
krzys-h 1e97d41a2d Fixed RedArrow and BlackArrow transparency (#545) 2015-08-06 22:39:06 +02:00
krzys-h 6e5e3c4822 Fixed crash in IntroduceVirus if robot doesn't have any programs 2015-08-06 22:34:46 +02:00
krzys-h 69e6ae2c5e Added "saving in progress" indicator 2015-08-06 20:15:17 +02:00
krzys-h 8d34286b1d Added "No userlevels installed" message 2015-08-06 19:37:18 +02:00
Piotr Dziwinski f95980456a Replace anonymous union in Event with pointer to appropriate struct 2015-08-06 19:11:50 +02:00
krzys-h e05fba22fd Moved some interface controls around 2015-08-06 19:03:15 +02:00
krzys-h ec3ded75b8 Removed unused LOD level setting 2015-08-06 18:35:56 +02:00
krzys-h 69c6e9d4be Fixed level loading error message 2015-08-06 18:29:59 +02:00
krzys-h 7649731b49 Reimplemented hiding mouse during loading 2015-08-06 18:28:28 +02:00
krzys-h dc9e2d2e8b GUI loading error popup
Also added fireParticles option
2015-08-06 18:19:01 +02:00
krzys-h b9bd075903 Drop (now unused) m_phase from CMainDialog 2015-08-06 16:20:29 +02:00
krzys-h 6e8266fd58 Always clear tooltip and highlighted object on phase change 2015-08-06 16:14:11 +02:00
krzys-h 50aaf04405 Don't rotate autosaves if not needed 2015-08-06 16:11:49 +02:00
krzys-h 711643b454 Refactored CMainDialog 2015-08-06 16:02:59 +02:00
Piotr Dziwinski f29a826ad2 Fix Clang warnings about use of abs() 2015-08-06 14:31:40 +02:00
Piotr Dziwinski 654ef7ba59 Add proper initializers to common classes 2015-08-06 14:31:40 +02:00
Piotr Dziwinski 2906451d06 Indent style fix 2015-08-06 14:31:40 +02:00
Piotr Dziwinski 61ec101b11 Replace size_t with std::size_t
For some reason Clang's AST API doesn't like size_t
2015-08-06 14:31:40 +02:00
Piotr Dziwinski 6ca0757fec Fix for Clang compilation 2015-08-06 14:31:40 +02:00
krzys-h 0dbfa027b1 Fixed dialog opening animation and particles 2015-08-06 14:04:33 +02:00
krzys-h 02417363e4 Fixed version text disappearing during loading 2015-08-06 14:03:07 +02:00
krzys-h f0cfc35356 Fixed mouse particles appearing in simulation 2015-08-06 13:54:59 +02:00
krzys-h d538b65ace Fixed saving of selected object in autosaves 2015-08-06 13:53:03 +02:00
krzys-h b20d589c87 Check available texture units in shadow mapping settings 2015-08-06 13:47:42 +02:00
Piotr Dziwinski 4faeffa77d Fix for cursor particles in main menu 2015-08-06 13:25:56 +02:00
krzys-h dc85aa2138 Moved all UI controls to a subdirectory 2015-08-06 13:25:24 +02:00
krzys-h 2b4210dcbc Separated CMainUserInterface from CMainDialog 2015-08-06 12:59:09 +02:00
krzys-h a322f46f00 Split CScreenSetup 2015-08-06 12:16:38 +02:00
Piotr Dziwinski 0c9cf51d81 Address comments on commit d7bc28a 2015-08-06 11:17:54 +02:00
Piotr Dziwinski 596bb49de0 Normalize static variables and functions
* get rid of some of them
 * put the rest into anonymous namespaces
2015-08-06 10:12:20 +02:00
Piotr Dziwinski bdeeaf690b Get rid of memsets 2015-08-06 09:37:25 +02:00
Piotr Dziwinski 0c9e745213 Add proper initializations in remaining graphics classes 2015-08-06 09:33:27 +02:00
Piotr Dziwinski c339838cd2 Add proper initializations in CWater, CTerrain and CCloud
Also make associated structs private
2015-08-06 08:22:11 +02:00
Piotr Dziwinski d7bc28a595 Add proper initializations in CPlanet and refactor planet mode 2015-08-06 08:22:11 +02:00
Piotr Dziwinski 111d279de5 Add proper initializations in OpenGL classes 2015-08-06 08:22:11 +02:00
Piotr Dziwinski 91658c7df0 Add proper initializations in basic graphics structures 2015-08-06 08:22:11 +02:00
Piotr Dziwinski 7097ec38e3 Fix very subtle memory access bug
Some CScreen classes have functions which call ChangePhase() on
CRobotMain, which in turn calls ChangePhase() on CMainDialog, which in
turn deletes current CScreen object :(.

So the fix is to keep all CScreen objects created all the time and only
keep pointer to the currently active object.

This also makes it easy to clean up dependencies between CScreen classes
and get rid of all these ugly static variables and functions.
2015-08-06 08:18:22 +02:00
Piotr Dziwinski c38ecd67ea Fix crash in glDeleteTexture 2015-08-05 23:06:54 +02:00
krzys-h 95a438bcc6 Fixed cheat console and particles during loading 2015-08-05 22:54:13 +02:00
krzys-h 86caf4f098 Fixed a bug in 47d79c9977 2015-08-05 22:16:52 +02:00
Piotr Dziwinski 9ccb39ce66 Fix Clang compilation 2015-08-05 22:02:59 +02:00
Piotr Dziwinski a9a643eea4 Add virtual destructor to CScreen to fix memory corruption issue 2015-08-05 20:59:49 +02:00
krzys-h 47d79c9977 Added #Include support in level files 2015-08-05 19:27:26 +02:00
krzys-h c62e583c12 Fixed log message 2015-08-04 23:34:39 +02:00
krzys-h 5e0cff29dc Removed GetChapPassed from maindialog.h 2015-08-04 23:32:44 +02:00
krzys-h 54254e2158 Split CMainDialog 2015-08-04 23:29:18 +02:00
Piotr Dziwinski c2387b4b56 Class naming fix 2015-08-04 20:58:03 +02:00
Piotr Dziwinski 18f9bfb575 Make saving screenshot thread- and exception-safe
* introduce ResourceOwningThread wrapper for safely passing resources
   to new threads
 * make CEventQueue thread-safe
 * start screenshot saving thread using ResourceOwningThread
 * change direct call at end of writing screenshot to thread-safe
   event communication
2015-08-04 20:37:15 +02:00
MrSimbax 5005e760b9 Fix interrupting Me building when he's not selected (fixes #548) 2015-08-04 20:31:17 +02:00
krzys-h 3f48e4699d Moved window position and font size storage from CRobotMain to CSettings 2015-08-04 13:09:34 +02:00
krzys-h a4f12f1b11 Removed unused m_access* variables 2015-08-04 12:50:49 +02:00
krzys-h 4b271cee2d Moved settings out of CMainDialog into a separate class
Also fixed some problems with resolution list selection after starting game
2015-08-04 12:46:54 +02:00
krzys-h ea7bfdefda Moved scene to load out of CMainDialog 2015-08-04 10:56:49 +02:00
krzys-h fc8d8cb9d4 Moved saved scene loading to CPlayerProfile 2015-08-04 09:55:39 +02:00
krzys-h 72210d523f Fixed this.orientation values outside of 0-360 range 2015-08-03 23:10:24 +02:00
krzys-h 13ef6e5498 Fixed position & direction when copying object from F12 menu 2015-08-03 22:26:22 +02:00
krzys-h 522c54afc3 Possible fix for MXE builds 2015-08-03 22:12:41 +02:00
krzys-h 6ea98ed995 Fixed screenshot image lag on old GPUs that have problems with not power-of-2 textures (#546) 2015-08-03 22:06:27 +02:00
krzys-h 04960035c1 Save screenshot image in a separate background thread (#546) 2015-08-03 21:40:30 +02:00
krzys-h 5e4a423bf0 Cleaned up "textures/"+something, fixed more possible occurences of #531 2015-08-03 20:55:33 +02:00
krzys-h 1e38edcec7 Fixed InterfaceGlint and InterfaceRain using the same config value name 2015-08-03 20:40:27 +02:00
krzys-h 45d6091a74 Fixed program from object.factory() being kept in BotFactory for every next manual operation 2015-08-03 20:33:45 +02:00
krzys-h 4bdadc8cc8 Updated help file paths 2015-08-03 20:23:35 +02:00
krzys-h 794d1f3cbe Fixed "this" (#547) 2015-08-03 19:56:35 +02:00
Piotr Dziwinski 11b0398c03 Include refactoring
* reordered includes according to correct style
 * removed some unnecessary includes
2015-08-02 17:49:07 +02:00
Piotr Dziwinski 7d8b56d9ab More style fixes 2015-08-02 12:06:14 +02:00
Piotr Dziwinski 3b585d9f51 Some style and whitespace fixes 2015-08-02 11:36:36 +02:00
krzys-h 60ae9b1959 Fixed ExchangePost info saving 2015-08-01 21:19:47 +02:00
MrSimbax a18d195cfd Add an ability to cancel making a building (fixes #509) 2015-07-30 17:47:26 +02:00
krzys-h 119bc62a7c Fixed #542 2015-07-29 22:46:52 +02:00
krzys-h 6818e32150 Fixed shadow mapping disable when not supported (#522) 2015-07-29 22:30:44 +02:00
krzys-h ccd55a4319 Fixed reversed Arrow colors (#537)
A major derp during TraveColor refactoring :P I hope I didn't break anything else
2015-07-29 18:25:36 +02:00
krzys-h 1bc0c891b0 Fixed early profile creation (#538) 2015-07-29 18:17:28 +02:00
krzys-h 11b3615df6 Fixed #541
I broke it in 86f473ac16
2015-07-29 11:53:54 +02:00
krzys_h 62f75892ae Merge pull request #544 from vieux/this_not_type
fix type highlighting in the CBOT editor
2015-07-29 09:53:34 +02:00
krzys-h ab6a8eba2b Possible fix to #482 2015-07-29 09:41:25 +02:00
Victor Vieux 7c421b7151 fix highlighting
Signed-off-by: Victor Vieux <victorvieux@gmail.com>
2015-07-29 00:37:56 -07:00
Victor Vieux 38c64940a5 this is not a type
Signed-off-by: Victor Vieux <victorvieux@gmail.com>
2015-07-29 00:37:29 -07:00
MrSimbax d7cdcab2c5 Fix flatspace editor hint 2015-07-27 18:49:02 +02:00
MrSimbax a5d579fc31 Add filter parameter to radar editor hint 2015-07-27 18:12:38 +02:00
Piotr Dziwinski a5ff361bcc Replace std::regex with boost::regex
std::regex doesn't work in older GCC version (#532)
2015-07-25 09:13:17 +02:00
Piotr Dziwinski 4e836fa1d8 Remove unneeded LoadTexture calls
This caused reading of directory instead of file and caused crash on MacOSX (#531)
2015-07-25 08:49:14 +02:00
Piotr Dziwinski 7e289e7927 Add missing forward declaration in CBotToken.h 2015-07-23 20:48:35 +02:00
krzys-h dfd73118a6 Added flatspace()
Works like space(), but makes sure there is enough flat space for building
2015-07-22 18:26:05 +02:00
krzys-h 59d5545eca Fixed code pause editor bug (#527) 2015-07-22 18:01:24 +02:00
krzys-h 53a4176d29 Fix #528 2015-07-22 17:44:27 +02:00
krzys-h 8e02786dbc Fix #529 2015-07-22 17:42:02 +02:00
krzys-h 393317fa48 Added researched(), canresearch() and buildingenabled()
closes #524
2015-07-22 17:08:51 +02:00
krzys-h d5d8c0b29f Removed the need for progfunc() in object.factory()
Changes to object.factory():
* The second argument will be automatically interpreted as public function name, file name or program code
* The program starts earlier (when the robot is ready, not when the doors open)
* Refactored to std::string
2015-07-22 16:16:16 +02:00
krzys-h 2e606f4dcb Fixed warning in CBrain 2015-07-22 13:56:51 +02:00
krzys-h 329393a65a Added object.velocity, closes #523 2015-07-22 13:46:13 +02:00
krzys-h abdb4e9782 Moved "object" class management to CScriptFunctions 2015-07-22 13:25:51 +02:00
krzys-h cba3863d75 Fixed bug with object loading introduced in 083f216529 2015-07-22 12:51:29 +02:00
krzys-h 083f216529 Team object recoloring (#514) 2015-07-22 12:45:50 +02:00
krzys-h 0c54e1e8de Fixed public program save directory
Such a dumb mistake. AGAIN.
2015-07-22 12:23:26 +02:00
krzys-h 72b9738eb9 Fixed possible problems when trying to use shadow maps in unsupported configuraions (#522) 2015-07-20 22:34:39 +02:00
krzys-h 52a3e0b24f Fixed minimap texture disappearing on texture settings change
Bug mentioned by @erihel in #505
2015-07-20 21:22:34 +02:00
krzys-h e821aa9cef Better scaling of shortcut buttons on widescreen resolutions 2015-07-20 21:07:20 +02:00
krzys-h 4741118b61 Added new options to configuration presets 2015-07-20 20:47:44 +02:00
krzys-h 5593f427f6 Proper fix to #94 (finally!!!!)
It was so simple, wasn't it?
Additionaly:
* fixed texture recoloring after changing texture settings while simulation is running
* fixed annoying "could not open textures/shadow*.png" messages
* don't ChangeColor() if not in simulation to reduce lag in settings
2015-07-20 19:35:20 +02:00
krzys-h 7b3ae32626 Shadow mapping now disables old shadows 2015-07-20 18:56:15 +02:00
krzys-h 9e7cc0bab5 Renamed original shadows to simple shadows 2015-07-20 18:51:01 +02:00
krzys-h f03734d17f Added shadow mapping to settings screen 2015-07-20 18:42:09 +02:00
krzys-h fce1539888 Made settings unavailable during in simulation setup visible but not editable 2015-07-20 17:19:49 +02:00
krzys-h 572b8ea566 Fixed a crash on exiting from win scene to level list 2015-07-20 17:06:28 +02:00
krzys-h e2ebcb769e Added MSAA to settings screen 2015-07-20 16:29:09 +02:00
krzys-h 90756f8b34 Added FilterMode, MipmapLevel and Anisotropy to settings screen 2015-07-20 13:56:45 +02:00
krzys-h a879e496f5 Removed unused texture quality setting 2015-07-20 12:21:16 +02:00
krzys-h 283676fea1 Fixed CEditValue crash
It happened after pressing slider buttons
2015-07-20 12:12:01 +02:00
krzys-h 1c947f9a80 Renamed some phases to more meaningful names 2015-07-19 23:11:41 +02:00
krzys-h a2f1aa195b Combined all level list phases into one, removed PHASE_TERM 2015-07-19 23:07:57 +02:00
krzys-h 347654db15 Refactored CBot class "file" to PHYSFS 2015-07-19 22:34:41 +02:00
krzys-h 0554a77813 Refactor reading "object" class in CBot 2015-07-19 21:53:08 +02:00
krzys-h 8c87eedd28 Fixed huge lag on closing settings
Introduced in 02c24fbf27, this was supposed to make it more resistant to crashes but turned out to generate huge lag on closing settings
Instead, I added manual .Save() after every value change
2015-07-19 21:35:55 +02:00
krzys-h d3c3f47b19 Fixed particle rendering (#518)
Introduced in 5a1c6d19ff - I'm so dumb D:
I kinda recently noticed some of the SpaceShip particles were missing...
2015-07-19 21:17:58 +02:00
krzys-h 8ce3a783bb Fixed EndMissionTake processing order with immediat=1
immediat=1 is supposed to work only if this condition AND all conditions above are true
2015-07-19 19:20:55 +02:00
Piotr Dziwinski 73536290b2 Fix for incorrect compile flags in colobot-lint 2015-07-19 18:11:12 +02:00
Piotr Dziwinski 963fa15a1c Fix for #516 2015-07-19 16:43:03 +02:00