Commit Graph

18 Commits (60ae9b1959e7501e45be9403e2e45f1850fee157)

Author SHA1 Message Date
Tomasz Kapuściński 1c655aeda0 Corrected the problem with pendown() hanging the game (fixes #203) 2015-05-06 21:59:29 +02:00
krzys-h 9fd6cf5449 Changed all occurences of PPC in the code to TerranovaTeam 2014-10-14 15:26:18 +02:00
Piotr Dziwinski 8765d58b02 Fixed code formatting
* moved braces to new lines
 * fixed some function/variable names
 * fixed whitespace issues
2013-05-27 10:19:16 +02:00
Piotr Dziwinski 64af5f5be0 Reverted RotateAngle to old formula
This should solve incontinuities in angle calculations, possibly
fixing the "teleportation bug"
2013-02-21 12:26:01 +01:00
Piotr Dziwinski a394c9efec Updated docs and some Doxygen fixes 2012-09-27 20:43:20 +02:00
Piotr Dziwinski 7b6bbf79c4 Namespace and styling fix 2012-09-19 23:50:28 +02:00
Piotr Dziwinski 6c21dceb35 Tests rewrite and Doxygen in src/math
- rewritten tests to use new framework
- updated/reformatted Doxygen
- removed legacy conversions
2012-09-11 21:14:32 +02:00
Piotr Dziwinski 1996507fd3 Documentation update
- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
2012-08-11 18:39:16 +02:00
Piotr Dziwinski 61bfb22f27 Basic font rendering
- added basic font rendering
- minor refactoring & fixes
2012-08-03 23:23:13 +02:00
Piotr Dziwinski 8797569d33 Texture & mouse functions; refactoring & fixes
- cleaned up and added documentation to engine.h
- refactored CEngine interface and associated structs
- added mouse handling functions in CApplication & CEngine
- fixed bugs in projection matrix setting
- changed texture loading & handling
- added const-values in CDevice & CGLDevice
- changed event management in CApplication
- other minor changes & bugfixes
2012-07-22 22:05:12 +02:00
Piotr Dziwinski f364f378cf Fixed OpenGL transformations
- fixed wrong order of transformations
- added transform_test
2012-07-18 19:08:34 +02:00
Piotr Dziwinski 3204360515 Refactoring in math & texture modules
- moved texture-related structs to texture.h & code to texture.cpp
- cleaned up texture test code
- added Math:: namespace qualifiers to math modules for clarity
2012-07-06 19:00:22 +02:00
Piotr Dziwinski d9c5a439d0 CGLDevice implementation
- extended Gfx::CDevice interface
  - written OpenGL implementation in Gfx::CGLDevice
  - rewrote color and light module
  - added Gfx::VertexCol
  - added array casts to Math::Vector, Math::Matrix and Gfx::Color
2012-07-01 22:59:22 +02:00
Piotr Dziwinski ebed57aa22 Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix
  (except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski b8027ce9a7 Tests and fixes in math geometry.h module 2012-06-15 16:58:04 +02:00
Piotr Dziwinski b735913deb FPOINT -> Math::Point & other math functions
- changed FPOINT to Math::Point and some functions
  from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
2012-06-13 22:48:35 +02:00
Piotr Dziwinski b5d16ef340 Fixes in math module
- rewritten RotateAngle() function and test for it in geometry_test.cpp
- added conv.h - conversion functions
- added comments in math3d.h and d3dmath.h pointing to new functions
- other minor fixes
2012-06-12 13:48:17 +02:00
Piotr Dziwinski 5dee2731e6 Finished implementation of math functions 2012-06-07 13:35:23 +02:00