This fixes the issue with objects and terrain being darker than they should be. As it turns out, most levels have not normalized light direction which happens to make light brighter and this is the expected result. To keep in line with GL14 engine, newer engines should use the length of the vector to make light brighter.
* Clamped power variable before assignment to params in object manager. Attempted to fix formatting issues.
* Fixed Clamp function not implemented correctly.
* Fixed formatting issue, space after commas.
* Created ClampPower method in object_manager.h and implemented in object_manager.cpp, Removed similar code from robotmain.cpp
* Removed redundant call to ClampPower in object_manager.cpp
* Added second call to ClampPower back to object_manager.cpp. Made ClampPower method private. Attempted to fix whitespace issues.
* Fixed missing assignment to params.power in CreateObject method of object_manager.cpp
* fixed white space at end of line 182 in object_manager.h
* Fixed doxygen compatibility issue.
The GITHUB_TOKEN is readonly when running from a fork... and I've found exactly 0 workarounds for this issue
I wanted to check permissions on the actual token rather than if we are running inside a fork, but the header that is supposed to specify the permissions doesn't exist under GH Actions (╯°□°)╯︵ ┻━┻
* Fix for issue #1221
* Removed object array and implemented GetObjectName method in it's place.
* Fixed indentation issue.
* Fixed white space at end of lines 1571, 1572.
Mute/unmute option when game windowis in background relies on settings
being updates. This happens when users leaves Options screen. This
commit adds saving audio settings on each change.
This is a fix for #1315
`make update-pot` only works if a generator producing Makefiles was
used with `cmake`. The `cmake` command to build a specific target
will work for any generator.
Fixes the `'\1' is not recognized as an internal or external command`
error when trying to run the target `update-pot` with MSBuild.
The `|` characters probably messed with cmd.exe or PowerShell syntax
rules so they were replaced with slashes `/`.
Also, at least some implementations of sed for Windows would produce
CRLF line endings instead of LF line endings. The issue is fixed by
adding the flag `-b`.
It's free, so why not?
This also partially deprecates the Docker container used for building -
now it's used only for MXE builds (because building MXE takes way too
long to do it inside the action)
This is pretty much a straight port of our Jenkinsfile to GitHub
Actions. It could use some modernization in a few places, but it should
work for now.
Note that I left the Jenkinsfile for now - we'll be using them both
until we are sure that the GitHub Actions version is stable.