erihel
41fa8458c2
Some Ui refactoring
2013-06-24 22:09:39 +02:00
Piotr Dziwinski
bfcce26f89
Changes in build organization
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* targets are now created in top-level build directory
* more things are now configured through CMake options
* changed debug build detection from NDEBUG to DEV_BUILD
* moved po and desktop directories
* moved last unit test out of src directory
2013-06-22 01:17:19 +02:00
Piotr Dziwinski
28b4e9a634
Fixed terrain light priorities (fix for #139 )
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* lights illuminating the terrain specified in scene file are now
always moved to front of light ordering
2013-06-20 23:14:37 +02:00
Piotr Dziwinski
7874aca10c
Enhanced logging, option to auto-start mission
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* added logging of application events
* changed debug mode flag to independent debug modes
* added option to auto-start mission (load a mission immediately
after startup)
* removed "enum value out of range" prints
* some refactoring
2013-06-16 21:54:36 +02:00
Piotr Dziwinski
7cf8811888
Fix for #195
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* loading time now is not counted in elapsed time
2013-06-13 17:25:58 +02:00
krzys-h
e8e220085a
Fixed bug with showing wrong filename in Level Checker errors after using CacheAudio
2013-06-10 15:44:25 +02:00
Piotr Dziwinski
b22d852b4c
Fixed variable shadowing warnings
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* fixed -Wshadow warnings
* refactored some constructors
2013-05-27 22:29:42 +02:00
Piotr Dziwinski
950a3474d5
Refactored sound code
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* fixed formatting and naming to be uniform with rest of code
* moved default implementation of CSound to cpp module
2013-05-27 10:19:16 +02:00
Piotr Dziwinski
8765d58b02
Fixed code formatting
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* moved braces to new lines
* fixed some function/variable names
* fixed whitespace issues
2013-05-27 10:19:16 +02:00
Piotr Dziwinski
538745a731
Fixed some compilation warnings
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* fixed warnings about hiding virtual functions and several others
2013-05-27 10:19:04 +02:00
Piotr Dziwinski
b41957f2f9
Corrected some valgrind issues
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* fixed several uninitialized variable issues
* fixed possible memory corruption in CEngine
2013-05-26 11:34:53 +02:00
krzys-h
f90a4b48f5
Added object.research(type)
2013-05-19 21:48:29 +02:00
krzys-h
b9d0ee034e
Running program in robots created using object.factory()
2013-05-19 16:27:33 +02:00
krzys-h
b65196c17f
Change in goto() for Destroyer
2013-05-18 18:22:18 +02:00
krzys-h
796cb92ffc
Added object.destroy()
2013-05-18 18:04:48 +02:00
krzys-h
8004e68948
Added object.busy()
2013-05-18 18:04:48 +02:00
krzys-h
47d7b80507
Added object.factory(cat)
2013-05-18 18:04:48 +02:00
krzys-h
06cf93f466
Better print fix
2013-05-12 13:05:32 +02:00
Piotr Dziwinski
cec406ea31
Non-power-of-2 padding for background images
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* added padding options
* removed old hardcoded image sizes
2013-05-11 23:12:13 +02:00
Piotr Dziwinski
dcf4c8941f
Corrected print
2013-05-11 23:11:58 +02:00
krzys-h
40954038ab
Added error message for undefined command
2013-05-05 20:51:08 +02:00
krzys-h
4dcee0a4d1
Added continue at end of every Cmd() check
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As mentioned in issue #173
2013-05-05 20:38:20 +02:00
krzys-h
dbcc2c61f9
Added Build and Research constants
2013-05-05 20:10:36 +02:00
krzys-h
78e32cf894
Changed MissionController version requirement 3->2
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Also, adding it before BeginObject isn't wrong, and now recommended because it disables Audio and EndMissionTake commands
2013-05-05 13:43:05 +02:00
krzys-h
6333d2d38e
Removed most of "No such node" messages
2013-05-04 11:56:03 +02:00
krzys-h
26c92d074d
Fixed "ptree is too deep"
2013-05-03 21:39:02 +02:00
krzys-h
f68581a3ae
Improved log levels of trace control
2013-05-03 12:26:26 +02:00
krzys-h
1250f889d9
Improved MissionController movement a little bit
2013-05-02 20:59:20 +02:00
krzys-h
02b65fecd3
Fixed Destroyer button
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* Commands were executed for all Destroyers on map
* Button can't be clicked when Destroyer is working
2013-05-02 19:17:17 +02:00
krzys-h
8a1e4b1e5f
Added button for Destroyer
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Issue #142
2013-05-02 17:55:53 +02:00
krzys-h
d9f1b4f69d
Added CacheAudio to level files
2013-05-02 10:53:18 +02:00
krzys-h
c1db140ad3
Updated Main Mnu music
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For now only code - we need to wait for PiXeL to give us new music :)
2013-05-02 10:44:07 +02:00
krzys-h
d815fbf09e
Saving information to profile ( #154 )
2013-05-01 21:02:43 +02:00
krzys-h
9e1870f6bd
Removed some warnings
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+ fix for previous commit
2013-05-01 13:19:10 +02:00
krzys-h
f419293207
Minor refactoring
2013-05-01 12:12:32 +02:00
krzys-h
643153d64d
Added function endmission()
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Works only with MissionFile version=3
Created for MissionController, but works on any bot
- 1st parameter:
* ResultWin - win mission
* ResultLost - lost mission
* ResultLostQuick - lost mission (Me died)
- 2nd parameter: win/lost delay, like in mission file. Doesn't work for ResultLostQuick.
Please don't use for cheating =)
2013-04-30 21:43:59 +02:00
krzys-h
75950c55ba
MissionController improved
2013-04-29 17:26:32 +02:00
erihel
2ba146cd63
Fixed problem with test compilation
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Altered test cmake files to fix linker problem.
Changed tga to png in pyro.
Changed enum in CMotionDummy.
2013-04-29 14:29:12 +02:00
erihel
64162a0e6f
Merge branch 'fix-for-shadows' of https://github.com/xiendev/colobot into xiendev-fix-for-shadows
2013-04-29 14:20:07 +02:00
XienDev
d425e09186
Merge branch 'shadow-bug' into fix-for-shadows
2013-04-29 13:55:02 +03:00
XienDev
658ebe015f
Fix for shadows (bugs #176 and #132 )
2013-04-29 13:51:37 +03:00
krzys-h
5fd64624d3
Fix for game crashing sometimes when using MissionController
2013-04-28 20:24:46 +02:00
erihel
919b0e8114
Merge branch 'dev' of github:colobot/colobot into dev
2013-04-28 20:09:41 +02:00
krzys-h
c7d289c00b
Beggining of MissionController
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Controling mission using CBot
2013-04-28 20:05:19 +02:00
krzys-h
fc28a8e840
Implemented EndMissionNever ( #181 )
2013-04-28 18:33:59 +02:00
erihel
5669053de0
Some code refactoring
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Changed vehicule (french) to vehicle (english) in enums and variables
2013-04-27 17:50:30 +02:00
krzys-h
4f1e000cea
Fix for #167 when starting mission
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+ various fixes
2013-04-27 13:43:01 +02:00
erihel
45f06cec51
* Fix for issue #71 : division by zero on init resulted in bad value after
2013-04-26 16:51:17 +02:00
erihel
adb4b06550
* Issue #173
2013-04-26 15:55:06 +02:00
erihel
1828e60c92
* Changed order of reading Audio and AudioChange (issue #173 )
2013-04-26 15:34:02 +02:00