krzys-h
d2d0886b76
Implemented %cat%
...
and renamed BuildSceneName to BuildScenePath
2015-03-22 13:51:14 +01:00
krzys-h
986cf98aaf
CController - entry point into CRobotMain and CMainDialog
2014-12-22 10:36:36 +01:00
krzys-h
675ec3a222
Fixed bug in saving list of finished missions, closes #390
2014-11-12 15:11:42 +01:00
krzys-h
a1fe9c8d7f
Implemented autosave ( #292 )
2014-11-11 14:50:44 +01:00
krzys-h
759b9871bb
Removed CMainDialog::GetPHYSFSSavegameDir()
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CMainDialog is also finished.
This is last commit for saving with PHYSFS, closes issue #334
2014-11-10 19:26:36 +01:00
krzys-h
fc16c36a45
Use PHYSFS in listing save files
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Revert "Don't use physfs in saving code for now"
This reverts commit 3b1cfdbfb4
.
Conflicts:
src/ui/maindialog.cpp
2014-11-10 17:37:34 +01:00
krzys-h
2d043d46bb
Merge branch 'vieux-blood_mode' into dev
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Conflicts:
src/common/restext.cpp
src/ui/maindialog.cpp
2014-10-22 17:52:17 +02:00
Victor Vieux
d019a4990f
add option to disable blood
2014-10-21 21:44:17 -07:00
krzys-h
c0ac60e4fa
Fixed save directories in things not yet refactored to use PHYSFS
2014-10-20 21:15:39 +02:00
krzys-h
0245fdc6c3
Merge branch 'dev-physfs' into dev
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Conflicts:
src/app/app.cpp
2014-10-19 16:18:36 +02:00
krzys-h
d7ef0a1a5f
Implemented "Apply changes" button (issue #141 )
2014-10-19 15:45:59 +02:00
krzys-h
f65b00089a
Merge branch 'dev' into dev-physfs
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Conflicts:
data
2014-10-14 15:42:19 +02:00
krzys-h
9fd6cf5449
Changed all occurences of PPC in the code to TerranovaTeam
2014-10-14 15:26:18 +02:00
krzys-h
de375548ad
Userlevel listing
2014-09-26 20:53:11 +02:00
krzys-h
3b1cfdbfb4
Don't use physfs in saving code for now
...
This requires too much refactoring and we want to release 0.1.5 soon.
We'll need to rewrite saving/loading code to fully implement new level parser anyway.
2014-09-26 19:50:27 +02:00
Piotr Dziwinski
2b86e6e9d9
Rewrite CMainDialog to use physfs
2014-09-21 12:29:06 +02:00
krzys-h
02ba358a89
Help file loading
2014-07-11 16:40:07 +02:00
Krzysztof Dermont
aa190bb59b
Last changes
2014-06-30 17:40:40 +02:00
krzys-h
4a237f5925
CPauseManager
2013-12-31 13:24:09 +01:00
Piotr Dziwinski
8765d58b02
Fixed code formatting
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* moved braces to new lines
* fixed some function/variable names
* fixed whitespace issues
2013-05-27 10:19:16 +02:00
erihel
926126d5ad
* Changed loading of scene and player info (there's problem with locales using , as comma separator). Issue #137
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* Changed way of saving files. Now it's not based on slot (from 000 to 999) but it uses save name as a base.
* Changed way of displaying saved games. Listing directory instead of checking from 000 to 999. Issue #138
2013-04-01 18:24:12 +02:00
erihel
d6bbc99c90
* Changed file loading to fix issue #73
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* Moved few functions from misc.cpp to profile.cpp (used to set/get user dir)
* Removed some warnings
* More work to change const char* to std::string
* Some work on file path to fix issue #60 with bad slashes on POSIX platform
2013-03-17 19:01:32 +01:00
Piotr Dziwiński
001d37b257
CInstanceManager refactoring
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* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
2013-02-17 12:11:56 +01:00
Zaba999
4b7ca3f262
Further work on saving profile and directory listing.
2012-10-02 21:44:14 +02:00
Zaba999
f6638a173e
Work in progress on opening files, and listing dirs
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Fixed includes
profile changed from SimpleIni to boost::ptree -> not finished yet
2012-09-26 22:57:43 +02:00
Zaba999
a397922e8d
warnings fight in progress.
2012-09-18 00:01:00 +02:00
Piotr Dziwinski
8ad15c0ef7
CMainDialog rewrite
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- rewritten CMainDialog and updated CRobotMain
2012-09-15 21:47:19 +02:00
Piotr Dziwinski
ad6bc13dc2
Merge dev-common and various fixes to achieve compilation
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- merged changes from dev-common
- fixed many compilation errors (CBrain, UI, ...)
- temporarily commented out some problematic code (e.g. input bindings)
- (partially) fixed #include styling
- everything compiles except for CRobotMain, CMainDialog and CStudio
2012-09-15 18:50:51 +02:00
erihel
01cc0fbc49
* latest changes
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* all files except studio, map and maindialog should compile
* did some code cleanup
2012-09-11 12:49:41 +02:00
Piotr Dziwinski
c2a7375788
Removed trailing whitespace
2012-06-26 23:01:17 +02:00
Piotr Dziwinski
ebed57aa22
Whitespace and language change
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- changed tabs to spaces and DOS line endings to Unix
(except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski
8bb223e679
Templates for new implementation
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- added template of classes/structs for new implementation
- changed #include paths
- updated README files
2012-06-22 16:31:55 +02:00
Piotr Dziwinski
b735913deb
FPOINT -> Math::Point & other math functions
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- changed FPOINT to Math::Point and some functions
from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
2012-06-13 22:48:35 +02:00
Piotr Dziwinski
a8665d2042
Changed #defined constants to consts; typedef struct -> struct
2012-06-11 17:28:27 +02:00
Piotr Dziwinski
697fbdabf1
BOOL -> bool; additional fixes in constructors/destructors
2012-06-10 15:28:12 +02:00
Piotr Dziwinski
680af17819
Fixed include paths and CMakeLists.txt
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Additionally, changed #ifndef to #pragma once everywhere
2012-06-10 00:18:08 +02:00
Piotr Dziwinski
449cc186d5
Source files split into modules
2012-04-28 17:53:17 +02:00