krzys-h
9e545d0d39
Fixed colobot-lint warnings
2016-07-09 20:39:18 +02:00
krzys-h
6f412df232
Fixed lockups when calling StartSuspend multiple times
2016-07-04 17:02:39 +02:00
krzys-h
58815059ea
Added warnings about planned changes to EndMisisonTake ( #759 )
2016-07-04 16:30:22 +02:00
krzys-h
8ad53ce327
Fixed pause blur in main menu
2016-06-19 22:18:03 +02:00
krzys-h
bd4362e26c
Fixed dynamic textures not being reloaded properly
2016-06-19 19:57:55 +02:00
krzys-h
7ce23fdf52
Do not rotate after changing autosave settings
...
See https://github.com/colobot/colobot/pull/789#discussion_r67570610
2016-06-17 22:39:45 +02:00
Krzysztof Dermont
32629a2f2a
Refactor autosave rotation.
...
In order to remove boost:filesystem from CResourceManager Move()
function has to be removed or rewrited. Since Move is only used in
autosave rotation it's simpler to change autosave rotation and remove
Move().
Now oldest autosaves (with lowest timestamp) will be removed in rotation.
2016-06-09 19:30:08 +02:00
krzys-h
646e5104f6
Some CCamera cleanup and docs
2016-05-28 18:44:38 +02:00
krzys-h
942f746a21
Removed CAM_TYPE_DIALOG
2016-05-28 12:50:32 +02:00
krzys-h
250047579f
Allow using custom paths for win/lost scenes
2016-05-27 23:37:36 +02:00
Tomasz Kapuściński
213fd6b203
Added blur effect when the game is paused (issue #656 )
...
Might be unstable, needs more testing. To enable, add PauseBlur=1 to [Experimental] section in colobot.ini
2016-05-21 14:27:35 +02:00
krzys-h
d3f808f66d
Merge branch 'dev-savegame' into dev
2016-04-10 13:16:10 +02:00
krzys-h
4de9d25f04
Man, those compile errors...
2016-04-09 18:58:34 +02:00
krzys-h
32af7f45df
Fixed missing #includes
2016-04-09 18:52:15 +02:00
krzys-h
04d7c343ef
Removed misc.cpp / misc.h
2016-04-09 18:46:12 +02:00
krzys-h
139592bc00
Proper l10n for date/time
2016-04-09 18:23:57 +02:00
krzys-h
7f38aca766
Improvements to ObligatoryToken/ProhibitedToken
...
Now you can specify exactly how many times given instruction can occur
2016-04-08 22:15:58 +02:00
krzys-h
3e4fbe93a6
This time really fixed compile errors
2016-04-08 21:22:00 +02:00
krzys-h
ed58e7e012
Fix compile warning
2016-04-08 21:16:03 +02:00
krzys-h
4c8da2c503
LevelController improvements; minor EndMissionTake cleanup
...
* using LevelController script in the level doesn't forcefully disable EndMissionTake and AudioChange anymore
* cleaned up some code related to processing EndMissionTake commands
2016-04-08 20:56:09 +02:00
krzys-h
ae4e875729
Do not store exact object part positions
...
This seems to be unnecessary, as the animation update code should set those on its own. Needs some more testing though.
2016-04-08 18:28:35 +02:00
Smok94
6afdb7b6c8
First person camera unlocked for Me and Tech
...
*unlocked camaera button for Me and Tech
*unlocked first ferson view for Me and Tech
*Me and Tech have no "camera view" effect like robots in first person
mode
#156
2016-04-02 15:56:27 +02:00
Didier Raboud
a06035ecb8
Fix occured/occurred spelling error
2016-03-30 13:40:26 +02:00
Krzysztof Dermont
8ccad5b954
Deactive pause before jumping to next visit
...
When pause was active setting new pause resulted in strange behavior.
This should fix issue #736 .
2016-03-29 22:32:44 +02:00
krzys-h
4af02c86f8
Debug menu
2016-03-28 17:58:31 +02:00
krzys-h
7fe65067ee
Fixed exit after single mission mode
2016-03-27 13:46:48 +02:00
krzys-h
d2ac1afcf0
Changed reference colors using when recoloring textures to constants
2016-03-27 13:34:26 +02:00
krzys-h
5de577400b
Refactor CRobotMain::ExecuteCmd() to std::string
2016-03-26 19:06:07 +01:00
krzys-h
6585ee9ae8
Refactor some references to CRobotMain from CEngine
2016-03-26 18:55:39 +01:00
krzys-h
d812db19f8
Fixed ground spots not working after changing texture params; use UpdateTexture instead of destroy and recreate
2016-03-25 17:06:01 +01:00
Piotr Dziwinski
15c9cbd228
Debug mode for displaying crash spheres, closes #400
2016-03-19 11:54:58 +13:00
krzys-h
cbdda57288
Merge branch 'dev-right-click-camera' into dev
2016-03-13 14:52:17 +01:00
krzys-h
438bc477d1
Removed low CPU mode
2016-03-13 14:52:07 +01:00
krzys-h
47d39e5b22
Right click camera; minor CCamera cleanups
2016-02-19 17:14:08 +01:00
krzys-h
a583b5ed1d
Fixed another crash with focus pause
2016-02-16 12:26:52 +01:00
krzys-h
831eca921b
Fixed possible crash with background pause
2016-02-15 19:05:32 +01:00
krzys-h
a3477edc8e
Pause game when in background, closes #609
2016-02-13 21:35:01 +01:00
krzys-h
8ce5c3ab4c
Fixed level scale unit not being reset, closes #666
2016-02-13 20:46:03 +01:00
krzys-h
d06516507a
Fixed game not being unpaused if you leave code battle without starting, closes #679
2016-02-13 20:40:23 +01:00
krzys-h
977607a934
Updated license headers
2016-02-13 14:11:30 +01:00
Krzysztof Dermont
8a0cda1c2a
Fix issue #648
...
Should be proper fix
2016-02-10 17:06:02 +01:00
Krzysztof Dermont
12e3724319
Implement issue #606
...
Add button to open SatCom in main menu
2016-02-10 17:04:26 +01:00
tomangelo2
1fc9186aaf
Fixes for issue #648 and #631
2016-02-09 20:05:04 +01:00
krzys-h
bdf99f3de5
Fixed SatCom music not starting with immediat SatCom enabled
2016-02-05 20:38:03 +01:00
Tomasz Kapuściński
91f897057e
Another fix for visibility distance
2016-01-31 01:07:34 +01:00
krzys-h
9749419b87
Fixed LevelController
2016-01-30 17:24:47 +01:00
krzys-h
f3094312b2
Fix startup crash with disabled autosave, closes #705
2016-01-28 20:36:55 +01:00
krzys-h
223d17843e
Fixed NuclearPlant being available without research, closes #662
2016-01-24 22:18:04 +01:00
krzys-h
40352be5cc
Add language switcher to the settings UI, closes #506
2016-01-24 16:03:24 +01:00
krzys-h
04e9e8768d
Removed unused CRobotMain members
2016-01-15 16:55:56 +01:00