krzys-h
11b3615df6
Fixed #541
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I broke it in 86f473ac16
2015-07-29 11:53:54 +02:00
krzys_h
62f75892ae
Merge pull request #544 from vieux/this_not_type
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fix type highlighting in the CBOT editor
2015-07-29 09:53:34 +02:00
krzys-h
ab6a8eba2b
Possible fix to #482
2015-07-29 09:41:25 +02:00
Victor Vieux
7c421b7151
fix highlighting
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Signed-off-by: Victor Vieux <victorvieux@gmail.com>
2015-07-29 00:37:56 -07:00
Victor Vieux
38c64940a5
this is not a type
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Signed-off-by: Victor Vieux <victorvieux@gmail.com>
2015-07-29 00:37:29 -07:00
MrSimbax
cd6249e489
Update data submodule
2015-07-28 20:22:52 +02:00
MrSimbax
db77461ab7
Update submodule
2015-07-28 17:20:37 +02:00
MrSimbax
d7cdcab2c5
Fix flatspace editor hint
2015-07-27 18:49:02 +02:00
MrSimbax
065f321709
Ignore QtCreator temp files
2015-07-27 18:13:14 +02:00
MrSimbax
a5d579fc31
Add filter parameter to radar editor hint
2015-07-27 18:12:38 +02:00
Piotr Dziwinski
a5ff361bcc
Replace std::regex with boost::regex
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std::regex doesn't work in older GCC version (#532 )
2015-07-25 09:13:17 +02:00
Piotr Dziwinski
4e836fa1d8
Remove unneeded LoadTexture calls
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This caused reading of directory instead of file and caused crash on MacOSX (#531 )
2015-07-25 08:49:14 +02:00
Piotr Dziwinski
16e32ee2c0
Updated data submodule
2015-07-24 23:06:20 +02:00
Piotr Dziwinski
1e4b88a309
Fix using Debug build type by default
2015-07-24 22:56:02 +02:00
Piotr Dziwinski
ea2e4750b7
Updated MacOSX install instructions
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PO4A is no longer required and `make package` should be run as root
2015-07-24 20:01:35 +02:00
Piotr Dziwiński
41d956864f
Merge pull request #530 from vieux/dev
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add 2 missing dependencies for MacOSX
2015-07-24 19:41:01 +02:00
Victor Vieux
6025b25ad7
add 2 missing dependencies for MacOSX
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Signed-off-by: Victor Vieux <victorvieux@gmail.com>
2015-07-23 16:12:41 -07:00
Piotr Dziwinski
87030982a1
Updated MacOSX install instructions
2015-07-23 21:10:43 +02:00
Piotr Dziwinski
7e289e7927
Add missing forward declaration in CBotToken.h
2015-07-23 20:48:35 +02:00
krzys-h
dfd73118a6
Added flatspace()
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Works like space(), but makes sure there is enough flat space for building
2015-07-22 18:26:05 +02:00
krzys-h
59d5545eca
Fixed code pause editor bug ( #527 )
2015-07-22 18:01:24 +02:00
krzys-h
53a4176d29
Fix #528
2015-07-22 17:44:27 +02:00
krzys-h
8e02786dbc
Fix #529
2015-07-22 17:42:02 +02:00
krzys-h
393317fa48
Added researched(), canresearch() and buildingenabled()
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closes #524
2015-07-22 17:08:51 +02:00
krzys-h
d5d8c0b29f
Removed the need for progfunc() in object.factory()
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Changes to object.factory():
* The second argument will be automatically interpreted as public function name, file name or program code
* The program starts earlier (when the robot is ready, not when the doors open)
* Refactored to std::string
2015-07-22 16:16:16 +02:00
krzys-h
2e606f4dcb
Fixed warning in CBrain
2015-07-22 13:56:51 +02:00
krzys-h
329393a65a
Added object.velocity, closes #523
2015-07-22 13:46:13 +02:00
krzys-h
abdb4e9782
Moved "object" class management to CScriptFunctions
2015-07-22 13:25:51 +02:00
krzys-h
cba3863d75
Fixed bug with object loading introduced in 083f216529
2015-07-22 12:51:29 +02:00
krzys-h
083f216529
Team object recoloring ( #514 )
2015-07-22 12:45:50 +02:00
krzys-h
0c54e1e8de
Fixed public program save directory
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Such a dumb mistake. AGAIN.
2015-07-22 12:23:26 +02:00
krzys-h
72b9738eb9
Fixed possible problems when trying to use shadow maps in unsupported configuraions ( #522 )
2015-07-20 22:34:39 +02:00
krzys-h
52a3e0b24f
Fixed minimap texture disappearing on texture settings change
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Bug mentioned by @erihel in #505
2015-07-20 21:22:34 +02:00
krzys-h
e821aa9cef
Better scaling of shortcut buttons on widescreen resolutions
2015-07-20 21:07:20 +02:00
krzys-h
4741118b61
Added new options to configuration presets
2015-07-20 20:47:44 +02:00
krzys-h
5593f427f6
Proper fix to #94 (finally!!!!)
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It was so simple, wasn't it?
Additionaly:
* fixed texture recoloring after changing texture settings while simulation is running
* fixed annoying "could not open textures/shadow*.png" messages
* don't ChangeColor() if not in simulation to reduce lag in settings
2015-07-20 19:35:20 +02:00
krzys-h
7b3ae32626
Shadow mapping now disables old shadows
2015-07-20 18:56:15 +02:00
krzys-h
9e7cc0bab5
Renamed original shadows to simple shadows
2015-07-20 18:51:01 +02:00
krzys-h
f03734d17f
Added shadow mapping to settings screen
2015-07-20 18:42:09 +02:00
krzys-h
fce1539888
Made settings unavailable during in simulation setup visible but not editable
2015-07-20 17:19:49 +02:00
krzys-h
572b8ea566
Fixed a crash on exiting from win scene to level list
2015-07-20 17:06:28 +02:00
krzys-h
e2ebcb769e
Added MSAA to settings screen
2015-07-20 16:29:09 +02:00
krzys-h
90756f8b34
Added FilterMode, MipmapLevel and Anisotropy to settings screen
2015-07-20 13:56:45 +02:00
krzys-h
a879e496f5
Removed unused texture quality setting
2015-07-20 12:21:16 +02:00
krzys-h
283676fea1
Fixed CEditValue crash
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It happened after pressing slider buttons
2015-07-20 12:12:01 +02:00
krzys-h
1c947f9a80
Renamed some phases to more meaningful names
2015-07-19 23:11:41 +02:00
krzys-h
a2f1aa195b
Combined all level list phases into one, removed PHASE_TERM
2015-07-19 23:07:57 +02:00
krzys-h
347654db15
Refactored CBot class "file" to PHYSFS
2015-07-19 22:34:41 +02:00
krzys-h
0554a77813
Refactor reading "object" class in CBot
2015-07-19 21:53:08 +02:00
krzys-h
8c87eedd28
Fixed huge lag on closing settings
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Introduced in 02c24fbf27
, this was supposed to make it more resistant to crashes but turned out to generate huge lag on closing settings
Instead, I added manual .Save() after every value change
2015-07-19 21:35:55 +02:00