Commit Graph

38 Commits (1e97d41a2d4a9a1ed1b20adc1357349156601ab3)

Author SHA1 Message Date
krzys-h 1e97d41a2d Fixed RedArrow and BlackArrow transparency (#545) 2015-08-06 22:39:06 +02:00
Piotr Dziwinski 4faeffa77d Fix for cursor particles in main menu 2015-08-06 13:25:56 +02:00
Piotr Dziwinski bdeeaf690b Get rid of memsets 2015-08-06 09:37:25 +02:00
Piotr Dziwinski 0c9e745213 Add proper initializations in remaining graphics classes 2015-08-06 09:33:27 +02:00
krzys-h 5e4a423bf0 Cleaned up "textures/"+something, fixed more possible occurences of #531 2015-08-03 20:55:33 +02:00
Piotr Dziwinski 11b0398c03 Include refactoring
* reordered includes according to correct style
 * removed some unnecessary includes
2015-08-02 17:49:07 +02:00
Piotr Dziwinski 7d8b56d9ab More style fixes 2015-08-02 12:06:14 +02:00
krzys-h d3c3f47b19 Fixed particle rendering (#518)
Introduced in 5a1c6d19ff - I'm so dumb D:
I kinda recently noticed some of the SpaceShip particles were missing...
2015-07-19 21:17:58 +02:00
krzys-h 62fddd6d4f Made pendown() trace opaque 2015-07-14 17:38:29 +02:00
krzys-h 5a1c6d19ff Removed unused particle types 2015-07-14 14:16:19 +02:00
Piotr Dziwinski 9a7c1961a4 GetPostion(), GetRotation() and GetScale() in CObject interface
Also replace old calls like GetPosition(0) to GetPosition()
2015-07-12 11:05:50 +02:00
krzys-h e6c6b77be2 Removed old Teen objects
The models for them were removed a looong time ago, but the code was left for no reason
2015-07-10 11:37:32 +02:00
Piotr Dziwinski b0ac2f8326 Refactor CObject interface related to crash spheres 2015-07-10 09:38:53 +02:00
Piotr Dziwinski 9b232ee3f5 Sound enum refactoring
* rename Sound -> SoundType
 * add parsing string to SoundType
2015-07-09 21:32:25 +02:00
Piotr Dziwinski 67be6fca2a CObject interface cleanup
* remove unused functions and members
 * make protected functions used only locally or in factory
 * rename some functions to be more meaningful
 * refactor some enums to enum classes
2015-06-25 20:43:50 +02:00
Piotr Dziwinski 8806d1708d Proper CAuto, CBrain, CMotion, CPhysics, CPyro lifetime management
* change manual memory manament to std::unique_ptr
 * create CPyroManager
 * finally get rid of CInstanceManager
2015-06-22 21:58:58 +02:00
Piotr Dziwinski 304542afe2 Some syntax sugar for iterating through all objects 2015-06-21 16:22:09 +02:00
Piotr Dziwinski 0c9a9bce98 Proper CObject lifetime management
CObjectManager is now the only class responsible for storing CObjects
2015-06-21 15:13:55 +02:00
Piotr Dziwinski fed67e6640 Rename objman.h/cpp -> object_manger.h/cpp 2015-06-20 20:02:40 +02:00
krzys-h 4fef3af9ef Moved all CObject management from CInstanceManager to CObjectManager 2014-12-21 19:04:31 +01:00
MrSimbax 3ffc08a7f9 Fixed amount of fireball damage done to allies, close issue #356
In the original game the whole series did damage 0.02 (0.10 * 0.2) to human. In Gold, one particle do such damage, so 51 particles do 51 * 0.02 = 1.02 damage to human! I changed the multiplier for allies from 0.2 to 0.004 (approx. 0.2 / 51), but this problem probably occured somewhere else during rewriting the engine from DirectX to OpenGL and SDL.
2014-11-02 13:34:59 +01:00
krzys-h f65b00089a Merge branch 'dev' into dev-physfs
Conflicts:
	data
2014-10-14 15:42:19 +02:00
krzys-h 9fd6cf5449 Changed all occurences of PPC in the code to TerranovaTeam 2014-10-14 15:26:18 +02:00
krzys-h b3fa72c007 Moved effect??.png textures and made pos= in GroundSpot optional 2014-09-27 18:26:29 +02:00
krzys-h 7131abd385 Fixed SatCom image loading
Now LoadTexture/SetTexture functions require full path with "textures/" directory
2014-07-24 22:17:49 +02:00
krzys-h 106ec014b8 Fixed texture and script loading 2014-07-10 16:25:40 +02:00
Krzysztof Dermont 754154341d More work on PhysFS support
* added output stream
* fixed music loading
2014-06-22 15:01:06 +02:00
Krzysztof Dermont 2260f6bf4f Big part of PhysFS support
* removed -mod argument
* removed -datadir argument
* removed -lang argument
* removed some dead ui code
* added resource manager and file loaders (stream and SDL)
* changed interface textures location to match new directory structure
* removed CGameData for mod support
* added PhysFS support
2014-06-20 23:51:28 +02:00
Piotr Dziwinski b22d852b4c Fixed variable shadowing warnings
* fixed -Wshadow warnings
 * refactored some constructors
2013-05-27 22:29:42 +02:00
Piotr Dziwinski 8765d58b02 Fixed code formatting
* moved braces to new lines
 * fixed some function/variable names
 * fixed whitespace issues
2013-05-27 10:19:16 +02:00
Piotr Dziwiński 001d37b257 CInstanceManager refactoring
* removed classes managed by CInstanceManager
   except for CObject, CPyro, CBrain and CPhysics
   because of dependencies
 * refactored instance searching to use existing singleton instances of
   CApplication, CEngine and CRobotMain and calling their getter
   functions
2013-02-17 12:11:56 +01:00
Piotr Dziwinski be4654c63b Fix track mapping and sphere particle position 2012-10-19 22:43:18 +02:00
Piotr Dziwinski 6fdaf5de46 CParticle rewrite 2012-10-05 18:59:49 +02:00
Piotr Dziwinski 7b6bbf79c4 Namespace and styling fix 2012-09-19 23:50:28 +02:00
Zaba999 a397922e8d warnings fight in progress. 2012-09-18 00:01:00 +02:00
Piotr Dziwinski 45a5e1e865 Object handling in CEngine
- finished rewriting CEngine object, shadow, etc. handling
- refactored texture code
- added new log levels
2012-08-12 19:28:22 +02:00
Piotr Dziwinski c3ab23ac9d Graphics stubs
- added stubs for functions in CLightning, CParticle and CPyro
- cleaned object.h and physics.h headers
- created temporary stubs to compile CCamera
- other necessary changes to compile successfully
2012-08-09 22:50:04 +02:00
Piotr Dziwinski 4ddcd9f810 Change of paths in src/graphics
- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
2012-07-26 22:26:19 +02:00