krzys-h
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060db9c069
|
Fixed save button being always unavailable
|
2015-09-09 20:24:44 +02:00 |
krzys-h
|
09ff821f2c
|
Fixed code battle start button not disappearing in the editor
|
2015-09-07 21:45:51 +02:00 |
krzys-h
|
0a59f0a907
|
Fixed a possible bug in CObjectManager::GetObjectByRank (might fix #611)
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2015-09-07 20:38:25 +02:00 |
krzys-h
|
b058a6986b
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Minor improvments to plane camera
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2015-09-06 20:33:04 +02:00 |
krzys-h
|
582e3c865f
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Allow controlling plane camera with number keys
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2015-09-06 20:15:56 +02:00 |
krzys-h
|
f6fdec1479
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Allow controlling free camera with arrows when no object is selected
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2015-09-06 20:09:47 +02:00 |
krzys-h
|
883348c6cf
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Do not (auto)save code battles
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2015-09-06 20:01:59 +02:00 |
krzys-h
|
d36fcf4187
|
New code battle camera behavior
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2015-09-06 19:59:26 +02:00 |
krzys-h
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51330dde5e
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Added code battle start button; fixed bug with starting code battle
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2015-09-06 19:12:00 +02:00 |
Piotr Dziwinski
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cf72693b25
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Fix another issue in #621
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2015-09-06 16:29:21 +02:00 |
Piotr Dziwinski
|
a03911dde6
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Compile fix
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2015-09-06 16:08:10 +02:00 |
Piotr Dziwinski
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86678d4f7a
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Fix for #621
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2015-09-06 13:48:41 +02:00 |
Piotr Dziwinski
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44a1f85891
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Refactor CRobotMain::DeleteObject -> DestroySelectedObject
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2015-09-06 13:23:43 +02:00 |
Piotr Dziwinski
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b1e383f89e
|
Temporarily revert new tree0 model code
* create tree0 using the old model code
* don't install new model files yet in data submodule
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2015-09-06 12:12:21 +02:00 |
krzys-h
|
5fd1735678
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Added option to move camera lookat point in free cam
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2015-09-05 20:59:11 +02:00 |
krzys-h
|
fb03a497d7
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Added command to hide the UI
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2015-09-04 19:16:21 +02:00 |
krzys-h
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e956311626
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Moved free camera controls to numpad; added 'camtype %d', 'camspeed %f', 'freecam'
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2015-09-04 19:04:42 +02:00 |
krzys-h
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2fe8fc5a91
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Updated data repo
|
2015-09-02 22:13:20 +02:00 |
Tomasz Kapuściński
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658e2ff1be
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Possible fix for issue #520
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2015-09-02 21:35:43 +02:00 |
krzys-h
|
78e4e440b5
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Removed cancel button from player selection screen
Not really needed, and it had a bug with removing players (it would still go back to the deleted player)
|
2015-09-01 16:30:05 +02:00 |
krzys-h
|
6f38ec1911
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Clear player name text field on delete
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2015-09-01 16:25:09 +02:00 |
krzys-h
|
ec9a38a681
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Don't show level completion marks in free games
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2015-09-01 16:22:57 +02:00 |
krzys-h
|
d97042e252
|
Fixed possible problems if another crash occurs while saving crash state
|
2015-09-01 16:17:23 +02:00 |
krzys-h
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e015d9f1c3
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Don't allow saving if crashed during loading
|
2015-09-01 16:15:59 +02:00 |
krzys-h
|
89c93c15cd
|
Fixed crash after removing last program from a robot
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2015-09-01 16:10:12 +02:00 |
krzys-h
|
c3d7876a5c
|
Made CPauseManager not a singleton
|
2015-08-31 22:05:21 +02:00 |
krzys-h
|
75d18ced05
|
Fixed #596
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2015-08-31 21:57:46 +02:00 |
krzys-h
|
ff17961584
|
Refactored CPauseManager
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2015-08-31 21:47:55 +02:00 |
krzys-h
|
cc7e36968f
|
Fixed new text in editor not being monospace
|
2015-08-31 12:21:28 +02:00 |
krzys-h
|
2ec5e07080
|
Possible fix to #608
|
2015-08-31 12:06:14 +02:00 |
krzys-h
|
82e06bfd8e
|
Fixed wrong program being highlighted after loading (closes #616)
|
2015-08-31 11:37:02 +02:00 |
Piotr Dziwinski
|
a47da3fd3f
|
Whitespace fixes
|
2015-08-30 22:18:49 +02:00 |
Piotr Dziwinski
|
a1d2ca50a8
|
Fix #619
This fixes handling of status codes from PHYSFS functions and seems to
solve crashes like in #619
|
2015-08-30 22:14:14 +02:00 |
Piotr Dziwinski
|
3335be42de
|
Fix MSVC compilation
Forgot to push this the last time
|
2015-08-30 22:11:30 +02:00 |
krzys-h
|
6711154762
|
Fixed produce() and NewScript not marking programs as loaded from level files (closes #613); refactored NewScript to std::vector and std::string
|
2015-08-29 16:52:07 +02:00 |
krzys-h
|
bd9a56fe7b
|
Indentation! :/
|
2015-08-29 16:29:45 +02:00 |
krzys-h
|
21b9d5b8cc
|
Fixed saving object activity state (#610)
|
2015-08-29 16:28:10 +02:00 |
Piotr Dziwinski
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a8eb7499ac
|
Fix #607
|
2015-08-29 10:49:04 +02:00 |
krzys-h
|
934d97a801
|
Fixed #581 for aliens
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2015-08-25 17:25:53 +02:00 |
krzys-h
|
43901aa62a
|
Fixed objects being able to move while executing tasks, closes #603
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2015-08-25 17:21:25 +02:00 |
krzys-h
|
5eae234b83
|
Fixed EndMissionDelay win=-1 not working, closes #592
|
2015-08-25 17:17:11 +02:00 |
krzys-h
|
48481718e6
|
Restored astronaut damage multiplier, closes #578
|
2015-08-25 17:03:18 +02:00 |
krzys-h
|
fe44e617a8
|
Fixed selection markers not disappearing when moving gun away
|
2015-08-25 16:57:10 +02:00 |
krzys-h
|
8b7bd663b9
|
Fixed shooters detecting all objects as friendly, closes #581
|
2015-08-25 16:29:26 +02:00 |
krzys-h
|
d4b431adaa
|
Recalculate camera projection matrix after aspect ratio change
|
2015-08-25 16:18:01 +02:00 |
krzys-h
|
1519145c4c
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Added information when no exception object is returned from std::current_exception
|
2015-08-25 14:01:10 +02:00 |
krzys-h
|
551710646b
|
Revert "Fix reporting unhandled exceptions in MSVC"
This reverts commit 4d3a0b6602 .
Conflicts:
src/app/main.cpp
|
2015-08-25 13:32:58 +02:00 |
krzys-h
|
65d26733fa
|
Fixed Derrick output direction, closes #605
I won't even ask who designed it like that, okay?
|
2015-08-25 12:37:55 +02:00 |
krzys-h
|
d9c8a7ed9b
|
Fixed MXE builds, 2nd try
|
2015-08-25 12:18:15 +02:00 |
krzys-h
|
f206b49106
|
Fixed MXE builds
|
2015-08-25 12:01:22 +02:00 |