Commit Graph

13 Commits (171bba1bcd87ef4630b3daa1bcee46cc8705c255)

Author SHA1 Message Date
tomangelo 37e4ed8029
Updated license headers (#1317)
* Updated headers

* Updated more headers
2020-07-07 10:19:36 +02:00
tomangelo 5080cb46b1
Merge pull request #1031 from tomangelo2/dev
Added fonts configurability by a separate file
2018-07-25 19:51:55 +02:00
krzys-h 1c2bdc9cab Update license headers 2018-04-20 02:08:50 +02:00
tomangelo2 054d1c3e54 Changed in-engine fonts names 2017-10-11 17:10:04 +02:00
krzys-h 977607a934 Updated license headers 2016-02-13 14:11:30 +01:00
Piotr Dziwinski d11ebc891c Bring to zero some types of issues reported by colobot-lint 2015-10-04 00:09:10 +02:00
krzys-h fd07589ebb Separated config.h and version.h
This prevents unnecessary recompilation of some files when version number changes
2015-09-26 21:12:12 +02:00
Piotr Dziwinski b93f610930 Fix license header in all files 2015-08-22 16:40:02 +02:00
krzys-h ff957afefc Moved files not directly related to CObject into src/level/ directory 2015-08-13 11:47:32 +02:00
krzys-h 115e18cc85 Fixed version display being invisible during loading 2015-08-09 22:53:59 +02:00
Piotr Dziwinski 7097ec38e3 Fix very subtle memory access bug
Some CScreen classes have functions which call ChangePhase() on
CRobotMain, which in turn calls ChangePhase() on CMainDialog, which in
turn deletes current CScreen object :(.

So the fix is to keep all CScreen objects created all the time and only
keep pointer to the currently active object.

This also makes it easy to clean up dependencies between CScreen classes
and get rid of all these ugly static variables and functions.
2015-08-06 08:18:22 +02:00
Piotr Dziwinski a9a643eea4 Add virtual destructor to CScreen to fix memory corruption issue 2015-08-05 20:59:49 +02:00
krzys-h 54254e2158 Split CMainDialog 2015-08-04 23:29:18 +02:00