Commit Graph

317 Commits (171bba1bcd87ef4630b3daa1bcee46cc8705c255)

Author SHA1 Message Date
krzys-h f582b58c2e Fixed "files" directory creation
Related to #444
2015-03-08 16:21:09 +01:00
krzys-h f54b46b61d CPathManager
* Moved path management from CApplication to CPathManager
* Moved %lvl% replacements from CParserParam to CPathManager
* Added %lvl% support in produce(), closes #426
2015-03-08 15:22:21 +01:00
Tomasz Kapuściński 03bb000e82 Revert "Potential fix to Travis build fails"
This reverts commit ed0e5dfef5.
2015-01-31 11:55:37 +01:00
Tomasz Kapuściński ed0e5dfef5 Potential fix to Travis build fails 2015-01-30 22:13:07 +01:00
krzys-h 0ee86c3d15 Fixed loading scripts in produce() (#418) 2015-01-08 19:21:02 +01:00
krzys-h 61b186343f Fixed #424, #423 and probably #421 2015-01-08 18:56:26 +01:00
krzys-h 4fef3af9ef Moved all CObject management from CInstanceManager to CObjectManager 2014-12-21 19:04:31 +01:00
krzys-h e8a0dc8ddb CObjectManager::Radar 2014-12-20 20:36:09 +01:00
krzys-h c5b6faea05 Refactored CObjectManager to std::map 2014-12-20 19:09:53 +01:00
krzys-h 58bc01c82c Removed unused script/dd.cpp 2014-12-20 18:48:44 +01:00
krzys-h 07c651bd0a Moved all CBot functions into a separate class 2014-12-20 18:45:46 +01:00
krzys-h af9960d41e Fixed saving files from CBot 2014-12-20 18:20:59 +01:00
krzys-h ce27a80caa Moved "file" CBot class (CRobotMain -> CScript) 2014-12-20 18:03:49 +01:00
tomangelo2 7b03479a85 Fixed #386 2014-11-12 10:07:25 +01:00
krzys-h abcbaa1902 Fixed running programs with long names (#379) 2014-11-10 22:42:05 +01:00
krzys-h f65b00089a Merge branch 'dev' into dev-physfs
Conflicts:
	data
2014-10-14 15:42:19 +02:00
krzys-h 9fd6cf5449 Changed all occurences of PPC in the code to TerranovaTeam 2014-10-14 15:26:18 +02:00
krzys-h 740036e430 New level parser
Known issues:
* TerrainLevel for some reason doesn't work
* %lvl% is not yet implemented everywhere because of hardcoded directories in functions
2014-09-24 22:56:19 +02:00
krzys-h 96d49d84aa Merge branch 'dev' into dev-physfs
Conflicts:
	data
	src/app/gamedata.cpp
	src/ui/control.cpp
	src/ui/edit.cpp
	src/ui/maindialog.cpp
2014-07-11 15:24:44 +02:00
krzys-h bc3b7ef283 Fixed negative parameter in fire() (issue #305)
Also fixed checking parameter count and type for ants, spiders and shooters
2014-06-26 21:06:53 +02:00
Krzysztof Dermont 3aca1de731 More work on levels 2014-06-22 21:30:23 +02:00
Krzysztof Dermont 2260f6bf4f Big part of PhysFS support
* removed -mod argument
* removed -datadir argument
* removed -lang argument
* removed some dead ui code
* added resource manager and file loaders (stream and SDL)
* changed interface textures location to match new directory structure
* removed CGameData for mod support
* added PhysFS support
2014-06-20 23:51:28 +02:00
krzys-h f0d97bfdb9 Better datadir mod support 2014-05-18 12:12:47 +02:00
Oleg Kosmakov a2a4eb75cb Whitespace 2014-03-21 13:22:02 +02:00
Oleg Kosmakov 119fce546a Issue #295 - continue
Renamed the method, fixed typo in comments
2014-03-21 13:18:28 +02:00
Oleg Kosmakov 7485ed790c Fixes #295
When cannon cannot turn at specified angle, it will still reach the edge angle, but return the error code
2014-03-21 13:08:36 +02:00
krzys-h fbe2bf8bc7 Added special mode in scene for bots to build more buildings than they usualy can
Will be used in "Leaving Earth" missions for making decorative bots building base
2014-03-03 21:55:28 +01:00
Piotr Dziwinski 181a404930 Fixed warnings about unknown commands in scene files 2014-01-18 19:24:08 +01:00
krzys-h 652dc6081d Removed some unused objects 2014-01-11 23:43:10 +01:00
krzys-h d855586674 Fixed a bug from 59935b4706
Cmd() now checks if length of token we're looking for is equal to token we've found
2014-01-11 18:22:37 +01:00
krzys-h 59935b4706 Changed comments in ObjectType to be object categories; removed unused SEAWEED 2014-01-01 17:33:19 +01:00
krzys-h 90437d1765 Fixed two bugs in dc81cda4b1
* win/end scene animations
* produce() was producing empty cells
2014-01-01 16:45:08 +01:00
krzys-h 3d7017525b Added camerafocus() for changing camera 2013-12-31 19:09:54 +01:00
krzys-h 4a237f5925 CPauseManager 2013-12-31 13:24:09 +01:00
krzys-h 12e17224b3 Added nullptr shecks to object.factory()
Trying to fix #275
2013-12-29 16:31:32 +01:00
krzys-h a36450a6da Added tool= i drive= 2013-12-29 15:03:21 +01:00
krzys-h dc81cda4b1 Cleaned up creating objects 2013-12-29 12:08:59 +01:00
krzys-h 0d31f59b12 .takeoff() for SpaceShip (#265) 2013-12-26 18:50:05 +01:00
krzys-h f1e267b18e Fixed bug #240 - CAuto in produce() 2013-12-25 19:13:15 +01:00
Piotr Dziwinski 8deb130572 Changed char[] to std::string in restext
Experimental changes
2013-12-04 00:15:39 +01:00
Piotr Dziwinski 5d0d9b5aa5 Fixed some CBot-related memory leaks
* fixed leaks in CScript::CheckToken()
 * fixed leaks in CInterface
 * commented out unused function in robotmain.cpp
2013-10-12 18:50:30 +02:00
erihel 41fa8458c2 Some Ui refactoring 2013-06-24 22:09:39 +02:00
Piotr Dziwinski 8765d58b02 Fixed code formatting
* moved braces to new lines
 * fixed some function/variable names
 * fixed whitespace issues
2013-05-27 10:19:16 +02:00
Piotr Dziwinski 538745a731 Fixed some compilation warnings
* fixed warnings about hiding virtual functions and several others
2013-05-27 10:19:04 +02:00
krzys-h f90a4b48f5 Added object.research(type) 2013-05-19 21:48:29 +02:00
krzys-h 6798641a71 Translated <erreur> and <sans nom> 2013-05-19 17:03:55 +02:00
krzys-h 6b25608e69 Added progfunc( funcname );
For simple creating of programs executing public functions :)

Example:

    public void object::SecondBot()
    {
        message("It works!");
    }
    extern void object::FirstBot()
    {
        object item = radar(BotFactory);
        item.factory(WheeledGrabber, progfunc("SecondBot"));
    }
2013-05-19 16:56:08 +02:00
krzys-h b9d0ee034e Running program in robots created using object.factory() 2013-05-19 16:27:33 +02:00
krzys-h 7662f312b3 Changed "Inappropariate bot"->"Inappropariate object" in newly added functions 2013-05-18 18:29:07 +02:00
krzys-h 58cc0603cc Fix for build() not being able to build Detroyer 2013-05-18 18:04:48 +02:00
krzys-h 796cb92ffc Added object.destroy() 2013-05-18 18:04:48 +02:00
krzys-h d0de6a88ba Renamed destroy() -> delete() 2013-05-18 18:04:48 +02:00
krzys-h 8004e68948 Added object.busy() 2013-05-18 18:04:48 +02:00
krzys-h 47d7b80507 Added object.factory(cat) 2013-05-18 18:04:48 +02:00
krzys-h 61841b3f40 Backwards combatibility for retobject() (#209) 2013-05-12 15:54:35 +02:00
krzys-h 1f77efb9cb Fixed bug with std::bad_alloc when using produce()
I'm not sure why it wasn't happening before, but it's fixed :)
2013-05-12 15:38:09 +02:00
krzys-h fcb052cc8d Added [set/get][build/research[done/enable]] ( ); function fo CBot
* setbuild ( );
* setresearchdone ( );
* setresearchenable ( );
* getbuild ( );
* getresearchdone ( );
* getresearchenable ( );
2013-05-05 14:44:51 +02:00
krzys-h fb5d14dddf Functions playmusic(filename, repeat) and stopmusic()
for MissionController
Parameter repeat can be 0 or 1
2013-05-01 22:11:08 +02:00
krzys-h 9e1870f6bd Removed some warnings
+ fix for previous commit
2013-05-01 13:19:10 +02:00
krzys-h 643153d64d Added function endmission()
Works only with MissionFile version=3
Created for MissionController, but works on any bot
- 1st parameter:
* ResultWin - win mission
* ResultLost - lost mission
* ResultLostQuick - lost mission (Me died)
- 2nd parameter: win/lost delay, like in mission file. Doesn't work for ResultLostQuick.
Please don't use for cheating =)
2013-04-30 21:43:59 +02:00
krzys-h 75950c55ba MissionController improved 2013-04-29 17:26:32 +02:00
XienDev 6a4ac9ce16 Added functions "canbuild(category)" and "buildinfo(category)"
Also fixed issue with undefined behaviour of build(category) function
2013-04-28 16:49:48 +03:00
XienDev 41fb814e99 Added build
Third patch
2013-04-27 18:11:26 +03:00
erihel a693e87293 * Patch for issue #167 2013-04-27 13:03:20 +02:00
krzys-h 69e52e5f24 Removed find() & repeat() functions
Issue #168
2013-04-12 23:28:44 +02:00
krzys-h 0d70b6e2f8 More parameters to destroy()
Also, removed some warnings in script.cpp
2013-03-31 12:04:12 +02:00
krzys-h 90301e24c0 Added field "item" to class "object" in CBot 2013-03-31 10:21:22 +02:00
krzys-h 040a7e8f24 Added function destroy(rank) 2013-03-30 15:43:09 +01:00
krzys-h 8777c126de Added SatCom translations 2013-03-29 10:03:35 +01:00
krzys-h c6d89f6210 Revert "Fix for #30"
This reverts commit bfdd52ade0.
That wasn't working. :(
2013-03-27 21:58:34 +01:00
krzys-h bfdd52ade0 Fix for #30 2013-03-27 21:37:37 +01:00
krzys-h 8f379e5cf1 Changes to Scribbler interface 2013-03-27 19:55:27 +01:00
erihel d6bbc99c90 * Changed file loading to fix issue #73
* Moved few functions from misc.cpp to profile.cpp (used to set/get user dir)
* Removed some warnings
* More work to change const char* to std::string
* Some work on file path to fix issue #60 with bad slashes on POSIX platform
2013-03-17 19:01:32 +01:00
krzys-h 37a095b5b6 MORE improvements to produce() 2013-03-01 21:56:52 +01:00
krzys-h 0864e44c7b Fix for #135
jet() parameter > 1
2013-03-01 21:36:38 +01:00
Piotr Dziwiński 001d37b257 CInstanceManager refactoring
* removed classes managed by CInstanceManager
   except for CObject, CPyro, CBrain and CPhysics
   because of dependencies
 * refactored instance searching to use existing singleton instances of
   CApplication, CEngine and CRobotMain and calling their getter
   functions
2013-02-17 12:11:56 +01:00
krzys-h 5d331f37ae Another small fix.
I'm a noob. Sorry.
2013-02-14 17:26:01 +01:00
krzys-h 945299ae5d Small fix 2013-02-14 17:23:26 +01:00
krzys-h e2d0f44961 More fixes to produce()
Now every object can be created.
2013-02-14 17:18:04 +01:00
krzys-h de228f57e8 Small fix in produce() 2013-02-14 16:04:52 +01:00
krzys-h 89a272cf87 produce() extended 2013-02-14 15:48:02 +01:00
krzys-h 59a40088a5 Merge pull request #125 from PaweX/dev 2013-02-13 11:26:17 -08:00
krzys-h 8658d6da80 Added Destroyer from Ceebot-Teen.
We need a new icon for it.
2013-02-13 16:58:19 +01:00
PaweX 86b302eb17 Added cAim(CBotVar* &var, void* user) 2013-02-13 16:20:35 +01:00
PaweX 4128383ee1 Update src/script/script.cpp 2013-02-13 14:04:24 +01:00
PaweX bcd06bd0e8 Function aim(x, y) - "Giv" to "Get" 2013-02-13 13:56:50 +01:00
PaweX f25aed44d2 aim(x,y) - "Giv" to "Get" 2013-02-13 13:48:56 +01:00
PaweX c26c063c5f Additional parameter for function aim(x, y). 2013-02-13 02:36:20 +01:00
PaweX 34a008a49d Additional parameter for function aim(x, y). 2013-02-13 02:32:41 +01:00
erihel 6f64770714 * Fixes to ingame editor
* Fixes to editor window. It's now possible to resize, move and press buttons
2013-02-09 21:00:07 +01:00
Piotr Dziwinski 89a3f586a2 Merge branch 'dev' into dev-graphics 2013-01-04 00:05:28 +01:00
Piotr Dziwinski 3e4c1a1ad8 Replaced malloc/free with new/delete
- now new/delete used everywhere except for CBotStack, which
   has to be fixed in other way
 - some segfaults should be fixed with this
2012-12-28 13:37:08 +01:00
Piotr Dziwinski 5574eccebd Engine optimization - rewritten model management
- new class CModelManager
 - rewritten engine object structure in CEngine
 - created shared model data instead of separate objects per each
   model instance
 - minor refactoring
2012-12-26 20:58:02 +01:00
Piotr Dziwinski f6e27099b2 Doxygen/comment fixes and some #include refactoring 2012-10-17 21:55:45 +02:00
Zaba999 7575ffd49b Merge branch 'dev' of https://github.com/colobot/colobot into dev 2012-10-11 23:10:07 +02:00
Zaba999 8a932fed3e Added saving user scripts on game save. Fixed bug in writing script to file. 2012-10-11 23:09:29 +02:00
Piotr Dziwinski 97f44035f1 Changing and saving input bindings 2012-10-07 00:46:46 +02:00
adiblol ac1472621a Fixed not working message(...) CBot function 2012-09-30 17:09:49 +02:00
Piotr Dziwinski caf8e08a8d Enabled CBot (experimental) 2012-09-29 20:27:23 +02:00
Zaba999 f6638a173e Work in progress on opening files, and listing dirs
Fixed includes
profile changed from SimpleIni to boost::ptree -> not finished yet
2012-09-26 22:57:43 +02:00
Zaba999 36ae984ac7 Warnings cleaned, left only those connected to commented out code. 2012-09-18 22:33:28 +02:00
Zaba999 a397922e8d warnings fight in progress. 2012-09-18 00:01:00 +02:00
Zaba999 844e11db4f changes needeto to cimpile on windows. 2012-09-17 20:47:27 +02:00
Piotr Dziwinski ad6bc13dc2 Merge dev-common and various fixes to achieve compilation
- merged changes from dev-common
- fixed many compilation errors (CBrain, UI, ...)
- temporarily commented out some problematic code (e.g. input bindings)
- (partially) fixed #include styling
- everything compiles except for CRobotMain, CMainDialog and CStudio
2012-09-15 18:50:51 +02:00
Michał Konopacki d439f4fa93 Merge branch 'dev-ui' into dev
Conflicts:
	src/CMakeLists.txt
	src/common/misc.cpp
	src/common/misc.h
	src/object/robotmain.cpp
	src/object/robotmain.h
	src/script/cbottoken.cpp
	src/script/cbottoken.h
	src/ui/button.cpp
	src/ui/button.h
	src/ui/check.cpp
	src/ui/check.h
	src/ui/color.cpp
	src/ui/color.h
	src/ui/compass.cpp
	src/ui/compass.h
	src/ui/control.cpp
	src/ui/control.h
	src/ui/displayinfo.cpp
	src/ui/displayinfo.h
	src/ui/displaytext.cpp
	src/ui/displaytext.h
	src/ui/edit.cpp
	src/ui/edit.h
	src/ui/gauge.cpp
	src/ui/gauge.h
	src/ui/interface.cpp
	src/ui/interface.h
	src/ui/key.cpp
	src/ui/map.h
	src/ui/shortcut.h
	src/ui/slider.h
	src/ui/target.cpp
	src/ui/target.h
	src/ui/window.cpp
	src/ui/window.h
2012-09-15 16:35:48 +02:00
erihel 01cc0fbc49 * latest changes
* all files except studio, map and maindialog should compile
* did some code cleanup
2012-09-11 12:49:41 +02:00
Zaba999 479a67a731 Merge with changes from Zaba999 fork. 2012-09-10 23:29:38 +02:00
Piotr Dziwinski af3057df7e Merged changes from dev
Resolved conflicts & added fixes.
2012-07-04 19:56:22 +02:00
Piotr Dziwinski c2a7375788 Removed trailing whitespace 2012-06-26 23:01:17 +02:00
Piotr Dziwinski ebed57aa22 Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix
  (except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski 8bb223e679 Templates for new implementation
- added template of classes/structs for new implementation
- changed #include paths
- updated README files
2012-06-22 16:31:55 +02:00
Piotr Dziwinski 9f784e81f8 Switched to new implementation of the rest of math module
- changed structs from D3DVECTOR to Math::Vector
  and from D3DMATRIX to Math::Matrix
- changed functions to new Math namespace functions
- moved mainmovie module from graphics to object
- added Get and Set to Math::Matrix
2012-06-19 20:11:47 +02:00
Piotr Dziwinski b735913deb FPOINT -> Math::Point & other math functions
- changed FPOINT to Math::Point and some functions
  from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
2012-06-13 22:48:35 +02:00
Piotr Dziwinski a8665d2042 Changed #defined constants to consts; typedef struct -> struct 2012-06-11 17:28:27 +02:00
Piotr Dziwinski 697fbdabf1 BOOL -> bool; additional fixes in constructors/destructors 2012-06-10 15:28:12 +02:00
Piotr Dziwinski 680af17819 Fixed include paths and CMakeLists.txt
Additionally, changed #ifndef to #pragma once everywhere
2012-06-10 00:18:08 +02:00
Piotr Dziwinski 449cc186d5 Source files split into modules 2012-04-28 17:53:17 +02:00