krzys-h
e0fcaf3a64
Disable logging to file
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This causes the log to not be displayed in console, and the commit that was supposed to fix that was reverted because it fails to compile on our build server for some reason
2016-01-30 16:51:12 +01:00
krzys-h
76c43cddb2
Rename CSoundInterface::AddMusicFiles to CacheCommonMusic
2016-01-24 21:31:45 +01:00
krzys-h
5f01153c5f
Fixed joystick switch crash; small bugfix to joystick UI
2016-01-24 20:48:07 +01:00
krzys-h
40352be5cc
Add language switcher to the settings UI, closes #506
2016-01-24 16:03:24 +01:00
krzys-h
2e17712b5d
Added official build info in crash screen
2015-12-19 22:10:15 +01:00
krzys-h
e20f5f6983
Allow on-crash save during in-simulation config, closes #685
2015-12-19 22:06:16 +01:00
Tomasz Kapuściński
aa2e14219e
Added warnings and error messages to graphics devices regarding unsupported OpenGL version
2015-12-18 21:04:16 +01:00
Piotr Dziwinski
d11ebc891c
Bring to zero some types of issues reported by colobot-lint
2015-10-04 00:09:10 +02:00
krzys-h
3815ef0bd6
Refactored CPauseManager (again)
2015-10-01 18:55:41 +02:00
krzys-h
6e1504d7a5
Further cleanup USE_SDL_MAIN
2015-09-29 22:39:34 +02:00
Piotr Dziwinski
61a3ba2800
Fix undefined function colobot-lint issues
2015-09-29 21:44:24 +02:00
krzys-h
7a6e669a37
Show detailed error info when opening haptic device fails
2015-09-27 18:54:02 +02:00
Piotr Dziwinski
66ce745be0
Introduce forward declarations as suggested by colobot-lint
2015-09-27 16:28:14 +02:00
krzys-h
6a6025f557
Implemented force feedback
2015-09-27 00:34:03 +02:00
krzys-h
fd07589ebb
Separated config.h and version.h
...
This prevents unnecessary recompilation of some files when version number changes
2015-09-26 21:12:12 +02:00
krzys-h
4dc7a301eb
Always reverse forward/backward and up/down axes on a joypad
2015-09-26 21:03:17 +02:00
krzys-h
07df35ca01
Refactored mouse wheel
2015-09-25 22:54:48 +02:00
krzys-h
a0034f8000
Finalized SDL2 migration
2015-09-25 21:26:49 +02:00
krzys-h
e965414d34
Rewritten text input to SDL2
2015-09-25 19:49:50 +02:00
krzys-h
7839dce624
Fixed duplicate resolutions appearing on the list
2015-09-25 11:16:09 +02:00
krzys-h
dfa06dafcf
Refactored window resize
2015-09-25 11:11:35 +02:00
krzys-h
53e4470dbf
Started SDL2 migration
2015-09-24 21:09:46 +02:00
krzys-h
e956311626
Moved free camera controls to numpad; added 'camtype %d', 'camspeed %f', 'freecam'
2015-09-04 19:04:42 +02:00
krzys-h
d97042e252
Fixed possible problems if another crash occurs while saving crash state
2015-09-01 16:17:23 +02:00
krzys-h
e015d9f1c3
Don't allow saving if crashed during loading
2015-09-01 16:15:59 +02:00
krzys-h
c3d7876a5c
Made CPauseManager not a singleton
2015-08-31 22:05:21 +02:00
krzys-h
75d18ced05
Fixed #596
2015-08-31 21:57:46 +02:00
krzys-h
ff17961584
Refactored CPauseManager
2015-08-31 21:47:55 +02:00
krzys-h
1519145c4c
Added information when no exception object is returned from std::current_exception
2015-08-25 14:01:10 +02:00
krzys-h
551710646b
Revert "Fix reporting unhandled exceptions in MSVC"
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This reverts commit 4d3a0b6602
.
Conflicts:
src/app/main.cpp
2015-08-25 13:32:58 +02:00
krzys-h
8ff6fadb75
Unlocked free window resolution change
2015-08-24 19:56:50 +02:00
krzys-h
d9b680bdcf
Removed Windows restart on resolution change workaround
2015-08-24 19:47:48 +02:00
Piotr Dziwinski
b93f610930
Fix license header in all files
2015-08-22 16:40:02 +02:00
krzys-h
9d6543a947
Close game window on error (mentioned in #570 )
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Otherwise, the error doesn't show up and the game appears to freeze in fullscreen mode
2015-08-19 11:14:25 +02:00
Piotr Dziwinski
a63a959dbe
Apply clang-modernize -use-nullptr
2015-08-17 22:40:52 +02:00
Piotr Dziwinski
ba3284b8b8
Apply clang-modernize -add-override
2015-08-17 22:12:09 +02:00
krzys-h
7e028977bd
Implemented emergency save on crash, closes #572
2015-08-17 20:56:42 +02:00
Piotr Dziwinski
2289d69735
Replace NULL -> nullptr
2015-08-16 12:43:42 +02:00
Piotr Dziwinski
4d3a0b6602
Fix reporting unhandled exceptions in MSVC
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For some reason set_terminate() doesn't work with MSVC2013
2015-08-16 00:48:15 +02:00
krzys-h
0c670e7699
Don't demangle the exception class name on MSVC
2015-08-16 00:44:36 +02:00
krzys-h
f21025b526
User-friendly abort error messages
2015-08-16 00:44:36 +02:00
Piotr Dziwinski
d703eb7165
Compile fixes for MSVC2013
2015-08-16 00:39:08 +02:00
krzys-h
9a15db1bea
Split global.h
2015-08-15 14:02:07 +02:00
krzys-h
02b76e5aba
Workaround for too fast calling of m_app->Render
2015-08-14 00:10:07 +02:00
Piotr Dziwinski
26e4ec0ae2
Add more missing includes and forward declarations
2015-08-13 22:49:05 +02:00
krzys-h
ff957afefc
Moved files not directly related to CObject into src/level/ directory
2015-08-13 11:47:32 +02:00
Piotr Dziwinski
8ad3b4e552
Fix Clang compilation
2015-08-10 22:40:37 +02:00
krzys-h
4964e35625
Fixed gun targetting with mouse
2015-08-09 23:04:24 +02:00
krzys-h
6b4610e808
Improved stats display
2015-08-09 15:20:38 +02:00
krzys-h
30589f3e79
Fixed -runscene
2015-08-07 22:37:56 +02:00
krzys-h
57469533b6
Implemented loading progress bar
2015-08-07 20:48:55 +02:00
krzys-h
f90bb63520
Hide some things in save screenshots
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Save indicator, mouse cursor, CDisplayText and interface particles
2015-08-07 15:59:05 +02:00
Piotr Dziwinski
e9e1c8d4dd
Add proper initializations and remove manual memory management in app classes
2015-08-07 10:16:46 +02:00
Piotr Dziwinski
f95980456a
Replace anonymous union in Event with pointer to appropriate struct
2015-08-06 19:11:50 +02:00
krzys-h
2b4210dcbc
Separated CMainUserInterface from CMainDialog
2015-08-06 12:59:09 +02:00
Piotr Dziwinski
596bb49de0
Normalize static variables and functions
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* get rid of some of them
* put the rest into anonymous namespaces
2015-08-06 10:12:20 +02:00
Piotr Dziwinski
bdeeaf690b
Get rid of memsets
2015-08-06 09:37:25 +02:00
Piotr Dziwinski
18f9bfb575
Make saving screenshot thread- and exception-safe
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* introduce ResourceOwningThread wrapper for safely passing resources
to new threads
* make CEventQueue thread-safe
* start screenshot saving thread using ResourceOwningThread
* change direct call at end of writing screenshot to thread-safe
event communication
2015-08-04 20:37:15 +02:00
krzys-h
ea7bfdefda
Moved scene to load out of CMainDialog
2015-08-04 10:56:49 +02:00
Piotr Dziwinski
11b0398c03
Include refactoring
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* reordered includes according to correct style
* removed some unnecessary includes
2015-08-02 17:49:07 +02:00
Piotr Dziwinski
7d8b56d9ab
More style fixes
2015-08-02 12:06:14 +02:00
Piotr Dziwinski
3b585d9f51
Some style and whitespace fixes
2015-08-02 11:36:36 +02:00
krzys-h
59d5545eca
Fixed code pause editor bug ( #527 )
2015-07-22 18:01:24 +02:00
krzys-h
083f216529
Team object recoloring ( #514 )
2015-07-22 12:45:50 +02:00
krzys-h
a2f1aa195b
Combined all level list phases into one, removed PHASE_TERM
2015-07-19 23:07:57 +02:00
krzys-h
02c24fbf27
CProfile -> CConfigFile
2015-07-19 16:05:09 +02:00
krzys-h
86f473ac16
Finished support for up to 999 chapters and levels
2015-07-18 19:48:25 +02:00
krzys-h
ea9361fbb4
LevelCategory enum
2015-07-18 19:45:40 +02:00
Tomasz Kapuściński
59a68892c6
Game displays an error message and uses default graphics device when unknown device is selected with -graphics switch
2015-07-18 12:03:33 +02:00
Piotr Dziwinski
25eaf8f72f
Add MakeUniqueArray for array types
2015-07-17 20:57:12 +02:00
Piotr Dziwinski
a872ea128b
Add MakeUnique template to avoid use of naked new
2015-07-17 20:06:59 +02:00
krzys-h
2c0baeec35
Fixed potential error in locale logging
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setlocale() result is valid only until next call to setlocale()
2015-07-17 19:55:02 +02:00
krzys-h
c8f6e8124e
Replaced CLogger::GetInstancePointer() calls with GetLogger()
2015-07-16 22:12:44 +02:00
Piotr Dziwinski
e8582d214c
CStaticObject subclass using new model framework
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* added reading/writing working version of new model format V3
* added CStaticObject with minial interface intended for
non-interactive static objects like trees
* converted first model, tree0, to new format
2015-07-11 19:52:38 +02:00
krzys-h
24db675d3f
Added x6 speed option
2015-07-10 20:17:00 +02:00
krzys-h
d3c3a51ede
Don't open joystick if it's not enabled in ChangeJoystick
2015-07-10 10:28:04 +02:00
krzys-h
20a367783b
Added joystick settings in colobot.ini
2015-07-10 10:25:31 +02:00
krzys-h
7e41e9fe23
Refactored keybindings storage
2015-07-10 10:11:40 +02:00
krzys-h
5a68558f4c
Implemented basic joystick selection
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You can select joystick in the config file, there is still no GUI. By default, the first available joystick is used.
issue #171
2015-07-10 00:05:43 +02:00
Piotr Dziwinski
93e950584a
Refactor model-related code
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* refactored model loading code based on code from dev-models
* support new model format V2 (without LOD levels)
* removed LOD levels support in CEngine and from model files
* preparations for new model format V3:
- support for multiple meshes in one model file
- support for saving crash spheres and shadow spots
- removed all direct dependencies on CEngine enum values
- quantized model rendering states to new flags and enums
2015-07-09 21:37:04 +02:00
Tomasz Kapuściński
ac291f5bea
Fix for issue #488
2015-06-28 21:05:12 +02:00
krzys-h
2509f99776
Fixed program arguments not being parsed on restart ( #483 )
2015-06-26 18:51:39 +02:00
Piotr Dziwinski
88ec9aaae3
Drop GCC 4.6 support
2015-06-26 00:24:32 +02:00
Piotr Dziwinski
7e21d3bd79
Get rid of some more manual memory management
2015-06-26 00:24:05 +02:00
Piotr Dziwinski
8806d1708d
Proper CAuto, CBrain, CMotion, CPhysics, CPyro lifetime management
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* change manual memory manament to std::unique_ptr
* create CPyroManager
* finally get rid of CInstanceManager
2015-06-22 21:58:58 +02:00
Piotr Dziwinski
5f1d3c21d4
Fix some more warnings reported by Clang
2015-06-21 19:46:01 +02:00
Piotr Dziwinski
fed67e6640
Rename objman.h/cpp -> object_manger.h/cpp
2015-06-20 20:02:40 +02:00
Piotr Dziwinski
f9b09d08f0
Create CObjectFactory
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* move functions creating objects to new class CObjectFactory
* replace calls to CObject::Create*() with CObjectManager::Create()
* move creation/deletion of some objects to better places
* make CModelManager non-singleton
* clean up some code in changed functions
2015-06-20 19:37:25 +02:00
Tomasz Kapuściński
ff44637d49
Removed VBO override switch and some unnecessary code
2015-06-16 18:00:42 +02:00
Tomasz Kapuściński
012eb10e19
Added automatic graphics detection (-graphics auto)
2015-06-15 20:20:03 +02:00
Tomasz Kapuściński
e1a0f5b1c7
Added OpenGL 2.1 engine
2015-05-27 22:12:02 +02:00
Tomasz Kapuściński
933609967a
Added OpenGL 3.3 graphics implementation
2015-05-19 14:29:31 +02:00
Piotr Dziwinski
0ddfdebab3
Remove unused system utils functions
2015-05-13 20:52:19 +02:00
Piotr Dziwinski
ccaac2c544
Rewrite unit tests to use HippoMocks
2015-05-13 00:52:18 +02:00
Tomasz Kapuściński
0b2f00530b
Added experimental support for dynamic shadows (shadow mapping)
2015-05-11 15:21:17 +02:00
Piotr Dziwinski
d003247120
Provide usleep() in CSystemUtils interface
2015-04-27 20:02:22 +02:00
Piotr Dziwinski
3dce58c0fa
Replace override and noexcept with macros
2015-04-27 18:07:42 +02:00
tomangelo2
802aaad1a4
Should fix issue #456
2015-04-17 21:02:26 +02:00
krzys-h
78795c4b44
Alt+tab minimize to taskbar ( #391 , fixes #329 )
2015-03-22 16:10:32 +01:00
krzys-h
f9bdd32812
Fixed USERPROFILE encoding, final fix to #414
2015-03-22 14:07:38 +01:00
krzys-h
83599238d1
Added workaround for argv encoding on Windows
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First part of fixing #414
2015-03-22 13:11:00 +01:00
krzys-h
bb16c6d97c
Fixed updating C locale after exception in C++ locale, should finish fixing #445
2015-03-21 20:14:41 +01:00
krzys-h
9c20f275a0
Fixed MXE builds after 87cf056158
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On MXE, setlocale is a macro...
2015-03-21 17:34:18 +01:00
krzys-h
87cf056158
Modified locale setting code
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I'm doing my best to fix #445 . At least shouldn't crash anymore.
Needs more testing.
2015-03-21 17:12:05 +01:00
krzys-h
f43acaa943
Store resolution as value instead of id on the list, closes #417
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Also fixed a bug where after starting the game for the first time the "Apply changes" button would behave like you selected highest resolution possible (while the game is running at 800x600)
2015-03-19 19:46:37 +01:00
krzys-h
e179847358
Fixed remapping virtual keys, closes #415
2015-03-18 21:29:33 +01:00
krzys-h
8f78dc81e7
Whoops, the file didn't save
2015-03-18 21:12:49 +01:00
krzys-h
92ea770121
Better fix for numerical enter (issue #427 )
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Should now work everywhere, not only in the editor.
2015-03-18 21:10:47 +01:00
krzys-h
f54b46b61d
CPathManager
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* Moved path management from CApplication to CPathManager
* Moved %lvl% replacements from CParserParam to CPathManager
* Added %lvl% support in produce(), closes #426
2015-03-08 15:22:21 +01:00
krzys-h
0231c2359a
Fixed #425
2015-01-08 19:01:56 +01:00
krzys-h
986cf98aaf
CController - entry point into CRobotMain and CMainDialog
2014-12-22 10:36:36 +01:00
krzys-h
4fef3af9ef
Moved all CObject management from CInstanceManager to CObjectManager
2014-12-21 19:04:31 +01:00
krzys-h
fb07691790
New speed keybindings
2014-12-14 17:05:28 +01:00
krzys-h
be0f4c2ffe
Refactored keybindings UI and added some keybindings
2014-12-14 16:54:32 +01:00
krzys-h
5948a9e9d8
Show game version in logs, closes #413
2014-12-11 19:59:24 +01:00
krzys-h
eec6041104
Refactoring of input and input bindings, CInput class
2014-12-11 19:14:33 +01:00
krzys-h
3dade17f89
Level saving through CLevelParser
2014-11-10 14:27:42 +01:00
krzys-h
750f0f0810
COLOBOT: Gold Edition -> Colobot: Gold Edition
2014-11-01 19:46:06 +01:00
krzys-h
f8841f96f2
Added -headless
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For automated stuff on devices without GPU
2014-10-31 20:40:13 +01:00
krzys-h
487e43ff4e
Changing resolution from commandline
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Conflicts:
src/app/app.cpp
2014-10-31 20:40:09 +01:00
krzys-h
c1f931c8ee
Added some debug stuff, possible fix for #348 and #335
2014-10-30 22:18:33 +01:00
krzys-h
26376c652d
Nothing else works, so restart the game on resolution change
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Fixes #339 for now, but we'll need alternative solution later
2014-10-25 18:34:29 +02:00
CoLoRaptor
1ab5746ca7
Disabled active window resizing that crashes in some software/hardware configurations
2014-10-21 22:22:32 +02:00
krzys-h
97b7c0cab1
Fixed map turning gray after resizing window
2014-10-20 21:54:52 +02:00
krzys-h
0245fdc6c3
Merge branch 'dev-physfs' into dev
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Conflicts:
src/app/app.cpp
2014-10-19 16:18:36 +02:00
krzys-h
d7ef0a1a5f
Implemented "Apply changes" button (issue #141 )
2014-10-19 15:45:59 +02:00
krzys-h
7af92cc4ce
Added portable build flag
2014-10-18 20:00:30 +02:00
krzys-h
f65b00089a
Merge branch 'dev' into dev-physfs
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Conflicts:
data
2014-10-14 15:42:19 +02:00
krzys-h
9fd6cf5449
Changed all occurences of PPC in the code to TerranovaTeam
2014-10-14 15:26:18 +02:00
Piotr Dziwinski
5274acd624
Merge with dev
2014-10-07 22:15:40 +02:00
krzys-h
c2b8787453
On development builds store savegame data in current directory
2014-09-29 21:39:21 +02:00
Piotr Dziwinski
9f2d544b27
Fix zenity version checking problems
2014-09-21 21:28:59 +02:00
Piotr Dziwinski
6a1ceba8c0
Some cleaning up
2014-09-21 12:29:06 +02:00
krzys-h
f0b38721e0
Loading all mods found in "mods" directory
2014-09-21 12:29:01 +02:00
Piotr Dziwinski
e4d52d9afb
CProfile refactoring
2014-08-12 21:24:33 +02:00
Piotr Dziwinski
9de086390b
Remove some more delete checks ( #318 )
2014-08-10 17:51:47 +02:00
krzys-h
0b2f25a6e3
Restored -datadir and -langdir arguments, added -savedir
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Also, fixed some crashes when unable to open file
2014-08-06 12:27:17 +02:00
krzys-h
9a3cd67c3b
Saving colobot.ini through physfs
2014-07-24 23:38:13 +02:00
krzys-h
17041e718b
Added -mod commandline argument to add additional locations to physfs
2014-07-24 22:46:47 +02:00
krzys-h
092e7cc68d
Fixed tests
2014-06-26 22:14:30 +02:00
krzys-h
fd8ea13cbb
Fixed not destroying CGameData
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This also fixed failing assertion in tests
2014-06-26 21:38:02 +02:00
Mohamed Waheed
f5ba2a27d4
fixed savefile screenshot loading bug
2014-06-24 20:31:17 +03:00
Krzysztof Dermont
754154341d
More work on PhysFS support
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* added output stream
* fixed music loading
2014-06-22 15:01:06 +02:00
Krzysztof Dermont
2260f6bf4f
Big part of PhysFS support
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* removed -mod argument
* removed -datadir argument
* removed -lang argument
* removed some dead ui code
* added resource manager and file loaders (stream and SDL)
* changed interface textures location to match new directory structure
* removed CGameData for mod support
* added PhysFS support
2014-06-20 23:51:28 +02:00
Piotr Dziwinski
ba62e6f8be
Remove dead code
2014-06-01 13:02:08 +02:00
krzys-h
f0d97bfdb9
Better datadir mod support
2014-05-18 12:12:47 +02:00
MrSimbax
a61da7404b
Added fall damage
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+ changed window title
2014-03-08 22:36:35 +01:00
krzys-h
bb2a9bcfd3
Added option to set pause audio in Scene
2014-02-21 14:19:58 +01:00
Piotr Dziwinski
70b18cc4c0
Move engine frame update after game state update
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This should finally fix #225
2014-01-18 21:35:32 +01:00
krzys-h
130c4fd941
Fixed log level in 8d30791595
2014-01-01 16:46:28 +01:00