From fedb5963f11ca88f64b42cd88eb2d699e1d9f0e9 Mon Sep 17 00:00:00 2001 From: Programerus Date: Tue, 13 Mar 2012 18:29:31 +0100 Subject: [PATCH] Comments translated from French to English. --- src/autoconvert.cpp | 44 ++++++++++++++++++++++---------------------- 1 file changed, 22 insertions(+), 22 deletions(-) diff --git a/src/autoconvert.cpp b/src/autoconvert.cpp index 98216057..9ab1af96 100644 --- a/src/autoconvert.cpp +++ b/src/autoconvert.cpp @@ -45,7 +45,7 @@ -// Constructeur de l'objet. +// Object's constructor. CAutoConvert::CAutoConvert(CInstanceManager* iMan, CObject* object) : CAuto(iMan, object) @@ -58,7 +58,7 @@ CAutoConvert::CAutoConvert(CInstanceManager* iMan, CObject* object) m_soundChannel = -1; } -// Destructeur de l'objet. +// Object's destructor. CAutoConvert::~CAutoConvert() { @@ -66,7 +66,7 @@ CAutoConvert::~CAutoConvert() } -// D�truit l'objet. +// Destroys the object. void CAutoConvert::DeleteObject(BOOL bAll) { @@ -77,7 +77,7 @@ void CAutoConvert::DeleteObject(BOOL bAll) fret = SearchStone(OBJECT_STONE); if ( fret != 0 ) { - fret->DeleteObject(); // d�truit la pierre + fret->DeleteObject(); // destroy the stone delete fret; } } @@ -93,7 +93,7 @@ void CAutoConvert::DeleteObject(BOOL bAll) } -// Initialise l'objet. +// Initialize the object. void CAutoConvert::Init() { @@ -108,7 +108,7 @@ void CAutoConvert::Init() } -// Gestion d'un �v�nement. +// Management of an event. BOOL CAutoConvert::EventProcess(const Event &event) { @@ -125,7 +125,7 @@ BOOL CAutoConvert::EventProcess(const Event &event) m_progress += event.rTime*m_speed; m_timeVirus -= event.rTime; - if ( m_object->RetVirusMode() ) // contamin� par un virus ? + if ( m_object->RetVirusMode() ) // contaminated by a virus? { if ( m_timeVirus <= 0.0f ) { @@ -150,16 +150,16 @@ BOOL CAutoConvert::EventProcess(const Event &event) { if ( m_progress >= 1.0f ) { - fret = SearchStone(OBJECT_STONE); // pierre � transformer ? + fret = SearchStone(OBJECT_STONE); // Has stone transformed? if ( fret == 0 || SearchVehicle() ) { - m_phase = ACP_WAIT; // attend encore ... + m_phase = ACP_WAIT; // still waiting ... m_progress = 0.0f; m_speed = 1.0f/2.0f; } else { - fret->SetLock(TRUE); // pierre plus utilisable + fret->SetLock(TRUE); // stone usable SetBusy(TRUE); InitProgressTotal(3.0f+10.0f+1.5f); @@ -211,11 +211,11 @@ BOOL CAutoConvert::EventProcess(const Event &event) { if ( m_progress < 0.5f ) { - angle = powf((m_progress*2.0f)*5.0f, 2.0f); // acc�l�re + angle = powf((m_progress*2.0f)*5.0f, 2.0f); // accelerates } else { - angle = -powf((2.0f-m_progress*2.0f)*5.0f, 2.0f); // freine + angle = -powf((2.0f-m_progress*2.0f)*5.0f, 2.0f); // slows } m_object->SetAngleY(1, angle); m_object->SetAngleY(2, angle); @@ -250,11 +250,11 @@ BOOL CAutoConvert::EventProcess(const Event &event) if ( fret != 0 ) { m_bResetDelete = ( fret->RetResetCap() != RESET_NONE ); - fret->DeleteObject(); // d�truit la pierre + fret->DeleteObject(); // destroy the stone delete fret; } - CreateMetal(); // c'est du m�tal + CreateMetal(); // Create the metal m_sound->Play(SOUND_OPEN, m_object->RetPosition(0), 1.0f, 1.5f); m_phase = ACP_OPEN; @@ -304,7 +304,7 @@ BOOL CAutoConvert::EventProcess(const Event &event) return TRUE; } -// Retourne une erreur li�e � l'�tat de l'automate. +// Returns an error due the state of the automation. Error CAutoConvert::RetError() { @@ -317,7 +317,7 @@ Error CAutoConvert::RetError() return ERR_OK; } -// Annule la transformation en cours. +// Cancels the current transformation. BOOL CAutoConvert::Abort() { @@ -345,7 +345,7 @@ BOOL CAutoConvert::Abort() } -// Cr�e toute l'interface lorsque l'objet est s�lectionn�. +// Creates all the interface when the object is selected. BOOL CAutoConvert::CreateInterface(BOOL bSelect) { @@ -375,7 +375,7 @@ BOOL CAutoConvert::CreateInterface(BOOL bSelect) } -// Sauve tous les param�tres de l'automate. +// Saves all parameters of the controller. BOOL CAutoConvert::Write(char *line) { @@ -401,7 +401,7 @@ BOOL CAutoConvert::Write(char *line) return TRUE; } -// Restitue tous les param�tres de l'automate. +// Restores all parameters of the controller. BOOL CAutoConvert::Read(char *line) { @@ -419,7 +419,7 @@ BOOL CAutoConvert::Read(char *line) } -// Cherche l'objet avant ou pendant transformation. +// Searches for the object before or during processing. CObject* CAutoConvert::SearchStone(ObjectType type) { @@ -449,7 +449,7 @@ CObject* CAutoConvert::SearchStone(ObjectType type) return 0; } -// Cherche si un v�hicule est trop proche. +// Search if a vehicle is too close. BOOL CAutoConvert::SearchVehicle() { @@ -517,7 +517,7 @@ BOOL CAutoConvert::SearchVehicle() return FALSE; } -// Cr�e un objet m�tal. +// Creates an object metal. void CAutoConvert::CreateMetal() {