Fixed includes and GCC syntax errors
parent
f3a6e6c313
commit
ea046a32ee
|
@ -24,8 +24,8 @@
|
||||||
#include <d3d.h>
|
#include <d3d.h>
|
||||||
|
|
||||||
#include "struct.h"
|
#include "struct.h"
|
||||||
#include "D3DEngine.h"
|
#include "d3dengine.h"
|
||||||
#include "D3DMath.h"
|
#include "d3dmath.h"
|
||||||
#include "language.h"
|
#include "language.h"
|
||||||
#include "event.h"
|
#include "event.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
|
|
|
@ -20,6 +20,10 @@
|
||||||
#define _DISPLAYINFO_H_
|
#define _DISPLAYINFO_H_
|
||||||
|
|
||||||
|
|
||||||
|
#include "struct.h"
|
||||||
|
#include "camera.h"
|
||||||
|
|
||||||
|
|
||||||
class CInstanceManager;
|
class CInstanceManager;
|
||||||
class CD3DEngine;
|
class CD3DEngine;
|
||||||
class CEvent;
|
class CEvent;
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#include <d3d.h>
|
#include <d3d.h>
|
||||||
|
|
||||||
#include "struct.h"
|
#include "struct.h"
|
||||||
#include "D3DEngine.h"
|
#include "d3dengine.h"
|
||||||
#include "event.h"
|
#include "event.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
#include "restext.h"
|
#include "restext.h"
|
||||||
|
|
|
@ -20,6 +20,9 @@
|
||||||
#define _DISPLAYTEXT_H_
|
#define _DISPLAYTEXT_H_
|
||||||
|
|
||||||
|
|
||||||
|
#include "d3dengine.h"
|
||||||
|
|
||||||
|
|
||||||
class CInstanceManager;
|
class CInstanceManager;
|
||||||
class CD3DEngine;
|
class CD3DEngine;
|
||||||
class CInterface;
|
class CInterface;
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#include <d3d.h>
|
#include <d3d.h>
|
||||||
|
|
||||||
#include "struct.h"
|
#include "struct.h"
|
||||||
#include "D3DEngine.h"
|
#include "d3dengine.h"
|
||||||
#include "language.h"
|
#include "language.h"
|
||||||
#include "math3d.h"
|
#include "math3d.h"
|
||||||
#include "event.h"
|
#include "event.h"
|
||||||
|
@ -86,8 +86,6 @@ CEdit::CEdit(CInstanceManager* iMan) : CControl(iMan)
|
||||||
FPOINT pos;
|
FPOINT pos;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
CControl::CControl(iMan);
|
|
||||||
|
|
||||||
m_maxChar = 100;
|
m_maxChar = 100;
|
||||||
m_text = (char*)malloc(sizeof(char)*(m_maxChar+1));
|
m_text = (char*)malloc(sizeof(char)*(m_maxChar+1));
|
||||||
m_format = 0;
|
m_format = 0;
|
||||||
|
@ -134,7 +132,6 @@ CEdit::~CEdit()
|
||||||
delete m_text;
|
delete m_text;
|
||||||
delete m_format;
|
delete m_format;
|
||||||
delete m_scroll;
|
delete m_scroll;
|
||||||
CControl::~CControl();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -20,6 +20,7 @@
|
||||||
#define _EDIT_H_
|
#define _EDIT_H_
|
||||||
|
|
||||||
|
|
||||||
|
#include "struct.h"
|
||||||
#include "control.h"
|
#include "control.h"
|
||||||
|
|
||||||
|
|
||||||
|
@ -91,7 +92,7 @@ class CEdit : public CControl
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CEdit(CInstanceManager* iMan);
|
CEdit(CInstanceManager* iMan);
|
||||||
~CEdit();
|
virtual ~CEdit();
|
||||||
|
|
||||||
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
||||||
|
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#include <d3d.h>
|
#include <d3d.h>
|
||||||
|
|
||||||
#include "struct.h"
|
#include "struct.h"
|
||||||
#include "D3DEngine.h"
|
#include "d3dengine.h"
|
||||||
#include "math3d.h"
|
#include "math3d.h"
|
||||||
#include "event.h"
|
#include "event.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
|
@ -40,8 +40,6 @@
|
||||||
|
|
||||||
CEditValue::CEditValue(CInstanceManager* iMan) : CControl(iMan)
|
CEditValue::CEditValue(CInstanceManager* iMan) : CControl(iMan)
|
||||||
{
|
{
|
||||||
CControl::CControl(iMan);
|
|
||||||
|
|
||||||
m_edit = 0;
|
m_edit = 0;
|
||||||
m_buttonUp = 0;
|
m_buttonUp = 0;
|
||||||
m_buttonDown = 0;
|
m_buttonDown = 0;
|
||||||
|
@ -59,8 +57,6 @@ CEditValue::~CEditValue()
|
||||||
delete m_edit;
|
delete m_edit;
|
||||||
delete m_buttonUp;
|
delete m_buttonUp;
|
||||||
delete m_buttonDown;
|
delete m_buttonDown;
|
||||||
|
|
||||||
CControl::~CControl();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -41,7 +41,7 @@ class CEditValue : public CControl
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CEditValue(CInstanceManager* iMan);
|
CEditValue(CInstanceManager* iMan);
|
||||||
~CEditValue();
|
virtual ~CEditValue();
|
||||||
|
|
||||||
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
||||||
|
|
||||||
|
|
|
@ -12,12 +12,17 @@
|
||||||
// * GNU General Public License for more details.
|
// * GNU General Public License for more details.
|
||||||
// *
|
// *
|
||||||
// * You should have received a copy of the GNU General Public License
|
// * You should have received a copy of the GNU General Public License
|
||||||
// * along with this program. If not, see http://www.gnu.org/licenses/.// event.h
|
// * along with this program. If not, see http://www.gnu.org/licenses/.
|
||||||
|
|
||||||
|
// event.h
|
||||||
|
|
||||||
#ifndef _EVENT_H_
|
#ifndef _EVENT_H_
|
||||||
#define _EVENT_H_
|
#define _EVENT_H_
|
||||||
|
|
||||||
|
|
||||||
|
#include "struct.h"
|
||||||
|
|
||||||
|
|
||||||
#if !defined (WM_XBUTTONDOWN)
|
#if !defined (WM_XBUTTONDOWN)
|
||||||
#define WM_XBUTTONDOWN 0x020B
|
#define WM_XBUTTONDOWN 0x020B
|
||||||
#define WM_XBUTTONUP 0x020C
|
#define WM_XBUTTONUP 0x020C
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#include <d3d.h>
|
#include <d3d.h>
|
||||||
|
|
||||||
#include "struct.h"
|
#include "struct.h"
|
||||||
#include "D3DEngine.h"
|
#include "d3dengine.h"
|
||||||
#include "math3d.h"
|
#include "math3d.h"
|
||||||
#include "event.h"
|
#include "event.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
|
@ -38,8 +38,6 @@
|
||||||
|
|
||||||
CGauge::CGauge(CInstanceManager* iMan) : CControl(iMan)
|
CGauge::CGauge(CInstanceManager* iMan) : CControl(iMan)
|
||||||
{
|
{
|
||||||
CControl::CControl(iMan);
|
|
||||||
|
|
||||||
m_level = 0.0f;
|
m_level = 0.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -47,7 +45,6 @@ CGauge::CGauge(CInstanceManager* iMan) : CControl(iMan)
|
||||||
|
|
||||||
CGauge::~CGauge()
|
CGauge::~CGauge()
|
||||||
{
|
{
|
||||||
CControl::~CControl();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -31,7 +31,7 @@ class CGauge : public CControl
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CGauge(CInstanceManager* iMan);
|
CGauge(CInstanceManager* iMan);
|
||||||
~CGauge();
|
virtual ~CGauge();
|
||||||
|
|
||||||
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
||||||
|
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#include <d3d.h>
|
#include <d3d.h>
|
||||||
|
|
||||||
#include "struct.h"
|
#include "struct.h"
|
||||||
#include "D3DEngine.h"
|
#include "d3dengine.h"
|
||||||
#include "math3d.h"
|
#include "math3d.h"
|
||||||
#include "event.h"
|
#include "event.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
|
@ -39,14 +39,12 @@
|
||||||
|
|
||||||
CGroup::CGroup(CInstanceManager* iMan) : CControl(iMan)
|
CGroup::CGroup(CInstanceManager* iMan) : CControl(iMan)
|
||||||
{
|
{
|
||||||
CControl::CControl(iMan);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Object's destructor.
|
// Object's destructor.
|
||||||
|
|
||||||
CGroup::~CGroup()
|
CGroup::~CGroup()
|
||||||
{
|
{
|
||||||
CControl::~CControl();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -31,7 +31,7 @@ class CGroup : public CControl
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CGroup(CInstanceManager* iMan);
|
CGroup(CInstanceManager* iMan);
|
||||||
~CGroup();
|
virtual ~CGroup();
|
||||||
|
|
||||||
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
||||||
|
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#include <d3d.h>
|
#include <d3d.h>
|
||||||
|
|
||||||
#include "struct.h"
|
#include "struct.h"
|
||||||
#include "D3DEngine.h"
|
#include "d3dengine.h"
|
||||||
#include "math3d.h"
|
#include "math3d.h"
|
||||||
#include "event.h"
|
#include "event.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
|
@ -39,8 +39,6 @@
|
||||||
|
|
||||||
CImage::CImage(CInstanceManager* iMan) : CControl(iMan)
|
CImage::CImage(CInstanceManager* iMan) : CControl(iMan)
|
||||||
{
|
{
|
||||||
CControl::CControl(iMan);
|
|
||||||
|
|
||||||
m_filename[0] = 0;
|
m_filename[0] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -52,8 +50,6 @@ CImage::~CImage()
|
||||||
{
|
{
|
||||||
m_engine->FreeTexture(m_filename);
|
m_engine->FreeTexture(m_filename);
|
||||||
}
|
}
|
||||||
|
|
||||||
CControl::~CControl();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -31,7 +31,7 @@ class CImage : public CControl
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CImage(CInstanceManager* iMan);
|
CImage(CInstanceManager* iMan);
|
||||||
~CImage();
|
virtual ~CImage();
|
||||||
|
|
||||||
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
||||||
|
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#include <d3d.h>
|
#include <d3d.h>
|
||||||
|
|
||||||
#include "struct.h"
|
#include "struct.h"
|
||||||
#include "D3DEngine.h"
|
#include "d3dengine.h"
|
||||||
#include "math3d.h"
|
#include "math3d.h"
|
||||||
#include "event.h"
|
#include "event.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#include <d3d.h>
|
#include <d3d.h>
|
||||||
|
|
||||||
#include "struct.h"
|
#include "struct.h"
|
||||||
#include "D3DEngine.h"
|
#include "d3dengine.h"
|
||||||
#include "math3d.h"
|
#include "math3d.h"
|
||||||
#include "event.h"
|
#include "event.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
|
@ -64,8 +64,6 @@ void GetKeyName(char *name, int key)
|
||||||
|
|
||||||
CKey::CKey(CInstanceManager* iMan) : CControl(iMan)
|
CKey::CKey(CInstanceManager* iMan) : CControl(iMan)
|
||||||
{
|
{
|
||||||
CControl::CControl(iMan);
|
|
||||||
|
|
||||||
m_key[0] = 0;
|
m_key[0] = 0;
|
||||||
m_key[1] = 0;
|
m_key[1] = 0;
|
||||||
m_bCatch = FALSE;
|
m_bCatch = FALSE;
|
||||||
|
@ -75,7 +73,6 @@ CKey::CKey(CInstanceManager* iMan) : CControl(iMan)
|
||||||
|
|
||||||
CKey::~CKey()
|
CKey::~CKey()
|
||||||
{
|
{
|
||||||
CControl::~CControl();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -31,7 +31,7 @@ class CKey : public CControl
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CKey(CInstanceManager* iMan);
|
CKey(CInstanceManager* iMan);
|
||||||
~CKey();
|
virtual ~CKey();
|
||||||
|
|
||||||
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
||||||
|
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#include <d3d.h>
|
#include <d3d.h>
|
||||||
|
|
||||||
#include "struct.h"
|
#include "struct.h"
|
||||||
#include "D3DEngine.h"
|
#include "d3dengine.h"
|
||||||
#include "math3d.h"
|
#include "math3d.h"
|
||||||
#include "event.h"
|
#include "event.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
|
@ -39,14 +39,12 @@
|
||||||
|
|
||||||
CLabel::CLabel(CInstanceManager* iMan) : CControl(iMan)
|
CLabel::CLabel(CInstanceManager* iMan) : CControl(iMan)
|
||||||
{
|
{
|
||||||
CControl::CControl(iMan);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Object's destructor.
|
// Object's destructor.
|
||||||
|
|
||||||
CLabel::~CLabel()
|
CLabel::~CLabel()
|
||||||
{
|
{
|
||||||
CControl::~CControl();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -31,7 +31,7 @@ class CLabel : public CControl
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CLabel(CInstanceManager* iMan);
|
CLabel(CInstanceManager* iMan);
|
||||||
~CLabel();
|
virtual ~CLabel();
|
||||||
|
|
||||||
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
|
||||||
|
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#include <d3d.h>
|
#include <d3d.h>
|
||||||
|
|
||||||
#include "struct.h"
|
#include "struct.h"
|
||||||
#include "D3DEngine.h"
|
#include "d3dengine.h"
|
||||||
#include "event.h"
|
#include "event.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
#include "iman.h"
|
#include "iman.h"
|
||||||
|
|
|
@ -20,6 +20,8 @@
|
||||||
#define _LIGHT_H_
|
#define _LIGHT_H_
|
||||||
|
|
||||||
|
|
||||||
|
#include "d3dengine.h"
|
||||||
|
|
||||||
|
|
||||||
class CInstanceManager;
|
class CInstanceManager;
|
||||||
class CD3DEngine;
|
class CD3DEngine;
|
||||||
|
@ -62,7 +64,7 @@ class CLight
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CLight(CInstanceManager *iMan, CD3DEngine* engine);
|
CLight(CInstanceManager *iMan, CD3DEngine* engine);
|
||||||
~CLight();
|
virtual ~CLight();
|
||||||
|
|
||||||
void SetD3DDevice(LPDIRECT3DDEVICE7 device);
|
void SetD3DDevice(LPDIRECT3DDEVICE7 device);
|
||||||
|
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
#include <d3d.h>
|
#include <d3d.h>
|
||||||
|
|
||||||
#include "struct.h"
|
#include "struct.h"
|
||||||
#include "D3DEngine.h"
|
#include "d3dengine.h"
|
||||||
#include "math3d.h"
|
#include "math3d.h"
|
||||||
#include "event.h"
|
#include "event.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
|
@ -46,8 +46,6 @@ CList::CList(CInstanceManager* iMan) : CControl(iMan)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
CControl::CControl(iMan);
|
|
||||||
|
|
||||||
for ( i=0 ; i<LISTMAXDISPLAY ; i++ )
|
for ( i=0 ; i<LISTMAXDISPLAY ; i++ )
|
||||||
{
|
{
|
||||||
m_button[i] = 0;
|
m_button[i] = 0;
|
||||||
|
@ -87,8 +85,6 @@ CList::~CList()
|
||||||
delete m_button[i];
|
delete m_button[i];
|
||||||
}
|
}
|
||||||
delete m_scroll;
|
delete m_scroll;
|
||||||
|
|
||||||
CControl::~CControl();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -21,6 +21,7 @@
|
||||||
|
|
||||||
|
|
||||||
#include "control.h"
|
#include "control.h"
|
||||||
|
#include "event.h"
|
||||||
|
|
||||||
|
|
||||||
class CD3DEngine;
|
class CD3DEngine;
|
||||||
|
|
Loading…
Reference in New Issue