Fixed includes and GCC syntax errors

dev-ui
Piotr Dziwinski 2012-03-23 22:08:59 +01:00
parent f3a6e6c313
commit ea046a32ee
24 changed files with 38 additions and 47 deletions

View File

@ -24,8 +24,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "language.h"
#include "event.h"
#include "misc.h"

View File

@ -20,6 +20,10 @@
#define _DISPLAYINFO_H_
#include "struct.h"
#include "camera.h"
class CInstanceManager;
class CD3DEngine;
class CEvent;

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@ -24,7 +24,7 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "d3dengine.h"
#include "event.h"
#include "misc.h"
#include "restext.h"

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@ -20,6 +20,9 @@
#define _DISPLAYTEXT_H_
#include "d3dengine.h"
class CInstanceManager;
class CD3DEngine;
class CInterface;

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@ -24,7 +24,7 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "d3dengine.h"
#include "language.h"
#include "math3d.h"
#include "event.h"
@ -86,8 +86,6 @@ CEdit::CEdit(CInstanceManager* iMan) : CControl(iMan)
FPOINT pos;
int i;
CControl::CControl(iMan);
m_maxChar = 100;
m_text = (char*)malloc(sizeof(char)*(m_maxChar+1));
m_format = 0;
@ -134,7 +132,6 @@ CEdit::~CEdit()
delete m_text;
delete m_format;
delete m_scroll;
CControl::~CControl();
}

View File

@ -20,6 +20,7 @@
#define _EDIT_H_
#include "struct.h"
#include "control.h"
@ -91,7 +92,7 @@ class CEdit : public CControl
{
public:
CEdit(CInstanceManager* iMan);
~CEdit();
virtual ~CEdit();
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);

View File

@ -24,7 +24,7 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "d3dengine.h"
#include "math3d.h"
#include "event.h"
#include "misc.h"
@ -40,8 +40,6 @@
CEditValue::CEditValue(CInstanceManager* iMan) : CControl(iMan)
{
CControl::CControl(iMan);
m_edit = 0;
m_buttonUp = 0;
m_buttonDown = 0;
@ -59,8 +57,6 @@ CEditValue::~CEditValue()
delete m_edit;
delete m_buttonUp;
delete m_buttonDown;
CControl::~CControl();
}

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@ -41,7 +41,7 @@ class CEditValue : public CControl
{
public:
CEditValue(CInstanceManager* iMan);
~CEditValue();
virtual ~CEditValue();
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);

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@ -12,12 +12,17 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// event.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// event.h
#ifndef _EVENT_H_
#define _EVENT_H_
#include "struct.h"
#if !defined (WM_XBUTTONDOWN)
#define WM_XBUTTONDOWN 0x020B
#define WM_XBUTTONUP 0x020C

View File

@ -24,7 +24,7 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "d3dengine.h"
#include "math3d.h"
#include "event.h"
#include "misc.h"
@ -38,8 +38,6 @@
CGauge::CGauge(CInstanceManager* iMan) : CControl(iMan)
{
CControl::CControl(iMan);
m_level = 0.0f;
}
@ -47,7 +45,6 @@ CGauge::CGauge(CInstanceManager* iMan) : CControl(iMan)
CGauge::~CGauge()
{
CControl::~CControl();
}

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@ -31,7 +31,7 @@ class CGauge : public CControl
{
public:
CGauge(CInstanceManager* iMan);
~CGauge();
virtual ~CGauge();
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);

View File

@ -24,7 +24,7 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "d3dengine.h"
#include "math3d.h"
#include "event.h"
#include "misc.h"
@ -39,14 +39,12 @@
CGroup::CGroup(CInstanceManager* iMan) : CControl(iMan)
{
CControl::CControl(iMan);
}
// Object's destructor.
CGroup::~CGroup()
{
CControl::~CControl();
}

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@ -31,7 +31,7 @@ class CGroup : public CControl
{
public:
CGroup(CInstanceManager* iMan);
~CGroup();
virtual ~CGroup();
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);

View File

@ -24,7 +24,7 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "d3dengine.h"
#include "math3d.h"
#include "event.h"
#include "misc.h"
@ -39,8 +39,6 @@
CImage::CImage(CInstanceManager* iMan) : CControl(iMan)
{
CControl::CControl(iMan);
m_filename[0] = 0;
}
@ -52,8 +50,6 @@ CImage::~CImage()
{
m_engine->FreeTexture(m_filename);
}
CControl::~CControl();
}

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@ -31,7 +31,7 @@ class CImage : public CControl
{
public:
CImage(CInstanceManager* iMan);
~CImage();
virtual ~CImage();
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);

View File

@ -24,7 +24,7 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "d3dengine.h"
#include "math3d.h"
#include "event.h"
#include "misc.h"

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@ -24,7 +24,7 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "d3dengine.h"
#include "math3d.h"
#include "event.h"
#include "misc.h"
@ -64,8 +64,6 @@ void GetKeyName(char *name, int key)
CKey::CKey(CInstanceManager* iMan) : CControl(iMan)
{
CControl::CControl(iMan);
m_key[0] = 0;
m_key[1] = 0;
m_bCatch = FALSE;
@ -75,7 +73,6 @@ CKey::CKey(CInstanceManager* iMan) : CControl(iMan)
CKey::~CKey()
{
CControl::~CControl();
}

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@ -31,7 +31,7 @@ class CKey : public CControl
{
public:
CKey(CInstanceManager* iMan);
~CKey();
virtual ~CKey();
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);

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@ -24,7 +24,7 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "d3dengine.h"
#include "math3d.h"
#include "event.h"
#include "misc.h"
@ -39,14 +39,12 @@
CLabel::CLabel(CInstanceManager* iMan) : CControl(iMan)
{
CControl::CControl(iMan);
}
// Object's destructor.
CLabel::~CLabel()
{
CControl::~CControl();
}

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@ -31,7 +31,7 @@ class CLabel : public CControl
{
public:
CLabel(CInstanceManager* iMan);
~CLabel();
virtual ~CLabel();
BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);

View File

@ -24,7 +24,7 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "d3dengine.h"
#include "event.h"
#include "misc.h"
#include "iman.h"

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@ -20,6 +20,8 @@
#define _LIGHT_H_
#include "d3dengine.h"
class CInstanceManager;
class CD3DEngine;
@ -62,7 +64,7 @@ class CLight
{
public:
CLight(CInstanceManager *iMan, CD3DEngine* engine);
~CLight();
virtual ~CLight();
void SetD3DDevice(LPDIRECT3DDEVICE7 device);

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@ -24,7 +24,7 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "d3dengine.h"
#include "math3d.h"
#include "event.h"
#include "misc.h"
@ -46,8 +46,6 @@ CList::CList(CInstanceManager* iMan) : CControl(iMan)
{
int i;
CControl::CControl(iMan);
for ( i=0 ; i<LISTMAXDISPLAY ; i++ )
{
m_button[i] = 0;
@ -87,8 +85,6 @@ CList::~CList()
delete m_button[i];
}
delete m_scroll;
CControl::~CControl();
}

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@ -21,6 +21,7 @@
#include "control.h"
#include "event.h"
class CD3DEngine;