parent
81fcde4d67
commit
dd180dd887
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@ -4004,14 +4004,16 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
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int i = m_audioChangeTotal;
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int i = m_audioChangeTotal;
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if (i < 10)
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if (i < 10)
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{
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{
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m_audioChange[i].pos = OpPos(line, "pos")*g_unit;
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m_audioChange[i].pos = OpPos(line, "pos")*g_unit;
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m_audioChange[i].dist = OpFloat(line, "dist", 8.0f)*g_unit;
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m_audioChange[i].dist = OpFloat(line, "dist", 8.0f)*g_unit;
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m_audioChange[i].type = OpTypeObject(line, "type", OBJECT_NULL);
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m_audioChange[i].type = OpTypeObject(line, "type", OBJECT_NULL);
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m_audioChange[i].min = OpInt(line, "min", 1);
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m_audioChange[i].min = OpInt(line, "min", 1);
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m_audioChange[i].max = OpInt(line, "max", 9999);
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m_audioChange[i].max = OpInt(line, "max", 9999);
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m_audioChange[i].powermin = OpInt(line, "powermin", -1);
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m_audioChange[i].powermax = OpInt(line, "powermax", 100);
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OpString(line, "filename", m_audioChange[i].music);
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OpString(line, "filename", m_audioChange[i].music);
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m_audioChange[i].repeat = OpInt(line, "repeat", 1);
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m_audioChange[i].repeat = OpInt(line, "repeat", 1);
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m_audioChange[i].changed = false;
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m_audioChange[i].changed = false;
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m_sound->CacheMusic(m_audioChange[i].music);
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m_sound->CacheMusic(m_audioChange[i].music);
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m_audioChangeTotal ++;
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m_audioChangeTotal ++;
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}
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}
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@ -4670,12 +4672,16 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
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int i = m_endTakeTotal;
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int i = m_endTakeTotal;
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if (i < 10)
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if (i < 10)
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{
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{
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m_endTake[i].pos = OpPos(line, "pos")*g_unit;
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m_endTake[i].pos = OpPos(line, "pos")*g_unit;
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m_endTake[i].dist = OpFloat(line, "dist", 8.0f)*g_unit;
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m_endTake[i].dist = OpFloat(line, "dist", 8.0f)*g_unit;
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m_endTake[i].type = OpTypeObject(line, "type", OBJECT_NULL);
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m_endTake[i].type = OpTypeObject(line, "type", OBJECT_NULL);
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m_endTake[i].min = OpInt(line, "min", 1);
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m_endTake[i].min = OpInt(line, "min", 1);
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m_endTake[i].max = OpInt(line, "max", 9999);
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m_endTake[i].max = OpInt(line, "max", 9999);
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m_endTake[i].lost = OpInt(line, "lost", -1);
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if (m_version >= 2) {
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m_endTake[i].powermin = OpInt(line, "powermin", -1);
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m_endTake[i].powermax = OpInt(line, "powermax", 100);
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}
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m_endTake[i].lost = OpInt(line, "lost", -1);
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m_endTake[i].immediat = OpInt(line, "immediat", 0);
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m_endTake[i].immediat = OpInt(line, "immediat", 0);
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OpString(line, "message", m_endTake[i].message);
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OpString(line, "message", m_endTake[i].message);
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m_endTakeTotal ++;
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m_endTakeTotal ++;
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@ -6639,6 +6645,14 @@ void CRobotMain::UpdateAudio(bool frame)
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if (type != m_audioChange[t].type) continue;
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if (type != m_audioChange[t].type) continue;
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float energyLevel = -1;
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CObject* power = obj->GetPower();
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if (power != nullptr) {
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energyLevel = power->GetEnergy();
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if (power->GetType() == OBJECT_ATOMIC) energyLevel *= 100;
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}
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if (energyLevel < m_audioChange[t].powermin || energyLevel > m_audioChange[t].powermax) continue;
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if (obj->GetTruck() == 0)
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if (obj->GetTruck() == 0)
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oPos = obj->GetPosition(0);
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oPos = obj->GetPosition(0);
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else
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else
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@ -6698,6 +6712,14 @@ Error CRobotMain::CheckEndMission(bool frame)
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if (type != m_endTake[t].type) continue;
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if (type != m_endTake[t].type) continue;
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float energyLevel = -1;
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CObject* power = obj->GetPower();
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if (power != nullptr) {
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energyLevel = power->GetEnergy();
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if (power->GetType() == OBJECT_ATOMIC) energyLevel *= 100;
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}
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if (energyLevel < m_endTake[t].powermin || energyLevel > m_endTake[t].powermax) continue;
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if (obj->GetTruck() == 0)
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if (obj->GetTruck() == 0)
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oPos = obj->GetPosition(0);
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oPos = obj->GetPosition(0);
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else
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else
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@ -102,6 +102,8 @@ struct EndTake
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int min; // wins if >
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int min; // wins if >
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int max; // wins if <
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int max; // wins if <
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int lost; // lost if <=
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int lost; // lost if <=
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float powermin; // wins if energy cell >=
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float powermax; // wins if energy cell <=
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bool immediat;
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bool immediat;
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char message[100];
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char message[100];
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};
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};
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@ -113,6 +115,8 @@ struct AudioChange
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ObjectType type;
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ObjectType type;
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int min; // change if >
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int min; // change if >
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int max; // change if <
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int max; // change if <
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float powermin; // change if energy cell >=
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float powermax; // change if energy cell <=
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char music[100];
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char music[100];
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bool repeat;
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bool repeat;
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bool changed;
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bool changed;
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