Don't allow buildings to work before they are built, closes #582
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270c77da5b
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d8372510b8
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@ -2102,7 +2102,10 @@ bool COldObject::EventProcess(const Event &event)
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if ( m_auto != nullptr )
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if ( m_auto != nullptr )
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{
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{
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m_auto->EventProcess(event);
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if (!GetLock())
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{
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m_auto->EventProcess(event);
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}
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if ( event.type == EVENT_FRAME &&
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if ( event.type == EVENT_FRAME &&
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m_auto->IsEnded() != ERR_CONTINUE )
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m_auto->IsEnded() != ERR_CONTINUE )
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