On MacOSX, assume we do have CFLocaleCopyCurrent to detect the actual locale by hard-coding the fact in config.h.cmake
This circumvents the fact that we are using localename.c directly instead of relying on the autotools-generated config.hdev-ui
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@ -6,6 +6,11 @@
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#cmakedefine PLATFORM_MACOSX @PLATFORM_MACOSX@
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#cmakedefine PLATFORM_MACOSX @PLATFORM_MACOSX@
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#cmakedefine PLATFORM_OTHER @PLATFORM_OTHER@
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#cmakedefine PLATFORM_OTHER @PLATFORM_OTHER@
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#ifdef PLATFORM_MACOSX
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// Assume we have the Mac OS X function CFLocaleCopyCurrent in the CoreFoundation framework
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#define HAVE_CFLOCALECOPYCURRENT 1
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#endif
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#cmakedefine GLEW_STATIC
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#cmakedefine GLEW_STATIC
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#cmakedefine OPENAL_SOUND
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#cmakedefine OPENAL_SOUND
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