diff --git a/src/graphics/core/color.h b/src/graphics/core/color.h index c5705cc2..00184cc2 100644 --- a/src/graphics/core/color.h +++ b/src/graphics/core/color.h @@ -40,7 +40,7 @@ namespace Gfx struct Color : glm::vec4 { //! Constructor; default values are (0,0,0,0) = black - explicit Color(float aR = 0.0f, float aG = 0.0f, float aB = 0.0f, float aA = 0.0f) + Color(float aR = 0.0f, float aG = 0.0f, float aB = 0.0f, float aA = 0.0f) : glm::vec4(aR, aG, aB, aA) {} inline Color Inverse() const