Refactored Math::Vector in convert_model tool
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1a7ffa693b
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d6d74f200b
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@ -169,8 +169,8 @@ void DumpInfo(const CModel& model)
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return;
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return;
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}
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}
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Math::Vector bboxMin( Math::HUGE_NUM, Math::HUGE_NUM, Math::HUGE_NUM);
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glm::vec3 bboxMin( Math::HUGE_NUM, Math::HUGE_NUM, Math::HUGE_NUM);
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Math::Vector bboxMax(-Math::HUGE_NUM, -Math::HUGE_NUM, -Math::HUGE_NUM);
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glm::vec3 bboxMax(-Math::HUGE_NUM, -Math::HUGE_NUM, -Math::HUGE_NUM);
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std::map<std::string, int> texs1, texs2;
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std::map<std::string, int> texs1, texs2;
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std::map<int, int> states;
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std::map<int, int> states;
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