Comments translated from French to English.

dev-ui
Programerus 2012-04-10 00:37:56 +03:00
parent 76cfe9e923
commit d6101829b6
1 changed files with 21 additions and 19 deletions

View File

@ -12,7 +12,9 @@
// * GNU General Public License for more details. // * GNU General Public License for more details.
// * // *
// * You should have received a copy of the GNU General Public License // * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// taskfireant.cpp // * along with this program. If not, see http://www.gnu.org/licenses/.
// taskfireant.cpp
#define STRICT #define STRICT
#define D3D_OVERLOADS #define D3D_OVERLOADS
@ -40,7 +42,7 @@
// Constructeur de l'objet. // Object's constructor.
CTaskFireAnt::CTaskFireAnt(CInstanceManager* iMan, CObject* object) CTaskFireAnt::CTaskFireAnt(CInstanceManager* iMan, CObject* object)
: CTask(iMan, object) : CTask(iMan, object)
@ -50,14 +52,14 @@ CTaskFireAnt::CTaskFireAnt(CInstanceManager* iMan, CObject* object)
m_phase = TFA_NULL; m_phase = TFA_NULL;
} }
// Destructeur de l'objet. // Object's destructor.
CTaskFireAnt::~CTaskFireAnt() CTaskFireAnt::~CTaskFireAnt()
{ {
} }
// Gestion d'un événement. // Management of an event.
BOOL CTaskFireAnt::EventProcess(const Event &event) BOOL CTaskFireAnt::EventProcess(const Event &event)
{ {
@ -68,7 +70,7 @@ BOOL CTaskFireAnt::EventProcess(const Event &event)
if ( event.event != EVENT_FRAME ) return TRUE; if ( event.event != EVENT_FRAME ) return TRUE;
if ( m_bError ) return FALSE; if ( m_bError ) return FALSE;
if ( m_object->RetFixed() ) // insecte sur le dos ? if ( m_object->RetFixed() ) // insect on its back?
{ {
m_bError = TRUE; m_bError = TRUE;
return FALSE; return FALSE;
@ -77,7 +79,7 @@ BOOL CTaskFireAnt::EventProcess(const Event &event)
m_time += event.rTime; m_time += event.rTime;
m_progress += event.rTime*m_speed; m_progress += event.rTime*m_speed;
if ( m_phase == TFA_TURN ) // rotation préliminaire ? if ( m_phase == TFA_TURN ) // preliminary rotation?
{ {
a = m_object->RetAngleY(0); a = m_object->RetAngleY(0);
g = m_angle; g = m_angle;
@ -85,14 +87,14 @@ BOOL CTaskFireAnt::EventProcess(const Event &event)
if ( cirSpeed > 2.0f ) cirSpeed = 2.0f; if ( cirSpeed > 2.0f ) cirSpeed = 2.0f;
if ( cirSpeed < -2.0f ) cirSpeed = -2.0f; if ( cirSpeed < -2.0f ) cirSpeed = -2.0f;
m_physics->SetMotorSpeedZ(cirSpeed); // tourne à gauche/droite m_physics->SetMotorSpeedZ(cirSpeed); // turns left/right
} }
return TRUE; return TRUE;
} }
// Assigne le but à atteindre. // Assigns the goal was achieved.
Error CTaskFireAnt::Start(D3DVECTOR impact) Error CTaskFireAnt::Start(D3DVECTOR impact)
{ {
@ -101,13 +103,13 @@ Error CTaskFireAnt::Start(D3DVECTOR impact)
m_impact = impact; m_impact = impact;
m_bError = TRUE; // opération impossible m_bError = TRUE; // operation impossible
if ( !m_physics->RetLand() ) return ERR_FIRE_VEH; if ( !m_physics->RetLand() ) return ERR_FIRE_VEH;
type = m_object->RetType(); type = m_object->RetType();
if ( type != OBJECT_ANT ) return ERR_FIRE_VEH; if ( type != OBJECT_ANT ) return ERR_FIRE_VEH;
// Insecte sur le dos ? // Insect on its back?
if ( m_object->RetFixed() ) return ERR_FIRE_VEH; if ( m_object->RetFixed() ) return ERR_FIRE_VEH;
m_physics->SetMotorSpeed(D3DVECTOR(0.0f, 0.0f, 0.0f)); m_physics->SetMotorSpeed(D3DVECTOR(0.0f, 0.0f, 0.0f));
@ -121,12 +123,12 @@ Error CTaskFireAnt::Start(D3DVECTOR impact)
m_time = 0.0f; m_time = 0.0f;
m_lastParticule = 0.0f; m_lastParticule = 0.0f;
m_bError = FALSE; // ok m_bError = FALSE; // ok
m_bFire = FALSE; // un seul coup ! m_bFire = FALSE; // once!
return ERR_OK; return ERR_OK;
} }
// Indique si l'action est terminée. // Indicates whether the action is finished.
Error CTaskFireAnt::IsEnded() Error CTaskFireAnt::IsEnded()
{ {
@ -138,7 +140,7 @@ Error CTaskFireAnt::IsEnded()
if ( m_engine->RetPause() ) return ERR_CONTINUE; if ( m_engine->RetPause() ) return ERR_CONTINUE;
if ( m_bError ) return ERR_STOP; if ( m_bError ) return ERR_STOP;
if ( m_object->RetFixed() ) return ERR_STOP; // insecte sur le dos ? if ( m_object->RetFixed() ) return ERR_STOP; // insect on its back?
if ( m_phase == TFA_TURN ) // rotation ? if ( m_phase == TFA_TURN ) // rotation ?
{ {
@ -146,7 +148,7 @@ Error CTaskFireAnt::IsEnded()
angle = NormAngle(angle); // 0..2*PI angle = NormAngle(angle); // 0..2*PI
if ( !TestAngle(angle, m_angle-PI*0.05f, m_angle+PI*0.05f) ) return ERR_CONTINUE; if ( !TestAngle(angle, m_angle-PI*0.05f, m_angle+PI*0.05f) ) return ERR_CONTINUE;
m_physics->SetMotorSpeedZ(0.0f); // rotation terminée m_physics->SetMotorSpeedZ(0.0f); // rotation ended
m_phase = TFA_PREPARE; m_phase = TFA_PREPARE;
//? m_speed = 1.0f/1.5f; //? m_speed = 1.0f/1.5f;
@ -156,7 +158,7 @@ Error CTaskFireAnt::IsEnded()
m_motion->SetAction(MAS_PREPARE, 0.4f); m_motion->SetAction(MAS_PREPARE, 0.4f);
} }
if ( m_phase == TFA_PREPARE ) // préparation ? if ( m_phase == TFA_PREPARE ) // preparation?
{ {
if ( m_progress < 1.0f ) return ERR_CONTINUE; if ( m_progress < 1.0f ) return ERR_CONTINUE;
@ -168,11 +170,11 @@ Error CTaskFireAnt::IsEnded()
m_motion->SetAction(MAS_FIRE, 0.5f); m_motion->SetAction(MAS_FIRE, 0.5f);
} }
if ( m_phase == TFA_FIRE ) // tir ? if ( m_phase == TFA_FIRE ) // shooting?
{ {
if ( m_progress > 0.75f && !m_bFire ) if ( m_progress > 0.75f && !m_bFire )
{ {
m_bFire = TRUE; // un seul coup m_bFire = TRUE; // once
for ( i=0 ; i<20 ; i++ ) for ( i=0 ; i<20 ; i++ )
{ {
@ -201,7 +203,7 @@ Error CTaskFireAnt::IsEnded()
m_motion->SetAction(MAS_TERMINATE, 0.4f); m_motion->SetAction(MAS_TERMINATE, 0.4f);
} }
if ( m_phase == TFA_TERMINATE ) // termine ? if ( m_phase == TFA_TERMINATE ) // ends?
{ {
if ( m_progress < 1.0f ) return ERR_CONTINUE; if ( m_progress < 1.0f ) return ERR_CONTINUE;
@ -215,7 +217,7 @@ Error CTaskFireAnt::IsEnded()
} }
// Termine brutalement l'action en cours. // Suddenly ends the current action.
BOOL CTaskFireAnt::Abort() BOOL CTaskFireAnt::Abort()
{ {