Added missing include and removed debugging calls
parent
1a190b7f6f
commit
d16144eee4
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@ -12,6 +12,8 @@
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#include <glm/ext.hpp>
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#include <glm/ext.hpp>
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#include <glm/gtc/type_ptr.hpp>
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#include <glm/gtc/type_ptr.hpp>
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#include <algorithm>
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namespace Gfx
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namespace Gfx
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{
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{
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@ -166,8 +168,6 @@ void CGL33UIRenderer::DrawPrimitive(PrimitiveType type, int count, const Vertex2
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Vertex2D* CGL33UIRenderer::BeginPrimitive(PrimitiveType type, int count)
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Vertex2D* CGL33UIRenderer::BeginPrimitive(PrimitiveType type, int count)
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{
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{
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ClearGLErrors();
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glBindVertexArray(m_bufferVAO);
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glBindVertexArray(m_bufferVAO);
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glBindBuffer(GL_ARRAY_BUFFER, m_bufferVBO);
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glBindBuffer(GL_ARRAY_BUFFER, m_bufferVBO);
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@ -203,9 +203,6 @@ Vertex2D* CGL33UIRenderer::BeginPrimitive(PrimitiveType type, int count)
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m_type = type;
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m_type = type;
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m_count = count;
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m_count = count;
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ClearGLErrors();
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CheckGLErrors();
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// Mapping failed, use backup buffer
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// Mapping failed, use backup buffer
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if (ptr == nullptr)
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if (ptr == nullptr)
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{
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{
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