Fixed memory leaks in CText
parent
5d0d9b5aa5
commit
ccb63bd29e
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@ -140,6 +140,12 @@ void CText::FlushCache()
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for (auto jt = mf->fonts.begin(); jt != mf->fonts.end(); ++jt)
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{
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CachedFont *f = (*jt).second;
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for (auto ct = f->cache.begin(); ct != f->cache.end(); ++ct)
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{
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Texture tex;
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tex.id = (*ct).second.id;
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m_device->DestroyTexture(tex);
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}
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f->cache.clear();
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}
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}
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@ -358,14 +364,22 @@ float CText::GetCharWidth(UTF8Char ch, FontType font, float size, float offset)
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CachedFont* cf = GetOrOpenFont(font, size);
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assert(cf != nullptr);
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CharTexture tex;
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Math::Point charSize;
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auto it = cf->cache.find(ch);
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if (it != cf->cache.end())
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tex = (*it).second;
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{
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charSize = (*it).second.charSize;
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}
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else
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tex = CreateCharTexture(ch, cf);
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{
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Math::IntPoint wndSize;
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std::string text;
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text.append({ch.c1, ch.c2, ch.c3});
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TTF_SizeUTF8(cf->font, text.c_str(), &wndSize.x, &wndSize.y);
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charSize = m_engine->WindowToInterfaceSize(wndSize);
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}
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return tex.charSize.x * width;
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return charSize.x * width;
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}
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@ -896,7 +910,6 @@ CharTexture CText::CreateCharTexture(UTF8Char ch, CachedFont* font)
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if (! tex.Valid())
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{
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m_error = "Texture create error";
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return texture;
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}
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else
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{
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