Added half-precision floating-point format implementation
parent
81c7d05d7c
commit
c5b5435b4a
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@ -243,6 +243,8 @@ set(BASE_SOURCES
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math/const.h
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math/const.h
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math/func.h
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math/func.h
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math/geometry.h
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math/geometry.h
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math/half.cpp
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math/half.h
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math/intpoint.h
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math/intpoint.h
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math/matrix.h
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math/matrix.h
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math/point.h
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math/point.h
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@ -28,6 +28,7 @@
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#include "math/const.h"
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#include "math/const.h"
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#include "math/func.h"
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#include "math/func.h"
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#include "math/geometry.h"
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#include "math/geometry.h"
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#include "math/half.h"
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#include "math/matrix.h"
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#include "math/matrix.h"
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#include "math/point.h"
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#include "math/point.h"
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#include "math/vector.h"
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#include "math/vector.h"
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@ -0,0 +1,116 @@
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#include "math/half.h"
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#include <cmath>
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#include <iomanip>
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#include <limits>
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// Math module namespace
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namespace Math
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{
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//! Converts float to half-float
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uint16_t FloatToHalf(float value)
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{
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uint16_t sign = (copysign(1.0f, value) > 0.0f ? 0x0000 : 0x8000);
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// Infinity
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if (isinf(value))
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{
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return sign | 0x7C00;
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}
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// NaN
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else if (isnan(value))
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{
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return sign | 0x7FFF;
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}
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int exponent;
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float significand = fabs(frexp(value, &exponent));
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// Exponent bias
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exponent += 15;
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// Crosses upper boundary, clamp to infinity
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if (exponent > 31)
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{
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return sign | 0x7C00;
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}
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// Crosses lower boundary, clamp to zero
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else if (exponent <= 0)
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{
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return sign | 0x0000;
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}
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// Zero
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else if (significand < 0.25f)
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{
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return sign | 0x0000;
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}
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// Normal value
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uint16_t mantissa = static_cast<uint16_t>(ldexp(2 * significand - 1, 10));
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uint16_t bits = sign | mantissa | ((exponent - 1) << 10);
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return bits;
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}
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//! Converts half-float to float
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float HaltToFloat(uint16_t value)
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{
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int exponent = (value >> 10) & 0x001F;
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int mantissa = (value >> 0) & 0x03FF;
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float result;
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// Zero
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if ((exponent == 0) && (mantissa == 0))
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{
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result = 0.0f;
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}
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// Subnormal
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else if ((exponent == 0) && (mantissa != 0))
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{
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result = ldexp(static_cast<float>(mantissa), -24);
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}
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// Infinity
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else if ((exponent == 31) && (mantissa == 0))
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{
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result = std::numeric_limits<float>::infinity();
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}
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// NaN
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else if ((exponent == 31) && (mantissa != 0))
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{
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result = nanf("");
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}
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// Normal number
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else
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{
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result = ldexp(static_cast<float>(mantissa | 0x0400), exponent - 25);
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}
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float sign = ((value & 0x8000) == 0 ? 1.0f : -1.0f);
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return copysignf(result, sign);
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}
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} // namespace Math
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@ -0,0 +1,103 @@
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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/**
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* \file math/half.h
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* \brief Implementation of half-precision floating point values.
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*/
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#pragma once
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#include <cstdint>
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// Math module namespace
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namespace Math
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{
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//! Converts float to half-float binary representation
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uint16_t FloatToHalf(float value);
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//! Converts half-float binary representation to float
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float HaltToFloat(uint16_t value);
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/**
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* \struct half
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* \brief half-precision floating point type
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*
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* Represents a half-precision floating point value.
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* Contains the required methods for converting to and from ints and floats.
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*
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* This type is for storage only.
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* Conversion is expensive and should be avoided if possible.
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*/
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struct half
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{
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//! 16-bit binary representation of half-float
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uint16_t bits;
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//! Default constructor
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half()
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: bits(0)
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{
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}
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//! Copy constructor
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half(const half& other)
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: bits(other.bits)
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{
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}
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//! Copy operator
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half& operator=(const half& other)
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{
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bits = other.bits;
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return *this;
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}
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//! Conversion constructor from int
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explicit half(int value)
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: bits(FloatToHalf(static_cast<float>(value)))
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{
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}
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//! Conversion constructor from float
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explicit half(float value)
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: bits(FloatToHalf(value))
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{
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}
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//! Conversion operator to int
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explicit operator int() const
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{
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return static_cast<int>(HaltToFloat(bits));
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}
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//! Conversion operator to float
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explicit operator float() const
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{
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return HaltToFloat(bits);
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}
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};
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} // namespace Math
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