Added relative install paths for MXE build

dev-ui
krzys-h 2013-05-03 22:23:36 +02:00
parent 26c92d074d
commit c3e95d40a2
2 changed files with 15 additions and 6 deletions

View File

@ -246,11 +246,20 @@ endif()
# Installation paths defined before compiling sources
if (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
set(COLOBOT_INSTALL_BIN_DIR ${CMAKE_INSTALL_PREFIX}/ CACHE PATH "Colobot binary directory")
set(COLOBOT_INSTALL_LIB_DIR ${CMAKE_INSTALL_PREFIX}/ CACHE PATH "Colobot libraries directory")
set(COLOBOT_INSTALL_DATA_DIR ${CMAKE_INSTALL_PREFIX}/data CACHE PATH "Colobot shared data directory")
set(COLOBOT_INSTALL_I18N_DIR ${CMAKE_INSTALL_PREFIX}/ CACHE PATH "Colobot translations directory")
set(COLOBOT_INSTALL_DOC_DIR ${CMAKE_INSTALL_PREFIX}/doc CACHE PATH "Colobot documentation directory")
if (${MXE})
# We need to use STRING because PATH doesn't accept relative paths
set(COLOBOT_INSTALL_BIN_DIR ./ CACHE STRING "Colobot binary directory")
set(COLOBOT_INSTALL_LIB_DIR ./ CACHE STRING "Colobot libraries directory")
set(COLOBOT_INSTALL_DATA_DIR ./data CACHE STRING "Colobot shared data directory")
set(COLOBOT_INSTALL_I18N_DIR ./lang CACHE STRING "Colobot translations directory")
set(COLOBOT_INSTALL_DOC_DIR ./doc CACHE STRING "Colobot documentation directory")
else()
set(COLOBOT_INSTALL_BIN_DIR ${CMAKE_INSTALL_PREFIX}/ CACHE PATH "Colobot binary directory")
set(COLOBOT_INSTALL_LIB_DIR ${CMAKE_INSTALL_PREFIX}/ CACHE PATH "Colobot libraries directory")
set(COLOBOT_INSTALL_DATA_DIR ${CMAKE_INSTALL_PREFIX}/data CACHE PATH "Colobot shared data directory")
set(COLOBOT_INSTALL_I18N_DIR ${CMAKE_INSTALL_PREFIX}/ CACHE PATH "Colobot translations directory")
set(COLOBOT_INSTALL_DOC_DIR ${CMAKE_INSTALL_PREFIX}/doc CACHE PATH "Colobot documentation directory")
endif()
else()
set(COLOBOT_INSTALL_BIN_DIR ${CMAKE_INSTALL_PREFIX}/games CACHE PATH "Colobot binary directory")
set(COLOBOT_INSTALL_LIB_DIR ${CMAKE_INSTALL_PREFIX}/lib/colobot CACHE PATH "Colobot libraries directory")

View File

@ -1636,7 +1636,7 @@ void CApplication::SetLanguage(Language language)
}
if (envLang == NULL)
{
GetLogger()->Error("Failed to get language from environment, setting default language");
GetLogger()->Error("Failed to get language from environment, setting default language\n");
m_language = LANGUAGE_ENGLISH;
}
else if (strncmp(envLang,"en",2) == 0)