On development builds store savegame data in current directory

dev-mp
krzys-h 2014-09-29 21:39:21 +02:00
parent f569b46a81
commit c2b8787453
1 changed files with 4 additions and 0 deletions

View File

@ -149,7 +149,11 @@ CApplication::CApplication()
m_dataPath = GetSystemUtils()->GetDataPath();
m_langPath = GetSystemUtils()->GetLangPath();
#if DEV_BUILD
m_savePath = "saves";
#else
m_savePath = GetSystemUtils()->GetSaveDir();
#endif
m_runSceneName = "";
m_runSceneRank = 0;